VclProcessor's text rendering looks at fill color
Change-Id: I96dcafd01fb6d8a5e873719ee617008b5f2cbc13 (cherry picked from commit 74fa26c85ef79020a889d14db04130e52635b81e)
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@ -187,6 +187,16 @@ namespace drawinglayer
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if( eFontStrikeout != STRIKEOUT_NONE )
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aFont.SetStrikeout( eFontStrikeout );
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// set FillColor Attribute
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// FIXME(matteocam)
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// XXX: is "Color" the right type
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const Color aFillColor(pTCPP->getFillColor() );
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if( aFillColor != COL_TRANSPARENT )
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{
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aFont.SetFillColor(aFillColor);
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aFont.SetTransparent(false);
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}
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// set EmphasisMark attribute
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FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE;
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switch( pTCPP->getTextEmphasisMark() )
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@ -246,6 +246,8 @@ EditCharAttribBackgroundColor::EditCharAttribBackgroundColor(
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void EditCharAttribBackgroundColor::SetFont( SvxFont& rFont, OutputDevice* )
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{
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#define BREAK_BKG_COLOR_SET_FONT 0
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assert(BREAK_BKG_COLOR_SET_FONT); // XXX: checking if this is being called // FIXME(matteocam)
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Color aColor = ((const SvxBackgroundColorItem*)GetItem())->GetValue();
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rFont.SetFillColor( aColor); // XXX: Is it SetFillColor we want?
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