libgltf: use WHITESPACE
Change-Id: I47ca82d5f08431c8af8b8a85cfbfd083ebd6fda0
This commit is contained in:
5
external/libgltf/ExternalProject_libgltf.mk
vendored
5
external/libgltf/ExternalProject_libgltf.mk
vendored
@@ -39,9 +39,6 @@ ifeq ($(SYSTEM_GLM),)
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libgltf_AdditionalIncludes += "$(call gb_UnpackedTarball_get_dir,glm)"
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endif
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libgltf_empty :=
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libgltf_space := $(libgltf_empty) $(libgltf_empty)
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$(call gb_ExternalProject_get_state_target,libgltf,build) :
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$(call gb_ExternalProject_run,build,\
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msbuild.exe libgltf.vcxproj \
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@@ -50,7 +47,7 @@ $(call gb_ExternalProject_get_state_target,libgltf,build) :
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/p:VisualStudioVersion=11.0) \
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$(if $(filter 100,$(VCVER)),/p:PlatformToolset=v100 \
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/p:VisualStudioVersion=10.0) \
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'/p:AdditionalIncludeDirectories=$(subst $(libgltf_space),;,$(subst /,\,$(strip $(libgltf_AdditionalIncludes))))' \
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'/p:AdditionalIncludeDirectories=$(subst $(WHITESPACE),;,$(subst /,\,$(strip $(libgltf_AdditionalIncludes))))' \
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/p:AdditionalLibraryDirectories=$(if $(SYSTEM_GLEW),,"$(subst /,\,$(call gb_UnpackedTarball_get_dir,glew))\lib\$(if $(MSVC_USE_DEBUG_RUNTIME),Debug,Release)\Win32") \
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,build/win32)
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