add capability to load FloatingWindows from .ui
in theory anyway Change-Id: I8230462bdb05e4a71e366c1a92ba388a8ea12c82
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@@ -120,6 +120,7 @@ public:
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public:
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public:
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explicit FloatingWindow( Window* pParent, WinBits nStyle = WB_STDFLOATWIN );
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explicit FloatingWindow( Window* pParent, WinBits nStyle = WB_STDFLOATWIN );
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explicit FloatingWindow(Window* pParent, const OString& rID, const OUString& rUIXMLDescription);
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explicit FloatingWindow( Window* pParent, const ResId& );
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explicit FloatingWindow( Window* pParent, const ResId& );
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virtual ~FloatingWindow();
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virtual ~FloatingWindow();
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@@ -164,6 +164,11 @@ FloatingWindow::FloatingWindow( Window* pParent, const ResId& rResId ) :
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Show();
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Show();
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}
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}
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FloatingWindow::FloatingWindow(Window* pParent, const OString& rID, const OUString& rUIXMLDescription)
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: SystemWindow(pParent, rID, rUIXMLDescription, WINDOW_FLOATINGWINDOW)
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{
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}
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void FloatingWindow::ImplLoadRes( const ResId& rResId )
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void FloatingWindow::ImplLoadRes( const ResId& rResId )
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{
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{
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SystemWindow::ImplLoadRes( rResId );
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SystemWindow::ImplLoadRes( rResId );
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