Add --enable-desktop-gui-elements to show such even on non-DESKTOP platforms
Not my idea. Change-Id: If4874d97a2035588cd65ded9f281de0c3598b7d7
This commit is contained in:
@@ -25,6 +25,16 @@
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#define HAVE_FEATURE_DESKTOP 0
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#define HAVE_FEATURE_DESKTOP 0
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/* DESKTOP_GUI_ELEMENTS
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*
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* In the non-DESKTOP case, whether to still display (and enable
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* interactive use of) traditional desktop-style GUI elements like
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* toolbars and scrollbars, drawn and handled using mostly the normal
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* LO code.
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*/
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#define HAVE_FEATURE_DESKTOP_GUI_ELEMENTS 0
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/* EXTENSIONS - Whether we have any extension mechanism at all
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/* EXTENSIONS - Whether we have any extension mechanism at all
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*
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*
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* Primarily intended for non-desktop platforms where supporting
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* Primarily intended for non-desktop platforms where supporting
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@@ -1123,6 +1123,12 @@ AC_ARG_ENABLE(silent-msi,
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[Enable MSI with LIMITUI=1 (silent install).]),
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[Enable MSI with LIMITUI=1 (silent install).]),
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,)
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,)
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AC_ARG_ENABLE(desktop-gui-elements,
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AS_HELP_STRING([--enable-desktop-gui-elements],
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[Enable display and use of desktop style GUI elements
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even on a non-desktop platform.]),
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,)
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AC_ARG_ENABLE(macosx-code-signing,
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AC_ARG_ENABLE(macosx-code-signing,
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AS_HELP_STRING([--enable-macosx-code-signing<=identity>],
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AS_HELP_STRING([--enable-macosx-code-signing<=identity>],
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[Sign executables, dylibs, frameworks and the app bundle. The
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[Sign executables, dylibs, frameworks and the app bundle. The
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@@ -2141,7 +2147,10 @@ dnl cross-compiling would imply a non-desktop OS.
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if test $_os != iOS -a $_os != Android; then
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if test $_os != iOS -a $_os != Android; then
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BUILD_TYPE="$BUILD_TYPE DESKTOP"
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BUILD_TYPE="$BUILD_TYPE DESKTOP"
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AC_DEFINE(HAVE_FEATURE_DESKTOP)
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AC_DEFINE(HAVE_FEATURE_DESKTOP)
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AC_DEFINE(HAVE_FEATURE_DESKTOP_GUI_ELEMENTS)
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AC_DEFINE(HAVE_FEATURE_MULTIUSER_ENVIRONMENT)
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AC_DEFINE(HAVE_FEATURE_MULTIUSER_ENVIRONMENT)
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elif test "$enable_desktop_gui_elements" = yes; then
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AC_DEFINE(HAVE_FEATURE_DESKTOP_GUI_ELEMENTS)
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fi
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fi
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DISABLE_EXPORT=''
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DISABLE_EXPORT=''
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@@ -595,7 +595,7 @@ SfxWorkWindow::SfxWorkWindow( Window *pWin, SfxBindings& rB, SfxWorkWindow* pPar
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bDockingAllowed(sal_True),
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bDockingAllowed(sal_True),
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bInternalDockingAllowed(sal_True),
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bInternalDockingAllowed(sal_True),
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bAllChildrenVisible(sal_True),
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bAllChildrenVisible(sal_True),
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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bIsFullScreen( sal_False ),
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bIsFullScreen( sal_False ),
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bShowStatusBar( sal_True ),
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bShowStatusBar( sal_True ),
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#else
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#else
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@@ -155,7 +155,7 @@ SFX_IMPL_INTERFACE(SfxViewFrame,SfxShell,SfxResId(0))
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{
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{
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SFX_CHILDWINDOW_REGISTRATION( SID_BROWSER );
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SFX_CHILDWINDOW_REGISTRATION( SID_BROWSER );
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SFX_CHILDWINDOW_REGISTRATION( SID_RECORDING_FLOATWINDOW );
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SFX_CHILDWINDOW_REGISTRATION( SID_RECORDING_FLOATWINDOW );
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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SFX_OBJECTBAR_REGISTRATION( SFX_OBJECTBAR_FULLSCREEN | SFX_VISIBILITY_FULLSCREEN, SfxResId(RID_FULLSCREENTOOLBOX) );
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SFX_OBJECTBAR_REGISTRATION( SFX_OBJECTBAR_FULLSCREEN | SFX_VISIBILITY_FULLSCREEN, SfxResId(RID_FULLSCREENTOOLBOX) );
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SFX_OBJECTBAR_REGISTRATION( SFX_OBJECTBAR_APPLICATION | SFX_VISIBILITY_STANDARD, SfxResId(RID_ENVTOOLBOX) );
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SFX_OBJECTBAR_REGISTRATION( SFX_OBJECTBAR_APPLICATION | SFX_VISIBILITY_STANDARD, SfxResId(RID_ENVTOOLBOX) );
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#endif
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#endif
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@@ -446,7 +446,7 @@ public:
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sal_Bool IsViewVScrollBar() const
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sal_Bool IsViewVScrollBar() const
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{
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{
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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return nUIOptions & VIEWOPT_2_VSCROLLBAR ? sal_True : sal_False;
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return nUIOptions & VIEWOPT_2_VSCROLLBAR ? sal_True : sal_False;
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#else
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#else
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return sal_False;
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return sal_False;
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@@ -454,7 +454,7 @@ public:
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}
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}
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sal_Bool IsViewHScrollBar() const
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sal_Bool IsViewHScrollBar() const
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{
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{
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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return nUIOptions & VIEWOPT_2_HSCROLLBAR ? sal_True : sal_False;
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return nUIOptions & VIEWOPT_2_HSCROLLBAR ? sal_True : sal_False;
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#else
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#else
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return sal_False;
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return sal_False;
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@@ -497,7 +497,7 @@ public:
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sal_Bool IsViewAnyRuler() const
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sal_Bool IsViewAnyRuler() const
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{
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{
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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return 0 != (nUIOptions & VIEWOPT_2_ANY_RULER);
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return 0 != (nUIOptions & VIEWOPT_2_ANY_RULER);
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#else
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#else
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return sal_False;
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return sal_False;
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@@ -508,7 +508,7 @@ public:
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sal_Bool IsViewHRuler(sal_Bool bDirect = sal_False) const
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sal_Bool IsViewHRuler(sal_Bool bDirect = sal_False) const
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{
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{
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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sal_Bool bRet = sal::static_int_cast< sal_Bool >( bDirect ?
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sal_Bool bRet = sal::static_int_cast< sal_Bool >( bDirect ?
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0 != (nUIOptions & VIEWOPT_2_H_RULER) :
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0 != (nUIOptions & VIEWOPT_2_H_RULER) :
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!bReadonly ?
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!bReadonly ?
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@@ -525,7 +525,7 @@ public:
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sal_Bool IsViewVRuler(sal_Bool bDirect = sal_False) const
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sal_Bool IsViewVRuler(sal_Bool bDirect = sal_False) const
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{
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{
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#if HAVE_FEATURE_DESKTOP
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#if HAVE_FEATURE_DESKTOP_GUI_ELEMENTS
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sal_Bool bRet = sal::static_int_cast< sal_Bool >( bDirect ?
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sal_Bool bRet = sal::static_int_cast< sal_Bool >( bDirect ?
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0 !=(nUIOptions & VIEWOPT_2_V_RULER) :
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0 !=(nUIOptions & VIEWOPT_2_V_RULER) :
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!bReadonly ?
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!bReadonly ?
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