#i106127# perf: make self-intersection-test of bezier curve much cheaper
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@@ -497,6 +497,11 @@ namespace basegfx
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const B2DCubicBezier& rCubicA,
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const B2DCubicBezier& rCubicA,
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sal_uInt32 nInd, temporaryPointVector& rTempPoints)
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sal_uInt32 nInd, temporaryPointVector& rTempPoints)
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{
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{
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double fDummy;
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const bool bHasAnyExtremum = rCubicA.getMinimumExtremumPosition( fDummy );
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if( !bHasAnyExtremum )
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return;
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// find all self-intersections on the given bezier segment. Add an entry to the tempPoints
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// find all self-intersections on the given bezier segment. Add an entry to the tempPoints
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// for each self intersection point with the cut value describing the relative position on given
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// for each self intersection point with the cut value describing the relative position on given
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// bezier segment.
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// bezier segment.
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