fdo#70090: Avoid race in copy vs. modification of aRetval Sequence

If, in the original code, aRetval[0] was computed before calling
new MaskPrmitive2D (as apparently happens with Clang), no COW-copy of aRetval's
internals was created (as the refcount was still 1), so MaskPrimitive2D's
maChildren would share the Sequence internals with aRetval, so would end up
having itself as its children after the assignment.

Change-Id: I145ca429fdfae2ea555b8c754b407a81b989d45b
This commit is contained in:
Stephan Bergmann 2013-10-08 17:41:36 +02:00
parent ccd2240332
commit 57d9c96d96

View File

@ -304,9 +304,10 @@ namespace drawinglayer
basegfx::B2DPolygon aMaskPolygon(basegfx::tools::createUnitPolygon());
aMaskPolygon.transform(rTransform);
aRetval[0] = new MaskPrimitive2D(
Primitive2DReference mask = new MaskPrimitive2D(
basegfx::B2DPolyPolygon(aMaskPolygon),
aRetval);
aRetval[0] = mask;
}
break;
}