Tiled rendering: The tile shows now when we request for it.
But so far it is just a white rectangle ;-) - next step is to check if it is something real. Change-Id: I06c5ffe0479970d0ca7531a0d037312dc195865f
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@@ -105,7 +105,7 @@ public:
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}
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};
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IMPL_LINK ( TiledRenderingDialog, RenderHdl, Button *, EMPTYARG )
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IMPL_LINK ( TiledRenderingDialog, RenderHdl, Button *, EMPTYARG )
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{
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int contextWidth = extractInt(mpContextWidth);
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int contextHeight = extractInt(mpContextHeight);
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@@ -133,6 +133,9 @@ IMPL_LINK ( TiledRenderingDialog, RenderHdl, Button *, EMPTYARG )
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// copy the aDevice content to mpImage
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BitmapEx aBitmap(aDevice.GetBitmapEx(Point(0,0), aDevice.GetOutputSizePixel()));
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mpImage->SetImage(Image(aBitmap));
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// update the dialog size
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setOptimalLayoutSize();
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}
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return 1;
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@@ -15,11 +15,11 @@
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</object>
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<object class="GtkWindow" id="TiledRendering">
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<property name="can_focus">False</property>
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<property name="border_width">12</property>
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<child>
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<object class="GtkBox" id="box1">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="border_width">12</property>
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<property name="spacing">12</property>
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<child>
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<object class="GtkBox" id="box7">
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