Use valid UNOIDL identifiers in css.frame.Status.ItemState
These are present since OOo 2.0, but are unpublished and appear to be rarely used, so changing them is hopefully OK. Change-Id: I144eceb074cfdd91777f4c940cbfbc0dd73d4347
This commit is contained in:
@@ -34,15 +34,15 @@ constants ItemState
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{
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{
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/** specifies an unknown state.
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/** specifies an unknown state.
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*/
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*/
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const short unknown = 0;
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const short UNKNOWN = 0;
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/** specifies that the property is currently disabled.
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/** specifies that the property is currently disabled.
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*/
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*/
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const short disabled = 1;
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const short DISABLED = 1;
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/** specifies that the property is currently read-only.
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/** specifies that the property is currently read-only.
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*/
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*/
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const short read_only = 2;
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const short READ_ONLY = 2;
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/** specifies that the property is currently in a don't care state.
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/** specifies that the property is currently in a don't care state.
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@@ -51,15 +51,15 @@ constants ItemState
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for a property at the same time.
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for a property at the same time.
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</p>
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</p>
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*/
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*/
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const short dont_care = 16;
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const short DONT_CARE = 16;
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/** specifies that the property is currently in a default state.
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/** specifies that the property is currently in a default state.
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*/
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*/
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const short default_value = 32;
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const short DEFAULT_VALUE = 32;
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/** specifies that the property is currently in a set state.
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/** specifies that the property is currently in a set state.
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*/
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*/
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const short set = 64;
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const short SET = 64;
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};
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};
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@@ -813,7 +813,7 @@ void SAL_CALL SfxDispatchController_Impl::addStatusListener(const ::com::sun::st
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{
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{
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// Use special uno struct to transport don't care state
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// Use special uno struct to transport don't care state
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::com::sun::star::frame::status::ItemStatus aItemStatus;
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::com::sun::star::frame::status::ItemStatus aItemStatus;
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aItemStatus.State = ::com::sun::star::frame::status::ItemState::dont_care;
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aItemStatus.State = ::com::sun::star::frame::status::ItemState::DONT_CARE;
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aState = makeAny( aItemStatus );
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aState = makeAny( aItemStatus );
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}
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}
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@@ -902,7 +902,7 @@ void SfxDispatchController_Impl::StateChanged( sal_uInt16 nSID, SfxItemState eSt
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{
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{
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// Use special uno struct to transport don't care state
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// Use special uno struct to transport don't care state
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::com::sun::star::frame::status::ItemStatus aItemStatus;
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::com::sun::star::frame::status::ItemStatus aItemStatus;
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aItemStatus.State = ::com::sun::star::frame::status::ItemState::dont_care;
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aItemStatus.State = ::com::sun::star::frame::status::ItemState::DONT_CARE;
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aState = makeAny( aItemStatus );
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aState = makeAny( aItemStatus );
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}
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}
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