It just includes a bunch of other boost headers; mostly we need
boost/noncopyable.hpp so include that directly.
This eliminates 831 MB(!) of boost/preprocessor/seq/fold_left.hpp
completely, which is the 2nd biggest header after ustring.hxx.
Change-Id: I3df55770adcb46e56f389af828e8ba80da2dc1f2
Adds opengl canvas implementation - display-list-based, all
rendering done as textured geometry. Needs shader support.
Currently compiles and works on Linux, Mac should be ~easy to
add, win32 eventually.
Change-Id: Ibf3eb88d6a36a91b2960a3a6320d708160e4fc14