disambiguate uniform_int_distribution
Change-Id: Ifa0c1b1983d1cc7f22d55b15dee88b7f709dbcf8
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@ -48,7 +48,7 @@ double getRandomOrdinal( const ::std::size_t n )
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{
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// use this one when displaying polygons in OOo, which still sucks
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// great rocks when trying to import non-integer svg:d attributes
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return comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), n-1);
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return comphelper::rng::uniform_size_distribution(0, n-1);
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}
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inline bool compare(const B2DPoint& left, const B2DPoint& right)
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@ -60,23 +60,19 @@ int uniform_int_distribution(int a, int b)
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}
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// uniform ints [a,b] distribution
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unsigned int uniform_int_distribution(unsigned int a, unsigned int b)
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unsigned int uniform_uint_distribution(unsigned int a, unsigned int b)
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{
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boost::random::uniform_int_distribution<unsigned int> dist(a, b);
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return dist(theRandomNumberGenerator::get().global_rng);
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}
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#if SAL_TYPES_SIZEOFLONG == 8
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// uniform size_t [a,b] distribution
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size_t uniform_int_distribution(size_t a, size_t b)
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size_t uniform_size_distribution(size_t a, size_t b)
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{
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boost::random::uniform_int_distribution<size_t> dist(a, b);
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return dist(theRandomNumberGenerator::get().global_rng);
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}
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#endif
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// uniform size_t [a,b) distribution
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double uniform_real_distribution(double a, double b)
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{
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@ -298,7 +298,7 @@ generateCustomName(
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sal_uInt32 generateRandomValue()
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{
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return comphelper::rng::uniform_int_distribution(static_cast<unsigned int>(0), std::numeric_limits<unsigned int>::max());
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return comphelper::rng::uniform_uint_distribution(0, std::numeric_limits<unsigned int>::max());
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}
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OUString
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@ -32,14 +32,10 @@ COMPHELPER_DLLPUBLIC double uniform_real_distribution(double a = 0.0, double b =
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COMPHELPER_DLLPUBLIC int uniform_int_distribution(int a, int b);
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/// uniform distribution in [a,b]
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COMPHELPER_DLLPUBLIC unsigned int uniform_int_distribution(unsigned int a, unsigned int b);
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#if SAL_TYPES_SIZEOFLONG == 8
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COMPHELPER_DLLPUBLIC unsigned int uniform_uint_distribution(unsigned int a, unsigned int b);
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/// uniform distribution in [a,b]
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COMPHELPER_DLLPUBLIC size_t uniform_int_distribution(size_t a, size_t b);
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#endif
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COMPHELPER_DLLPUBLIC size_t uniform_size_distribution(size_t a, size_t b);
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} // namespace
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@ -3820,7 +3820,7 @@ void ScInterpreter::QuickSort( vector<double>& rSortArray, vector<long>* pIndexO
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size_t nValCount = rSortArray.size();
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for (size_t i = 0; (i + 4) <= nValCount-1; i += 4)
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{
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size_t nInd = comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), nValCount-2);
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size_t nInd = comphelper::rng::uniform_size_distribution(0, nValCount-2);
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::std::swap( rSortArray[i], rSortArray[nInd]);
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if (pIndexOrder)
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::std::swap( pIndexOrder->at(i), pIndexOrder->at(nInd));
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@ -577,12 +577,12 @@ Reference< XAnimationNode > CustomAnimationPresets::getRandomPreset( sal_Int16 n
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if( pCategoryList && pCategoryList->size() )
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{
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sal_Int32 nCategory = comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), pCategoryList->size()-1);
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sal_Int32 nCategory = comphelper::rng::uniform_size_distribution(0, pCategoryList->size()-1);
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PresetCategoryPtr pCategory = (*pCategoryList)[nCategory];
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if( pCategory.get() && !pCategory->maEffects.empty() )
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{
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sal_Int32 nDescriptor = comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), pCategory->maEffects.size()-1);
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sal_Int32 nDescriptor = comphelper::rng::uniform_size_distribution(0, pCategory->maEffects.size()-1);
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CustomAnimationPresetPtr pPreset = pCategory->maEffects[nDescriptor];
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if( pPreset.get() )
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{
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@ -591,7 +591,7 @@ Reference< XAnimationNode > CustomAnimationPresets::getRandomPreset( sal_Int16 n
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OUString aSubType;
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if( !aSubTypes.empty() )
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{
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size_t nSubType = comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), aSubTypes.size()-1);
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size_t nSubType = comphelper::rng::uniform_size_distribution(0, aSubTypes.size()-1);
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aSubType = aSubTypes[nSubType];
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}
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xNode = pPreset->create( aSubType );
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@ -293,7 +293,7 @@ namespace slideshow
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/// Gets a random ordinal [0,n)
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inline ::std::size_t getRandomOrdinal( const ::std::size_t n )
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{
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return comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), n-1);
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return comphelper::rng::uniform_size_distribution(0, n-1);
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}
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/// To work around ternary operator in initializer lists
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@ -965,7 +965,7 @@ getRandomPosition(SwDoc *pDoc, int /* nOffset */)
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{
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const SwPosition aPos(pDoc->GetNodes().GetEndOfContent());
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size_t nNodes = aPos.nNode.GetNode().GetIndex() - aPos.nNode.GetNode().StartOfSectionIndex();
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size_t n = comphelper::rng::uniform_int_distribution(static_cast<size_t>(0), nNodes);
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size_t n = comphelper::rng::uniform_size_distribution(0, nNodes);
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SwPaM pam(aPos);
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for (sal_uLong i = 0; i < n; ++i)
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{
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