INTEGRATION: CWS presentationengine01 (1.2.2); FILE MERGED

2004/11/08 05:56:08 thb 1.2.2.5: #i36093# Added native canvas gradients
2004/11/01 22:21:49 thb 1.2.2.4: #110496# Performance optimizations: added profiling traces
2004/07/20 19:09:00 thb 1.2.2.3: #110496# Unified include statements; removed external prefix from boost includes
2004/05/27 20:51:28 thb 1.2.2.2: #110496#
Added classification code to all TODO/HACK/FIXME comments.
There are four categories:
 - code quality (C)
 - performance (P)
 - missing functionality (F)
 - and missing/incomplete error handling (E)

Furthermore, every category has a severity number between
1 and 3 associated, where 1 is lowest and 3 highest
severity
2004/04/05 15:58:49 thb 1.2.2.1: Resync with canvas01 changes
This commit is contained in:
Rüdiger Timm
2004-11-26 19:56:36 +00:00
parent 3cc603d68c
commit 616200da08

View File

@@ -2,9 +2,9 @@
*
* $RCSfile: polypolyaction.cxx,v $
*
* $Revision: 1.2 $
* $Revision: 1.3 $
*
* last change: $Author: thb $ $Date: 2004-03-18 10:41:06 $
* last change: $Author: rt $ $Date: 2004-11-26 20:56:36 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -59,8 +59,19 @@
*
************************************************************************/
#include "polypolyaction.hxx"
#include "outdevstate.hxx"
#include <polypolyaction.hxx>
#include <outdevstate.hxx>
#ifndef _RTL_LOGFILE_HXX_
#include <rtl/logfile.hxx>
#endif
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_XCANVAS_HPP_
#include <drafts/com/sun/star/rendering/XCanvas.hpp>
#endif
#ifndef _DRAFTS_COM_SUN_STAR_RENDERING_TEXTURINGMODE_HPP_
#include <drafts/com/sun/star/rendering/TexturingMode.hpp>
#endif
#ifndef _SV_GEN_HXX
#include <tools/gen.hxx>
@@ -76,7 +87,7 @@
#include <canvas/canvastools.hxx>
#endif
#include "mtftools.hxx"
#include <mtftools.hxx>
using namespace ::com::sun::star;
@@ -93,6 +104,30 @@ namespace cppcanvas
rPolyPoly ) ),
mpCanvas( rCanvas ),
maState(),
maTexture(),
maFillColor(),
maStrokeColor(),
mbFill( rState.isFillColorSet ),
mbStroke( rState.isLineColorSet )
{
tools::initRenderState(maState,rState);
if( mbFill )
maFillColor = rState.fillColor;
if( mbStroke )
maStrokeColor = rState.lineColor;
}
PolyPolyAction::PolyPolyAction( const ::PolyPolygon& rPolyPoly,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState,
const rendering::Texture& rTexture ) :
mxPolyPoly( ::vcl::unotools::xPolyPolygonFromPolyPolygon( rCanvas->getUNOCanvas()->getDevice(),
rPolyPoly ) ),
mpCanvas( rCanvas ),
maState(),
maTexture( rTexture ),
maFillColor(),
maStrokeColor(),
mbFill( rState.isFillColorSet ),
@@ -115,6 +150,7 @@ namespace cppcanvas
rPolyPoly ) ),
mpCanvas( rCanvas ),
maState(),
maTexture(),
maFillColor(),
maStrokeColor(),
mbFill( false ),
@@ -134,6 +170,7 @@ namespace cppcanvas
rPolyPoly ) ),
mpCanvas( rCanvas ),
maState(),
maTexture(),
maFillColor(),
maStrokeColor(),
mbFill( rState.isFillColorSet ),
@@ -145,7 +182,7 @@ namespace cppcanvas
{
maFillColor = rState.fillColor;
// TODO: Color management
// TODO(F1): Color management
// adapt fill color transparency
maFillColor[3] = 1.0 - nTransparency / 100.0;
}
@@ -154,7 +191,7 @@ namespace cppcanvas
{
maStrokeColor = rState.lineColor;
// TODO: Color management
// TODO(F1): Color management
// adapt fill color transparency
maStrokeColor[3] = 1.0 - nTransparency / 100.0;
}
@@ -164,30 +201,45 @@ namespace cppcanvas
{
}
bool PolyPolyAction::render() const
bool PolyPolyAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
if( mbFill )
{
// don't want to have full maState mutable, thus
// selectively casting away const here.
const_cast<PolyPolyAction*>(this)->maState.DeviceColor = maFillColor;
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::PolyPolyAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::PolyPolyAction: 0x%X", this );
// TODO: implement caching
mpCanvas->getUNOCanvas()->fillPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
maState );
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
if( maTexture.Gradient.is() )
{
uno::Sequence< rendering::Texture > aSeq(1);
aSeq[0] = maTexture;
mpCanvas->getUNOCanvas()->fillTexturedPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState,
aSeq );
}
if( mbStroke )
else
{
// don't want to have full maState mutable, thus
// selectively casting away const here.
const_cast<PolyPolyAction*>(this)->maState.DeviceColor = maStrokeColor;
if( mbFill )
{
aLocalState.DeviceColor = maFillColor;
// TODO: implement caching
mpCanvas->getUNOCanvas()->drawPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
maState );
// TODO(P1): implement caching
mpCanvas->getUNOCanvas()->fillPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState );
}
if( mbStroke )
{
aLocalState.DeviceColor = maStrokeColor;
// TODO(P1): implement caching
mpCanvas->getUNOCanvas()->drawPolyPolygon( mxPolyPoly,
mpCanvas->getViewState(),
aLocalState );
}
}
return true;