rtl/string.hxx and rtl/ustring.hxx both unnecessarily #include <sal/log.hxx>
(and don't make use of it themselves), but many other files happen to depend on
it. Cleaned up some, but something like
grep -FwL sal/log.hxx $(git grep -Elw \
'SAL_INFO|SAL_INFO_IF|SAL_WARN|SAL_WARN_IF') -- \*.cxx)
shows lots more files that potentially need fixing before the include can be
removed from rtl/string.hxx and rtl/ustring.hxx.
Change-Id: Ibf033363e83d37851776f392dc0b077381cd8b90
(though LIBO_INTERNAL_ONLY, as it needs C++11, so cannot in general be used in
URE client code; I think it's better to not offer it outside LO at all, than
based on a feature-check macro, and thus catch accidental misuses of it via
CppunitTest_odk_checkapi)
...plus adapting binaryurp/ to use the new feature
Change-Id: I9a88a0e9eac5daf72896470e8b6a1deb1a6fc88f
... (which happens when the service manager is disposed), so that no bridges can
still run during exit. But this is so glaring that I wonder whether I missed
the obvious when I originally wrote that code, or whether I rather miss the
obvious now. So better let this rest for a while on master before deciding
about any backports.
Change-Id: I7c9ad6c8a53dfd1a7b702640920dcb0a9a2c3007
This changes all generated API headers (.hpp and .hdl) to use a
namespace alias 'css' instead of the pointlessly long com::sun::star
Makes the change in cppumaker & associated tools, adds a global
namespace alias definition in sal/types.h, and removes a kiloton
of local, now pointless-to-harmful versions of that alias from all
over the code.
Change-Id: Ice5a644a6b971a981f01dc0589d48f5add31cc0f
This is a follow up to d015384e1d "Fixed
ThreadPool (and dependent ORequestThread) life cycle" that still had some
problems:
* First, if Bridge::terminate was first entered from the reader or writer
thread, it would not join on that thread, so that thread could still be running
during exit.
That has been addressed by giving Bridge::dispose new semantics: It waits until
both Bridge::terminate has completed (even if that was called from a different
thread) and all spawned threads (reader, writer, ORequestThread workers) have
been joined. (This implies that Bridge::dispose must not be called from such a
thread, to avoid deadlock.)
* Second, if Bridge::terminate was first entered from an ORequestThread, the
call to uno_threadpool_dispose(0) to join on all such worker threads could
deadlock.
That has been addressed by making the last call to uno_threadpool_destroy wait
to join on all worker threads, and by calling uno_threadpool_destroy only from
the final Bridge::terminate (from Bridge::dispose), to avoid deadlock. (The
special semantics of uno_threadpool_dispose(0) are no longer needed and have
been removed, as they conflicted with the fix for the third problem below.)
* Third, once uno_threadpool_destroy had called uno_threadpool_dispose(0), the
ThreadAdmin singleton had been disposed, so no new remote bridges could
successfully be created afterwards.
That has been addressed by making ThreadAdmin a member of ThreadPool, and making
(only) those uno_ThreadPool handles with overlapping life spans share one
ThreadPool instance (which thus is no longer a singleton, either).
Additionally, ORequestThread has been made more robust (in the style of
salhelper::Thread) to avoid races.
Change-Id: I2cbd1b3f9aecc1bf4649e482d2c22b33b471788f