basctl: int -> long for Point and Size

To be consequent, because Point and Size use long.

Change-Id: I776a1839ee5d2cbdbcedad2b2922cb33b94c7b37
This commit is contained in:
Uray M. János
2012-09-07 10:31:53 +02:00
committed by Andras Timar
parent 19e7696b0f
commit 70d1b98a53
7 changed files with 38 additions and 38 deletions

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@@ -59,11 +59,11 @@ namespace
namespace Print namespace Print
{ {
int const nLeftMargin = 1700; long const nLeftMargin = 1700;
int const nRightMargin = 900; long const nRightMargin = 900;
int const nTopMargin = 2000; long const nTopMargin = 2000;
int const nBottomMargin = 1000; long const nBottomMargin = 1000;
int const nBorder = 300; long const nBorder = 300;
} }
short const ValidWindow = 0x1234; short const ValidWindow = 0x1234;
@@ -1558,7 +1558,7 @@ void ModulWindowLayout::BasicRemoveWatch ()
aWatchWindow.RemoveSelectedWatch(); aWatchWindow.RemoveSelectedWatch();
} }
void ModulWindowLayout::OnFirstSize (int const nWidth, int const nHeight) void ModulWindowLayout::OnFirstSize (long const nWidth, long const nHeight)
{ {
AddToLeft(&rObjectCatalog, Size(nWidth * 0.20, nHeight * 0.75)); AddToLeft(&rObjectCatalog, Size(nWidth * 0.20, nHeight * 0.75));
AddToBottom(&aWatchWindow, Size(nWidth * 0.67, nHeight * 0.25)); AddToBottom(&aWatchWindow, Size(nWidth * 0.67, nHeight * 0.25));

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@@ -424,7 +424,7 @@ protected:
// Window: // Window:
virtual void Paint (const Rectangle& rRect); virtual void Paint (const Rectangle& rRect);
// Layout: // Layout:
virtual void OnFirstSize (int nWidth, int nHeight); virtual void OnFirstSize (long nWidth, long nHeight);
private: private:
// main child window // main child window

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@@ -1530,7 +1530,7 @@ void DialogWindowLayout::GetState (SfxItemSet& rSet, unsigned nWhich)
} }
} }
void DialogWindowLayout::OnFirstSize (int const nWidth, int const nHeight) void DialogWindowLayout::OnFirstSize (long const nWidth, long const nHeight)
{ {
AddToLeft(&rObjectCatalog, Size(nWidth * 0.25, nHeight * 0.35)); AddToLeft(&rObjectCatalog, Size(nWidth * 0.25, nHeight * 0.35));
if (pPropertyBrowser) if (pPropertyBrowser)

