Caolán McNamara
fd1372ba8b
boost::unordered_map->std::unordered_map
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you can get debug stl this way
Change-Id: Ia70a3e7c7c452390e8bee34975d296c9318e4a19
2015-01-02 16:14:36 +00:00
Andrea Gelmini
da40cac540
Fix common typos. No automatic tools. Handmade…
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Change-Id: I1ab4e23b0539f8d39974787f226e57a21f96e959
Reviewed-on: https://gerrit.libreoffice.org/12164
Reviewed-by: Noel Grandin <noelgrandin@gmail.com >
Tested-by: Noel Grandin <noelgrandin@gmail.com >
2014-11-12 11:04:11 +00:00
Thomas Arnhold
07fc8122f4
fixincludeguards.sh: canvas
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Change-Id: I2fb527c2cb5814b15862144baf3783d226e675ef
2013-11-05 09:28:51 +01:00
Thomas Arnhold
bb142943a3
fixincludeguards.sh: canvas
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Change-Id: I5b17411c58e5c5ae7b473d263fa5e4ee97ff35c8
2013-10-28 15:16:18 +01:00
Stephan Bergmann
be0db4421e
We're still stuck with boost::unordered_map
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Change-Id: If6d59fefd35541a53405dab13188a217c48ad52c
2013-10-07 21:14:30 +02:00
Thorsten Behrens
e52f1bd7b3
Add opengl canvas implementation.
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Adds opengl canvas implementation - display-list-based, all
rendering done as textured geometry. Needs shader support.
Currently compiles and works on Linux, Mac should be ~easy to
add, win32 eventually.
Change-Id: Ibf3eb88d6a36a91b2960a3a6320d708160e4fc14
2013-10-07 17:33:45 +02:00