vcl: convert some BOOL to sal_uInt8
Change-Id: Ib0d90de832bc8006eaa62b55abb416e2d19b4782
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@ -928,18 +928,18 @@ void X11SalGraphics::drawPolyPolygon( sal_uInt32 nPoly,
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drawPolyLine( pPoints[i], pPtAry[i], true );
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drawPolyLine( pPoints[i], pPtAry[i], true );
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}
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}
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sal_Bool X11SalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const BYTE* )
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sal_Bool X11SalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const sal_uInt8* )
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{
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{
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return sal_False;
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return sal_False;
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}
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}
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sal_Bool X11SalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const BYTE* )
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sal_Bool X11SalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const sal_uInt8* )
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{
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{
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return sal_False;
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return sal_False;
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}
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}
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sal_Bool X11SalGraphics::drawPolyPolygonBezier( sal_uInt32, const sal_uInt32*,
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sal_Bool X11SalGraphics::drawPolyPolygonBezier( sal_uInt32, const sal_uInt32*,
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const SalPoint* const*, const BYTE* const* )
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const SalPoint* const*, const sal_uInt8* const* )
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{
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{
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return sal_False;
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return sal_False;
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}
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}
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