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@@ -29,7 +29,7 @@ namespace basctl
namespace namespace
{ {
// the thickness of the splitting lines // the thickness of the splitting lines
static int const nSplitThickness = 3; static long const nSplitThickness = 3;
} // namespace } // namespace
// ctor for derived classes // ctor for derived classes
@@ -80,7 +80,7 @@ void Layout::ArrangeWindows ()
bInArrangeWindows = true; bInArrangeWindows = true;
Size const aSize = GetOutputSizePixel(); Size const aSize = GetOutputSizePixel();
int const nWidth = aSize.Width(), nHeight = aSize.Height(); long const nWidth = aSize.Width(), nHeight = aSize.Height();
if (nWidth && nHeight) // non-empty size if (nWidth && nHeight) // non-empty size
{ {
// On first call the derived classes initializes the sizes of the // On first call the derived classes initializes the sizes of the
@@ -174,8 +174,8 @@ Layout::SplittedSide::SplittedSide (Layout* pParent, Side eSide) :
// Add() -- adds a new window to the side (after construction) // Add() -- adds a new window to the side (after construction)
void Layout::SplittedSide::Add (DockingWindow* pWin, Size const& rSize) void Layout::SplittedSide::Add (DockingWindow* pWin, Size const& rSize)
{ {
int const nSize1 = (bVertical ? rSize.Width() : rSize.Height()) + nSplitThickness; long const nSize1 = (bVertical ? rSize.Width() : rSize.Height()) + nSplitThickness;
int const nSize2 = bVertical ? rSize.Height() : rSize.Width(); long const nSize2 = bVertical ? rSize.Height() : rSize.Width();
// nSize // nSize
if (nSize1 > nSize) if (nSize1 > nSize)
nSize = nSize1; nSize = nSize1;
@@ -215,11 +215,11 @@ void Layout::SplittedSide::Remove (DockingWindow* pWin)
// creating a Point or a Size object // creating a Point or a Size object
// The coordinate order depends on bVertical (reversed if true). // The coordinate order depends on bVertical (reversed if true).
inline Size Layout::SplittedSide::MakeSize (int A, int B) const inline Size Layout::SplittedSide::MakeSize (long A, long B) const
{ {
return bVertical ? Size(B, A) : Size(A, B); return bVertical ? Size(B, A) : Size(A, B);
} }
inline Point Layout::SplittedSide::MakePoint (int A, int B) const inline Point Layout::SplittedSide::MakePoint (long A, long B) const
{ {
return bVertical ? Point(B, A) : Point(A, B); return bVertical ? Point(B, A) : Point(A, B);
} }
@@ -240,7 +240,7 @@ bool Layout::SplittedSide::IsEmpty () const
} }
// GetSize() -- returns the width or height of the strip (depending on the direction) // GetSize() -- returns the width or height of the strip (depending on the direction)
int Layout::SplittedSide::GetSize () const long Layout::SplittedSide::GetSize () const
{ {
return IsEmpty() ? 0 : nSize; return IsEmpty() ? 0 : nSize;
} }
@@ -253,13 +253,13 @@ void Layout::SplittedSide::ArrangeIn (Rectangle const& rRect)
aRect = rRect; aRect = rRect;
// the length of the side // the length of the side
int const nLength = bVertical ? aRect.GetSize().Height() : aRect.GetSize().Width(); long const nLength = bVertical ? aRect.GetSize().Height() : aRect.GetSize().Width();
int const nOtherSize = bVertical ? aRect.GetSize().Width() : aRect.GetSize().Height(); long const nOtherSize = bVertical ? aRect.GetSize().Width() : aRect.GetSize().Height();
// bVertical ? horizontal pozition : vertical pozition // bVertical ? horizontal pozition : vertical pozition
int const nPos1 = (bVertical ? aRect.Left() : aRect.Top()) + long const nPos1 = (bVertical ? aRect.Left() : aRect.Top()) +
(bLower ? 0 : nOtherSize - (nSize - nSplitThickness)); (bLower ? 0 : nOtherSize - (nSize - nSplitThickness));
// bVertical ? vertical position : horizontal position // bVertical ? vertical position : horizontal position
int const nPos2 = bVertical ? aRect.Top() : aRect.Left(); long const nPos2 = bVertical ? aRect.Top() : aRect.Left();
// main line // main line
bool const bEmpty = IsEmpty(); bool const bEmpty = IsEmpty();
@@ -282,7 +282,7 @@ void Layout::SplittedSide::ArrangeIn (Rectangle const& rRect)
// positioning separator lines and windows // positioning separator lines and windows
bool bPrevDocking = false; // is the previous window docked? bool bPrevDocking = false; // is the previous window docked?
int nStartPos = 0; // window position in the strip long nStartPos = 0; // window position in the strip
unsigned iLastWin; // index of last docking window in the strip unsigned iLastWin; // index of last docking window in the strip
// (iLastWin will be initialized if !bEmpty) // (iLastWin will be initialized if !bEmpty)
for (unsigned i = 0; i != vItems.size(); ++i) for (unsigned i = 0; i != vItems.size(); ++i)
@@ -380,16 +380,16 @@ IMPL_LINK(Layout::SplittedSide, SplitHdl, Splitter*, pSplitter)
void Layout::SplittedSide::CheckMarginsFor (Splitter* pSplitter) void Layout::SplittedSide::CheckMarginsFor (Splitter* pSplitter)
{ {
// The splitter line cannot be closer to the edges than nMargin pixels. // The splitter line cannot be closer to the edges than nMargin pixels.
static int const nMargin = 16; static long const nMargin = 16;
// Checking margins: // Checking margins:
if (int const nLength = pSplitter->IsHorizontal() ? if (long const nLength = pSplitter->IsHorizontal() ?
aRect.GetWidth() : aRect.GetHeight() aRect.GetWidth() : aRect.GetHeight()
) { ) {
// bounds // bounds
int const nLower = (pSplitter->IsHorizontal() ? aRect.Left() : aRect.Top()) + nMargin; long const nLower = (pSplitter->IsHorizontal() ? aRect.Left() : aRect.Top()) + nMargin;
int const nUpper = nLower + nLength - 2*nMargin; long const nUpper = nLower + nLength - 2*nMargin;
// split position // split position
int const nPos = pSplitter->GetSplitPosPixel(); long const nPos = pSplitter->GetSplitPosPixel();
// checking bounds // checking bounds
if (nPos < nLower) if (nPos < nLower)
pSplitter->SetSplitPosPixel(nLower); pSplitter->SetSplitPosPixel(nLower);

