* all .ui files go from <interface> to <interface domain="MODULE"> e.g. vcl
* all .src files go away and the english source strings folded into the .hrc as NC_("context", "source string")
* ResMgr is dropped in favour of std::locale imbued by boost::locale::generator pointed at matching
MODULE .mo files
* UIConfig translations are folded into the module .mo, so e.g. UIConfig_cui
goes from l10n target to normal one, so the res/lang.zips of UI files go away
* translation via Translation::get(hrc-define-key, imbued-std::locale)
* python can now be translated with its inbuilt gettext support (we keep the name strings.hrc there
to keep finding the .hrc file uniform) so magic numbers can go away there
* java and starbasic components can be translated via the pre-existing css.resource.StringResourceWithLocation
mechanism
* en-US res files go away, their strings are now the .hrc keys in the source code
* remaining .res files are replaced by .mo files
* in .res/.ui-lang-zip files, the old scheme missing translations of strings
results in inserting the english original so something can be found, now the
standard fallback of using the english original from the source key is used, so
partial translations shrink dramatically in size
* extract .hrc strings with hrcex which backs onto
xgettext -C --add-comments --keyword=NC_:1c,2 --from-code=UTF-8 --no-wrap
* extract .ui strings with uiex which backs onto
xgettext --add-comments --no-wrap
* qtz for gettext translations is generated at runtime as ascii-ified crc32 of
content + "|" + msgid
* [API CHANGE] remove deprecated binary .res resouce loader related uno apis
com::sun:⭐:resource::OfficeResourceLoader
com::sun:⭐:resource::XResourceBundleLoader
com::sun:⭐:resource::XResourceBundle
when translating strings via uno apis
com.sun.star.resource.StringResourceWithLocation
can continue to be used
Change-Id: Ia2594a2672b7301d9c3421fdf31b6cfe7f3f8d0a
Feature test macros that govern conditional compilation should be
defined in config_*.h include files, not on the compilation command
line.
Change-Id: I40575a4762fd2564f10927b6f38a112dd9f9a3d7
- this renames the 'almost' module target to non-l10n
- and adds a l10n target which is intended to only build l10n parts of
the product
- packagers should then be able to build l10n and non-l10n parts of the
product independently, thus:
- enable quicker rebuilds
- distribution of load
- updates to l10n without a full rebuild
- security fixes to binaries without rebuilding all l10n
- the new targets are called build-l10n-only and build-non-l10n-only
- note this is not intended to move a concept of split packages
upstream -- while this exsists in distros, the number of test
scenarios for this would explode upstream
Change-Id: Ib8ccc9bc52718d9b0ebbfee76ad93dc29c260863
Conflicts:
filter/Module_filter.mk
see https://gerrit.libreoffice.org/#/c/3367/
and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details
Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
basic_coverage is a generic unit test that scan
qa/basic_coverage/*
each file there is supposed to be a well formed Basic script
that define as least a Function doUnitTest as Integer
that return 1 if OK, 0 if not OK
Change-Id: I6c3cfac1e7ce4748f46c04344102a0eff69b6a49
CppunitTest_basic_enable.mk & test_basic_enable.dll seems to suffer for some strange multiple defined symbol crack which is killing the tinderboxes, disable for the moment
Change-Id: I1584c11a0445ac36c138ae075ca365ad4b2effe1
Nah, these dummy classes would turn out quite complex anyway. Better
to just use ifdefs elsewhere, the number required is not that large.
This reverts commit 6d33801b44.
Work in progress, the dummy class implementations surely still
incomplete and/or might contain methods not actually needed. More
dummy class implementations needed, hopefully not too many
though. Will add also a few ifdefs for DISABLE_SCRIPTING in some key
places in sc and elsewhere to cut down on the need.
Any LO-based app distributed through the App Store can't have
scripting or extendability anyway.
Sure, this will break the build elsewhere because of missing headers.
No big deal, I will take care of that eventually. It isn't as if there
would anybody else building for iOS anyway, as far as I know. If there
is, please make yourself heard.