It just includes a bunch of other boost headers; mostly we need
boost/noncopyable.hpp so include that directly.
This eliminates 831 MB(!) of boost/preprocessor/seq/fold_left.hpp
completely, which is the 2nd biggest header after ustring.hxx.
Change-Id: I3df55770adcb46e56f389af828e8ba80da2dc1f2
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.
Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
2008/05/23 22:03:45 thb 1.1.2.2: Moving all remaining new files to LGPL 3
2007/12/20 22:19:00 thb 1.1.2.1: #i81092# #i78888# #i78925# #i79258# #i79437# #i84784# Large canvas rework, completing various areas such as color spaces, bitmap data access, true sprite and non-sprite implementations, and upstreaming the canvas parts of rodos emf+ rendering