/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: polypolyaction.hxx,v $ * * $Revision: 1.7 $ * * last change: $Author: obo $ $Date: 2007-01-22 11:51:39 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _CPPCANVAS_POLYPOLYACTION_HXX #define _CPPCANVAS_POLYPOLYACTION_HXX #include #include namespace basegfx { class B2DPolyPolygon; } namespace com { namespace sun { namespace star { namespace rendering { struct Texture; struct StrokeAttributes; } } } } /* Definition of internal::PolyPolyActionFactory class */ namespace cppcanvas { namespace internal { struct OutDevState; /** Creates encapsulated converters between GDIMetaFile and XCanvas. The Canvas argument is deliberately placed at the constructor, to force reconstruction of this object for a new canvas. This considerably eases internal state handling, since a lot of the internal state (e.g. fonts, text layout) is Canvas-dependent. */ class PolyPolyActionFactory { public: /// Create polygon, fill/stroke according to state static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState& ); /// Create texture-filled polygon static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, const ::com::sun::star::rendering::Texture& ); /// Create line polygon (always stroked, not filled) static ActionSharedPtr createLinePolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState& ); /// Create stroked polygon static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, const ::com::sun::star::rendering::StrokeAttributes& ); /// For transparent painting of the given polygon (normally, we take the colors always opaque) static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, int nTransparency ); private: // static factory, disable big four PolyPolyActionFactory(); ~PolyPolyActionFactory(); PolyPolyActionFactory(const PolyPolyActionFactory&); PolyPolyActionFactory& operator=( const PolyPolyActionFactory& ); }; } } #endif /* _CPPCANVAS_POLYPOLYACTION_HXX */