vcl: convert some BOOL to sal_uInt8

Change-Id: Ib0d90de832bc8006eaa62b55abb416e2d19b4782
This commit is contained in:
Michael Stahl 2013-10-22 22:08:39 +02:00
parent 93f9f1bfd1
commit 4853cd4991

View File

@ -928,18 +928,18 @@ void X11SalGraphics::drawPolyPolygon( sal_uInt32 nPoly,
drawPolyLine( pPoints[i], pPtAry[i], true ); drawPolyLine( pPoints[i], pPtAry[i], true );
} }
sal_Bool X11SalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const BYTE* ) sal_Bool X11SalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const sal_uInt8* )
{ {
return sal_False; return sal_False;
} }
sal_Bool X11SalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const BYTE* ) sal_Bool X11SalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const sal_uInt8* )
{ {
return sal_False; return sal_False;
} }
sal_Bool X11SalGraphics::drawPolyPolygonBezier( sal_uInt32, const sal_uInt32*, sal_Bool X11SalGraphics::drawPolyPolygonBezier( sal_uInt32, const sal_uInt32*,
const SalPoint* const*, const BYTE* const* ) const SalPoint* const*, const sal_uInt8* const* )
{ {
return sal_False; return sal_False;
} }