Again the ULONG clashes on 64-bit Windows cause pain. Work around by
using pre/postwin.h, and that then necessitates use of explict
WIN_BYTE instead of just BYTE. Sigh...
2008/06/03 23:52:24 thb 1.1.2.5: Removed extra level of indirection for getting a graphics for a surface; removed some unused code
2008/06/03 11:11:24 thb 1.1.2.4: Cleaned up image debugging stuff; fixed a few d3d debug warnings; fixed one deadlock rendering a bitmap from the same surface to itself; fixed premature ReleaseDC call in GraphicsProvider::getGraphics()
2008/05/23 22:03:45 thb 1.1.2.3: Moving all remaining new files to LGPL 3
2008/02/08 00:26:39 thb 1.1.2.2: #81092# Finishing cooperative canvas output stuff
2008/01/22 00:25:24 thb 1.1.2.1: #i81092# Making gdiplus and dx canvas more independent