Fix typos
Change-Id: I78025acb7e17d894252b19b351eeae7a27fc5e97 Reviewed-on: https://gerrit.libreoffice.org/48685 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Jens Carl <j.carl43@gmx.de>
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Jens Carl
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@@ -487,7 +487,7 @@ void SAL_CALL ProgressMonitor::dispose ()
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removeControl ( xRef_Button );
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removeControl ( xRef_Button );
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removeControl ( m_xProgressBar.get() );
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removeControl ( m_xProgressBar.get() );
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// do'nt use "...->clear ()" or "... = XFixedText ()"
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// don't use "...->clear ()" or "... = XFixedText ()"
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// when other hold a reference at this object !!!
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// when other hold a reference at this object !!!
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xRef_Topic_Top->dispose ();
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xRef_Topic_Top->dispose ();
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xRef_Text_Top->dispose ();
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xRef_Text_Top->dispose ();
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@@ -104,7 +104,7 @@ void TrieNode::collectSuggestionsForCurrentNode(TrieNode* pCurrent, const OUStri
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{
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{
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rSuggestionList.push_back(aStringPath);
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rSuggestionList.push_back(aStringPath);
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}
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}
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// recursivly descend tree
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// recursively descend tree
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pCurrent->collectSuggestions(aStringPath, rSuggestionList);
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pCurrent->collectSuggestions(aStringPath, rSuggestionList);
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}
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}
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@@ -36,7 +36,7 @@ namespace anim
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// only a function pointer, and a thin templated wrapper around
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// only a function pointer, and a thin templated wrapper around
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// that which converts member functions into that.
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// that which converts member functions into that.
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/** pushes the given node to the given vector and recursivly calls itself for each child node.
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/** pushes the given node to the given vector and recursively calls itself for each child node.
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*/
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*/
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inline void create_deep_vector( const css::uno::Reference< css::animations::XAnimationNode >& xNode,
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inline void create_deep_vector( const css::uno::Reference< css::animations::XAnimationNode >& xNode,
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std::vector< css::uno::Reference< css::animations::XAnimationNode > >& rVector )
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std::vector< css::uno::Reference< css::animations::XAnimationNode > >& rVector )
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@@ -159,7 +159,7 @@ public class SdXCustomPresentationAccess extends TestCase {
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tEnv.addObjRelation("INSTANCE" + n, oInstance);
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tEnv.addObjRelation("INSTANCE" + n, oInstance);
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}
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}
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} catch (com.sun.star.uno.Exception e) {
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} catch (com.sun.star.uno.Exception e) {
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log.println("Could't adding INSTANCEn: " + e);
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log.println("Couldn't adding INSTANCEn: " + e);
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}
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}
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return tEnv;
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return tEnv;
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@@ -69,7 +69,7 @@ using ::com::sun::star::beans::XPropertySetInfo;
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namespace sd {
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namespace sd {
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// go recursivly through all shapes in the given XShapes collection and return true as soon as the
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// go recursively through all shapes in the given XShapes collection and return true as soon as the
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// given shape is found. nIndex is incremented for each shape with the same shape type as the given
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// given shape is found. nIndex is incremented for each shape with the same shape type as the given
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// shape is found until the given shape is found.
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// shape is found until the given shape is found.
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static bool getShapeIndex( const Reference< XShapes >& xShapes, const Reference< XShape >& xShape, sal_Int32& nIndex )
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static bool getShapeIndex( const Reference< XShapes >& xShapes, const Reference< XShape >& xShape, sal_Int32& nIndex )
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