slideshow: add "glitter" slide transition
Change-Id: Ie89b64c4399cd0092eee579660c9fe85f8ca8e73
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@ -1605,6 +1605,14 @@
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<value xml:lang="en-US">Ripple</value>
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</prop>
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</node>
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<node oor:name="glitter" oor:op="replace">
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<prop oor:name="Group" oor:type="xs:string">
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<value>exciting</value>
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</prop>
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<prop oor:name="Label" oor:type="xs:string">
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<value xml:lang="en-US">Glitter</value>
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</prop>
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</node>
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</node>
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<node oor:name="TransitionVariants">
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<node oor:name="plain" oor:op="replace">
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@ -2348,6 +2356,11 @@
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<value>ripple</value>
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</prop>
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</node>
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<node oor:name="glitter" oor:op="replace">
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<prop oor:name="Set" oor:type="xs:string">
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<value>glitter</value>
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</prop>
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</node>
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</node>
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</node>
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<node oor:name="Presets">
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@ -413,6 +413,10 @@ namespace oox { namespace ppt {
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mnTransitionType = TransitionType::MISCSHAPEWIPE;
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mnTransitionSubType = TransitionSubType::HORIZONTAL;
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break;
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case P14_TOKEN(glitter):
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mnTransitionType = TransitionType::MISCSHAPEWIPE;
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mnTransitionSubType = TransitionSubType::DIAMOND;
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break;
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default:
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mnTransitionType = 0;
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break;
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@ -131,6 +131,7 @@ SlideTransitionContext::~SlideTransitionContext() throw()
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case PPT_TOKEN( wedge ):
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case P14_TOKEN( vortex ):
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case P14_TOKEN( ripple ):
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case P14_TOKEN( glitter ):
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// CT_Empty
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if (!mbHasTransition)
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{
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Binary file not shown.
@ -1424,8 +1424,11 @@ void SdExportTest::testExportTransitionsPPTX()
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// RIPPLE
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CPPUNIT_ASSERT(checkTransitionOnPage(xDoc, 71, TransitionType::MISCSHAPEWIPE, TransitionSubType::HORIZONTAL));
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// GLITTER
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CPPUNIT_ASSERT(checkTransitionOnPage(xDoc, 72, TransitionType::MISCSHAPEWIPE, TransitionSubType::DIAMOND));
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// NEWSFLASH
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CPPUNIT_ASSERT(checkTransitionOnPage(xDoc, 72, TransitionType::ZOOM, TransitionSubType::ROTATEIN));
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CPPUNIT_ASSERT(checkTransitionOnPage(xDoc, 73, TransitionType::ZOOM, TransitionSubType::ROTATEIN));
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}
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CPPUNIT_TEST_SUITE_REGISTRATION(SdExportTest);
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@ -523,15 +523,17 @@ void PowerPointExport::WriteTransition( FSHelperPtr pFS )
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sal_Int32 nTransition = 0;
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const char* pDirection = nullptr;
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const char* pDirection14 = nullptr;
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const char* pOrientation = nullptr;
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const char* pThruBlk = nullptr;
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const char* pSpokes = nullptr;
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char pSpokesTmp[2] = "0";
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// p14
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sal_Int32 nTransition14 = 0;
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const char* pDirection14 = nullptr;
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const char* pInverted = nullptr;
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const char* pPattern = nullptr; // diamond or hexagon
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//p15
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const char* pPresetTransition = nullptr;
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@ -581,13 +583,20 @@ void PowerPointExport::WriteTransition( FSHelperPtr pFS )
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pPresetTransition = "fallOver";
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bOOXmlSpecificTransition = true;
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break;
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case animations::TransitionSubType::CORNERSIN:
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case animations::TransitionSubType::CORNERSIN: // Inside turning cube
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pInverted = "true";
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case animations::TransitionSubType::CORNERSOUT:
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case animations::TransitionSubType::CORNERSOUT: // Outside turning cube
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nTransition = XML_fade;
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nTransition14 = XML_prism;
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bOOXmlSpecificTransition = true;
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break;
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case animations::TransitionSubType::DIAMOND: // Glitter
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nTransition = XML_fade;
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nTransition14 = XML_glitter;
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pDirection14 = "l";
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pPattern = "hexagon";
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bOOXmlSpecificTransition = true;
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break;
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}
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break;
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}
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@ -644,6 +653,7 @@ void PowerPointExport::WriteTransition( FSHelperPtr pFS )
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pFS->singleElementNS(XML_p14, nTransition14,
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XML_isInverted, pInverted,
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XML_dir, pDirection14,
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XML_pattern, pPattern,
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FSEND );
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}
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else if (pPresetTransition)
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@ -64,6 +64,9 @@
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</anim:par>
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<anim:par pres:preset-id="ripple">
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<anim:transitionFilter smil:type="miscShapeWipe" smil:subtype="horizontal"/>