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@@ -67,7 +67,7 @@ protected:
virtual void Resize (); virtual void Resize ();
virtual void DataChanged (DataChangedEvent const& rDCEvt); virtual void DataChanged (DataChangedEvent const& rDCEvt);
// new: // new:
virtual void OnFirstSize (int nWidth, int nHeight) = 0; virtual void OnFirstSize (long nWidth, long nHeight) = 0;
private: private:
// the main child window (either ModulWindow or DialogWindow) // the main child window (either ModulWindow or DialogWindow)
@@ -85,7 +85,7 @@ private:
void Add (DockingWindow*, Size const&); void Add (DockingWindow*, Size const&);
void Remove (DockingWindow*); void Remove (DockingWindow*);
bool IsEmpty () const; bool IsEmpty () const;
int GetSize () const; long GetSize () const;
void ArrangeIn (Rectangle const&); void ArrangeIn (Rectangle const&);
private: private:
@@ -98,9 +98,9 @@ private:
// rectangle to move in // rectangle to move in
Rectangle aRect; Rectangle aRect;
// size (width or height) // size (width or height)
int nSize; long nSize;
// last position (between Add()s) // last position (between Add()s)
int nLastPos; long nLastPos;
// the main splitting line // the main splitting line
Splitter aSplitter; Splitter aSplitter;
// the dockable windows (and some data) // the dockable windows (and some data)
@@ -113,15 +113,15 @@ private:
// the window may fill the space of the adjacent currently // the window may fill the space of the adjacent currently
// non-docking windows, but this change is not stored in these // non-docking windows, but this change is not stored in these
// variables. These change only when the splitter lines are moved. // variables. These change only when the splitter lines are moved.
int nStartPos, nEndPos; long nStartPos, nEndPos;
// splitter line window before the window // splitter line window before the window
// (the first one is always nullptr) // (the first one is always nullptr)
boost::shared_ptr<Splitter> pSplit; boost::shared_ptr<Splitter> pSplit;
}; };
std::vector<Item> vItems; std::vector<Item> vItems;
private: private:
Point MakePoint (int, int) const; Point MakePoint (long, long) const;
Size MakeSize (int, int) const; Size MakeSize (long, long) const;
private: private:
static bool IsDocking (DockingWindow const&); static bool IsDocking (DockingWindow const&);
private: private:

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@@ -1124,11 +1124,11 @@ void DlgEditor::ClearModifyFlag()
namespace Print namespace Print
{ {
int const nLeftMargin = 1700; long const nLeftMargin = 1700;
int const nRightMargin = 900; long const nRightMargin = 900;
int const nTopMargin = 2000; long const nTopMargin = 2000;
int const nBottomMargin = 1000; long const nBottomMargin = 1000;
int const nBorder = 300; long const nBorder = 300;
} }
void lcl_PrintHeader( Printer* pPrinter, const ::rtl::OUString& rTitle ) // not working yet void lcl_PrintHeader( Printer* pPrinter, const ::rtl::OUString& rTitle ) // not working yet

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@@ -140,7 +140,7 @@ public:
virtual void UpdateDebug (bool){}; virtual void UpdateDebug (bool){};
protected: protected:
// Layout: // Layout:
virtual void OnFirstSize (int nWidth, int nHeight); virtual void OnFirstSize (long nWidth, long nHeight);
private: private:
// child window // child window