fdo#78149: assert if SwVirtFlyDrawObj is being painted with no ViewPort set
Change-Id: I2f94a28d85fa31c5623ff0c6067edc7060998d9e
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@ -168,7 +168,7 @@ namespace drawinglayer
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virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
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// overloaded to allow callbacks to wrap_DoPaintObject
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// override to allow callbacks to wrap_DoPaintObject
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virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const SAL_OVERRIDE;
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// data read access
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@ -233,7 +233,7 @@ namespace drawinglayer
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// when they do not know this primitive (and they do not). Inside wrap_DoPaintObject
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// there needs to be a test that paint is only done during SW repaints (see there).
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// Using this mechanism guarantees the correct Z-Order of the VirtualObject-based FlyFrames.
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getSwVirtFlyDrawObj().wrap_DoPaintObject();
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getSwVirtFlyDrawObj().wrap_DoPaintObject(rViewInformation);
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// call parent
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return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation);
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@ -445,7 +445,8 @@ namespace
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}
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// <--
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void SwVirtFlyDrawObj::wrap_DoPaintObject() const
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void SwVirtFlyDrawObj::wrap_DoPaintObject(
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drawinglayer::geometry::ViewInformation2D const& rViewInformation) const
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{
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SwViewShell* pShell = pFlyFrm->getRootFrm()->GetCurrShell();
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@ -465,6 +466,9 @@ void SwVirtFlyDrawObj::wrap_DoPaintObject() const
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if ( bDrawObject )
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{
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// if there's no viewport set, all fly-frames will be painted,
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// which is slow, wastes memory, and can cause other trouble.
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assert(!rViewInformation.getViewport().isEmpty());
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if ( !pFlyFrm->IsFlyInCntFrm() )
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{
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// it is also necessary to restore the VCL MapMode from ViewInformation since e.g.
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@ -70,7 +70,8 @@ protected:
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public:
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// for paints triggered form ExecutePrimitive
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void wrap_DoPaintObject() const;
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void wrap_DoPaintObject(
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drawinglayer::geometry::ViewInformation2D const&) const;
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// for simple access to inner and outer bounds
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basegfx::B2DRange getOuterBound() const;
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