It appears that the C++ standard allows overriding destructors to be marked
"override," but at least some MSVC versions complain about it, so at least make
sure such destructors are explicitly marked "virtual."
Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.
Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
...which reveals that some uses are not derived from XEventListener, so re-
introduce BaseMutexHelper as an alternative (which originally got superseded by
DisambiguationHelper in 09b546cf9c1d0d9f78066e70a0348c7678cdcb14 "Fix
overloaded-virtual warning in canvas").
Change-Id: I1418370733b72526ec481b70fa69f03e7c28b7ce
...which reveals that SpriteCanvasBase is not derived from XBitmapCanvas, so
split up BitmapCanvasBase (just XBitmap) and BitmapCanvasBase2 (plus
XBitmapCanvas) and make IntegerBitmapBase directly abstract over those two as
arguments.
Change-Id: Ieae87fe466bb9f1a861c8a95162ef25235ae5799
a new log section (sal.rtl.xub) is used to display alert in case of
suspicious len == 0xFFFF (aka STRING_LEN)
Change-Id: I3ed2aa7896e12592be9e003580dd6c8eda4add5e
Reviewed-on: https://gerrit.libreoffice.org/7117
Tested-by: LibreOffice gerrit bot <gerrit@libreoffice.org>
Reviewed-by: Norbert Thiebaud <nthiebaud@gmail.com>
Adds opengl canvas implementation - display-list-based, all
rendering done as textured geometry. Needs shader support.
Currently compiles and works on Linux, Mac should be ~easy to
add, win32 eventually.
Change-Id: Ibf3eb88d6a36a91b2960a3a6320d708160e4fc14