2005/04/11 15:12:02 thb 1.6.2.3: #i36190# EffectTextArray/OutlineText wrongly rendered all subset glyphs on top of each other (did not pass offset calculated in createSubsetLayout() on)
2005/04/05 15:25:32 thb 1.6.2.2: #i39245# Fixed wrong output position of text in outline mode (this was due to the fact that the current map mode at the VirDev contained significant offset, temporarily removed that)
2005/04/01 16:09:45 thb 1.6.2.1: #i36190#, #i39245# Changed uno::Sequence::operator[] for nonconst sequences to use naked ptr; added support for true bezier polygons (and removed subdivision, where it was added because of that canvas deficiency); overhauled mtf renderer to provide faithful bounds also for subsetted meta files
2005/01/25 23:22:42 thb 1.3.10.2: #i36950# More text output fixes: basegfx obviously does not prune exactly identical polygons into one, which might lead to errorneously empty clips. Fixed symptomatically by falling back to rect clipping for some common cases. Added handling of StretchText meta action
2005/01/22 00:51:02 thb 1.3.10.1: #i36950# Handling push/pop of OutDevState correctly; respect the fact that RenderState's clip is also subject to RenderState transform, thus, when translating an action, have to translate back clip before!