Add test for basebmp memory clobber.
Cloned bitmap devices may share the same chunk of memory, thus risking overwriting our own data when we copy stuff around. Now caught from unit tests. Change-Id: I33b1a0b5d17550cbc6eced8bae01ae5ab9ebce9d
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@ -81,7 +81,7 @@ namespace basebmp
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#if OSL_DEBUG_LEVEL > 2
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SAL_DLLPUBLIC_EXPORT void debugDump( const BitmapDeviceSharedPtr& rDevice,
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void debugDump( const BitmapDeviceSharedPtr& rDevice,
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std::ostream& rOutputStream )
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{
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const basegfx::B2IVector aSize( rDevice->getSize() );
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@ -89,6 +89,22 @@ private:
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DrawMode_PAINT );
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CPPUNIT_ASSERT_MESSAGE("number of rendered pixel is not 32",
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countPixel( rDevice, aCol ) == 32);
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BitmapDeviceSharedPtr pClone = subsetBitmapDevice(
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rBmp, aSourceRect );
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// two overlapping areas within the same memory block, check
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// if we clobber the mem or properly detect the case
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const basegfx::B2IBox aSourceOverlap(0,0,6,10);
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const basegfx::B2IBox aDestOverlap(3,0,9,10);
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rBmp->drawBitmap(
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pClone,
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aSourceOverlap,
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aDestOverlap,
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DrawMode_PAINT );
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CPPUNIT_ASSERT_MESSAGE("clobbertest - number of set pixel is not 50",
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countPixel( rBmp, aCol ) == 50);
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}
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void implTestBmpClip(const BitmapDeviceSharedPtr& rDevice,
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