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</anim:par>
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<anim:par pres:preset-id="glitter">
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<anim:transitionFilter smil:type="miscShapeWipe" smil:subtype="diamond"/>
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</anim:par>
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<anim:par pres:preset-id="zoom-rotate-in">
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<anim:transitionFilter smil:type="zoom" smil:subtype="rotateIn"/>
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@ -836,6 +836,20 @@ std::shared_ptr<OGLTransitionImpl> makeHelix( sal_uInt16 nRows )
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return makeSimpleTransition(aLeavingSlide, aEnteringSlide);
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}
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float fdiv(int a, int b)
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{
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return static_cast<float>(a)/b;
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}
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glm::vec2 vec(float x, float y, float nx, float ny)
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{
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x = x < 0.0 ? 0.0 : x;
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x = x > nx ? nx : x;
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y = y < 0.0 ? 0.0 : y;
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y = y > ny ? ny : y;
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return glm::vec2(fdiv(x, nx), fdiv(y, ny));
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}
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std::shared_ptr<OGLTransitionImpl> makeNByMTileFlip( sal_uInt16 n, sal_uInt16 m )
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{
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double invN(1.0/static_cast<double>(n));
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@ -1649,11 +1663,6 @@ std::shared_ptr<OGLTransitionImpl> makeDissolve()
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namespace
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{
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float fdiv(int a, int b)
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{
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return static_cast<float>(a)/b;
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}
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class VortexTransition : public ShaderTransition
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{
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public:
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@ -1863,6 +1872,54 @@ std::shared_ptr<OGLTransitionImpl> makeRipple()
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return makeRippleTransition(aLeavingSlide, aEnteringSlide, aSettings);
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}
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std::shared_ptr<OGLTransitionImpl> makeGlitter()
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{
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const int NX = 30, NY = 30;
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Primitives_t aLeavingSlide;
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Primitives_t aEnteringSlide;
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for (int y = 0; y < NY+2; y+=2)
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{
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for (int x = 0; x < NX+2; x+=2)
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{
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Primitive Slide;
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if (y % 4 == 0)
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{
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Slide.pushTriangle(vec(x-1, y-1, NX, NY), vec(x, y-2, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x, y-2, NX, NY), vec(x+1, y-1, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x+1, y-1, NX, NY), vec(x+1, y, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x+1, y, NX, NY), vec(x, y+1, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x, y+1, NX, NY), vec(x-1, y, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x-1, y, NX, NY), vec(x-1, y-1, NX, NY), vec(x, y+0.5, NX, NY));
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}
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else
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{
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Slide.pushTriangle(vec(x-2, y-1, NX, NY), vec(x-1, y-2, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x-1, y-2, NX, NY), vec(x, y-1, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x, y-1, NX, NY), vec(x, y, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x, y, NX, NY), vec(x-1, y+1, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x-1, y+1, NX, NY), vec(x-2, y, NX, NY), vec(x, y+0.5, NX, NY));
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Slide.pushTriangle(vec(x-2, y, NX, NY), vec(x-2, y-1, NX, NY), vec(x, y+0.5, NX, NY));
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}
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glm::vec3 center = Slide.getVertices()[2];
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float random = comphelper::rng::uniform_real_distribution(-0.2, std::nextafter(0.2, DBL_MAX));
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Slide.Operations.push_back(makeSRotate(glm::vec3(0, 1, 0), center, 180 , true, fdiv(x, NX) + random , 1.0));
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aLeavingSlide.push_back (Slide);
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Slide.Operations.push_back(makeSRotate(glm::vec3(0, 1, 0), center, 180 , false, fdiv(x, NX) + random, 1.0));
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aEnteringSlide.push_back (Slide);
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}
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}
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return makeSimpleTransition(aLeavingSlide, aEnteringSlide);
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}
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std::shared_ptr<OGLTransitionImpl> makeNewsflash()
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{
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Primitive Slide;
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@ -236,6 +236,7 @@ std::shared_ptr<OGLTransitionImpl> makeStatic();
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std::shared_ptr<OGLTransitionImpl> makeDissolve();
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std::shared_ptr<OGLTransitionImpl> makeVortex();
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std::shared_ptr<OGLTransitionImpl> makeRipple();
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std::shared_ptr<OGLTransitionImpl> makeGlitter();
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std::shared_ptr<OGLTransitionImpl> makeNewsflash();
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/** 2D replacements
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@ -1432,6 +1432,7 @@ public:
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case animations::TransitionSubType::CORNERSOUT: // 12
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case animations::TransitionSubType::VERTICAL: // 13
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case animations::TransitionSubType::HORIZONTAL: // 14
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case animations::TransitionSubType::DIAMOND: // 26
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case animations::TransitionSubType::CIRCLE: // 27
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case animations::TransitionSubType::FANOUTHORIZONTAL: // 55
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case animations::TransitionSubType::ACROSS: // 108
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@ -1520,6 +1521,9 @@ public:
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case animations::TransitionSubType::ACROSS:
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pTransition = makeNByMTileFlip(8,6);
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break;
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case animations::TransitionSubType::DIAMOND:
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pTransition = makeGlitter();
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break;
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}
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} else if( transitionType == animations::TransitionType::FADE && transitionSubType == animations::TransitionSubType::CROSSFADE ) {
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pTransition = makeFadeSmoothly();
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