Manual intervention still needed to copy over the
ios/MobileLibreOffice and ios/shared directories, though.
Change-Id: I1e985cb9bf61238631bd01cd222eeaeb447d58b9
It seems that using libc++ when building with Xcode 4 (and iOS SDK 6)
you get linking errors. Stick to libstdc++ for now then with that.
Propagate the choice to the iOS Xcode projects through the lo.xcconfig
file.
Change-Id: Ic61dd2336066a77c4219c532106e3e50e85d0689
We use GNU cross-compilation terminology: "host" means the platform
the code being compiled will run on (this is often somewhat surprising
to those unaware), and "build" means the platform the build tools (=
the compiler, linker etc) is running on.
For an iOS app, "host" is iOS and "build" is OS X.
There is also "target" but it is in this case the same as
"host". (Only in a so-called Canadian Cross situation is "target"
different from "host" (and from "build").)
Change-Id: I6eefa982916f0660afd259770bf455cf28793670