INTEGRATION: CWS presbeta01 (1.3.10); FILE MERGED

2005/01/22 00:51:02 thb 1.3.10.1: #i36950# Handling push/pop of OutDevState correctly; respect the fact that RenderState's clip is also subject to RenderState transform, thus, when translating an action, have to translate back clip before!
This commit is contained in:
Rüdiger Timm
2005-01-28 14:30:58 +00:00
parent ccfc01d6ed
commit c51fc315ce

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@@ -2,9 +2,9 @@
* *
* $RCSfile: textaction.hxx,v $ * $RCSfile: textaction.hxx,v $
* *
* $Revision: 1.3 $ * $Revision: 1.4 $
* *
* last change: $Author: rt $ $Date: 2004-11-26 20:57:20 $ * last change: $Author: rt $ $Date: 2005-01-28 15:30:58 $
* *
* The Contents of this file are made available subject to the terms of * The Contents of this file are made available subject to the terms of
* either of the following licenses * either of the following licenses
@@ -133,6 +133,7 @@ namespace cppcanvas
void init( const ::Point& rStartPoint, void init( const ::Point& rStartPoint,
const OutDevState& rState, const OutDevState& rState,
const CanvasSharedPtr& rCanvas,
const ::comphelper::OptionalValue< ::basegfx::B2DHomMatrix >& rTextTransform ); const ::comphelper::OptionalValue< ::basegfx::B2DHomMatrix >& rTextTransform );
// TODO(P2): This is potentially a real mass object (every character might be // TODO(P2): This is potentially a real mass object (every character might be