2008/04/21 07:27:52 thb 1.10.2.2: RESYNC: (1.10-1.11); FILE MERGED
2007/12/20 22:18:59 thb 1.10.2.1: #i81092# #i78888# #i78925# #i79258# #i79437# #i84784# Large canvas rework, completing various areas such as color spaces, bitmap data access, true sprite and non-sprite implementations, and upstreaming the canvas parts of rodos emf+ rendering
2005/10/08 12:54:05 thb 1.7.2.6: RESYNC: (1.7-1.8); FILE MERGED
2005/09/22 21:00:53 thb 1.7.2.5: #i48939# Employing faster XOR masking for the special case nontransparent, non-alpha bitmap redraw in backbuffer (incidently, that matches the typical slide transition sprite update)
2005/07/22 00:11:57 thb 1.7.2.4: #i48939# Factored out stubby corner sprite bound rect rendering to canvastools; finished removal of actual redraw methods from ::canvas::Sprite
2005/07/21 14:52:48 thb 1.7.2.3: #i48939# Factored out round up/down to integer; removed backend specific methods from base Sprite interface; removed updateScreen overwrite from SpriteCanvasBase (too much backend specifics need to be passed to HW canvases); now passing the target OutputDevice directly via Sprite::redraw() method in VCL canvas; made XFont -> impl font conversion dynamic cast, too; removed the getSpriteTargetSurface crap from SpriteCanvas
2005/07/03 20:25:15 thb 1.7.2.2: #i48939# Reworked ParametricPolyPolygon, to extract state in an atomic operation; added more state checking 'isXDirty()' methods to canvascustomspritehelper; added various comments and notes
2005/06/17 23:49:49 thb 1.7.2.1: #i48939# Huge refactoring of canvas; as much functionality as possible is now common in a bunch of shared base classes (input checking, locking, sprite redraw, etc.); added scroll update optimization, transparently to all canvas implementations
2005/04/30 23:56:16 thb 1.6.2.2: #i43238# Largely reworked the update area optimization; now also serving the needs of the RedrawManager to determine whether we can update without backbuffer output preparation; En passant, also fixed a bug that output pos and scale where calculated wrong, if a shape transformation was set but not changed for a sprite redraw
2005/04/26 12:17:25 mbu 1.6.2.1: update area now handled smarter while clip is set
2005/04/12 03:21:23 thb 1.5.2.2: #i44807# Added preliminary version for VCL canvas transformed sprites (taking the slow Set/GetPixel affine transformater from impltools for the time being)
2005/04/07 10:28:27 thb 1.5.2.1: #i36190# Preparations for full sprite transform support at VCL canvas; safe-guarding against zero-sized sprites; corrected queryTextBounds() to handle baseline offset right.
2005/02/16 11:14:05 fs 1.3.10.2: #i42558# drafts.com.sun.star.drawing/rendering/geometry moved to com.sun.star.*
2005/02/10 04:24:00 thb 1.3.10.1: #i38960# Added opacity detection code, which, according to the drawBitmap() call, determines whether the sprite's content is fully opaque. In that case, we can use the _much_ faster OutputDevice::DrawBitmap() method, instead of the slow mask version
2004/11/17 17:00:28 thb 1.2.2.9: #118514# Canvas module reorg
2004/09/01 10:50:36 thb 1.2.2.8: #110496# Optimized sprite repaint (for static sprite content)
2004/08/06 14:00:09 thb 1.2.2.7: #110496# Adapted XSprite API to match reality (the way it was simply wasn't logical). Implemented sprite clipping
2004/08/02 17:50:59 thb 1.2.2.6: #110496# Adapted to recent XCanvas API changes, streamlined and factored out common code with directxcanvas
2004/07/22 20:38:28 thb 1.2.2.5: #110496# Adapted to setData/setPixel API change
2004/07/22 18:40:43 thb 1.2.2.4: #110496# Overhauled sprite redraw algo, to also respect overlapping sprites
2004/07/20 19:23:55 thb 1.2.2.3: #110496# Removed self-references to various interface implementations, along the lines, factored out common base implementation for all c++ canvases
2004/04/12 15:12:25 thb 1.2.2.2: #110496# Adaptions after canvas01 merge
2004/04/05 15:57:57 thb 1.2.2.1: Resync with canvas01 changes