add license headers to glsl files
Change-Id: Ib473d7bbb39f50f5fea549e69dcac0e938a1700a
This commit is contained in:
@@ -1,6 +1,17 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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varying vec4 fragmentColor;
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varying vec4 fragmentColor;
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void main()
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void main()
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{
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{
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gl_FragColor = fragmentColor;
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gl_FragColor = fragmentColor;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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attribute vec3 vPosition;
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attribute vec3 vPosition;
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uniform mat4 MVP;
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uniform mat4 MVP;
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attribute vec4 vColor;
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attribute vec4 vColor;
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@@ -8,3 +17,5 @@ void main()
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gl_Position = MVP * vec4(vPosition, 1);
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gl_Position = MVP * vec4(vPosition, 1);
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fragmentColor = vColor;
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fragmentColor = vColor;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,6 +1,17 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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varying vec4 fragmentColor;
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varying vec4 fragmentColor;
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void main()
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void main()
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{
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{
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gl_FragColor = fragmentColor;
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gl_FragColor = fragmentColor;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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attribute vec3 vPosition;
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attribute vec3 vPosition;
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uniform mat4 MVP;
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uniform mat4 MVP;
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uniform vec4 vColor;
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uniform vec4 vColor;
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@@ -8,3 +17,5 @@ void main()
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gl_Position = MVP * vec4(vPosition, 1);
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gl_Position = MVP * vec4(vPosition, 1);
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fragmentColor = vColor;
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fragmentColor = vColor;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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varying vec4 fragmentColor;
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varying vec4 fragmentColor;
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void main()
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void main()
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@@ -5,3 +14,4 @@ void main()
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gl_FragColor = vec4(1.0, 1.0, 0.0, 0.5);
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gl_FragColor = vec4(1.0, 1.0, 0.0, 0.5);
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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attribute vec3 vPosition;
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attribute vec3 vPosition;
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uniform vec4 vColor;
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uniform vec4 vColor;
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varying vec4 fragmentColor;
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varying vec4 fragmentColor;
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@@ -7,3 +16,4 @@ void main()
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gl_Position = vec4(vPosition, 1);
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gl_Position = vec4(vPosition, 1);
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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uniform sampler2D RenderTex;
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uniform sampler2D RenderTex;
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varying vec2 vTexCoord;
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varying vec2 vTexCoord;
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@@ -5,3 +14,5 @@ void main()
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{
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{
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gl_FragColor = vec4(texture2D(RenderTex, vTexCoord).rgb, 1.0);
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gl_FragColor = vec4(texture2D(RenderTex, vTexCoord).rgb, 1.0);
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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attribute vec4 vPosition;
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attribute vec4 vPosition;
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attribute vec2 texCoord;
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attribute vec2 texCoord;
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varying vec2 vTexCoord;
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varying vec2 vTexCoord;
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@@ -7,3 +16,5 @@ void main()
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gl_Position = vPosition;
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gl_Position = vPosition;
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vTexCoord = texCoord;
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vTexCoord = texCoord;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#
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#version 120
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#version 120
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varying vec4 fragmentColor;
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varying vec4 fragmentColor;
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@@ -10,3 +19,5 @@ void main()
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gl_FragColor = fragmentColor;
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gl_FragColor = fragmentColor;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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#version 120
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#version 120
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attribute vec3 vPosition;
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attribute vec3 vPosition;
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@@ -11,3 +20,5 @@ void main()
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fragmentColor = vColor;
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fragmentColor = vColor;
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gl_PointSize = 10.0;
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gl_PointSize = 10.0;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,6 +1,17 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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uniform sampler2D TextTex;
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uniform sampler2D TextTex;
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varying vec2 vTexCoord;
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varying vec2 vTexCoord;
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void main()
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void main()
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{
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{
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gl_FragColor = vec4(texture2D(TextTex, vTexCoord).rgba);
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gl_FragColor = vec4(texture2D(TextTex, vTexCoord).rgba);
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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@@ -1,3 +1,12 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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attribute vec3 vPosition;
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attribute vec3 vPosition;
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uniform mat4 MVP;
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uniform mat4 MVP;
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attribute vec2 texCoord;
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attribute vec2 texCoord;
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@@ -7,3 +16,5 @@ void main()
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gl_Position = MVP * vec4(vPosition, 1);
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gl_Position = MVP * vec4(vPosition, 1);
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vTexCoord = texCoord;
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vTexCoord = texCoord;
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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