Remove some '#ifdef AWT_DIALOG' noise
...that sat there ever since 4bda346777
"initial
checkin - frame for dialogs usuable as UNO service"
Change-Id: I3c8f6fe74d05e5d25950251997354475da02832d
This commit is contained in:
@@ -237,35 +237,6 @@ sal_Int16 SAL_CALL OGenericUnoDialog::execute( )
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return nReturn;
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return nReturn;
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}
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}
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#ifdef AWT_DIALOG
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void SAL_CALL OGenericUnoDialog::endExecute( ) throw(RuntimeException)
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{
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UnoDialogEntryGuard aGuard( *this );
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if (!m_bExecuting)
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throw RuntimeException();
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{
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::osl::MutexGuard aExecutionGuard(m_aExecutionMutex);
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OSL_ENSURE(m_pDialog, "OGenericUnoDialog::endExecute : executing which dialog ?");
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// m_bExecuting is true but we have no dialog ?
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if (!m_pDialog)
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throw RuntimeException();
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if (!m_pDialog->IsInExecute())
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// we tightly missed it... another thread finished the execution of the dialog,
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// but did not manage it to reset m_bExecuting, it currently tries to acquire
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// m_aMutex or m_aExecutionMutex
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// => nothing to do
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return;
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m_pDialog->EndDialog(RET_CANCEL);
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m_bCanceled = sal_True;
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}
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}
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#endif
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void OGenericUnoDialog::implInitialize(const Any& _rValue)
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void OGenericUnoDialog::implInitialize(const Any& _rValue)
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{
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{
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try
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try
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