/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: svdogrp.cxx,v $ * * $Revision: 1.29 $ * * last change: $Author: ihi $ $Date: 2006-08-29 14:41:29 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _SVXLINKMGR_HXX //autogen #include #endif #ifndef _UCBHELPER_CONTENT_HXX_ #include #endif #ifndef _UCBHELPER_CONTENTBROKER_HXX_ #include #endif #ifndef _UNOTOOLS_DATETIME_HXX_ #include #endif #include "svdogrp.hxx" #ifndef SVX_LIGHT #ifndef _LNKBASE_HXX //autogen #include #endif #endif #ifndef _URLOBJ_HXX #include #endif #include #include "xpool.hxx" #include "xpoly.hxx" #include "svdxout.hxx" #include "svdmodel.hxx" #include "svdpage.hxx" #include "svditer.hxx" #include "svdobj.hxx" #include "svdtrans.hxx" #include "svdetc.hxx" #include "svdattrx.hxx" // NotPersistItems #include "svdoedge.hxx" // #32383# Die Verbinder nach Move nochmal anbroadcasten #include "svdglob.hxx" // StringCache #include "svdstr.hrc" // Objektname #ifndef _SVX_SVXIDS_HRC #include "svxids.hrc" #endif #ifndef _SFX_WHITER_HXX #include #endif #ifndef _SVDPOOL_HXX #include #endif #ifndef _SDR_PROPERTIES_GROUPPROPERTIES_HXX #include #endif // #110094# #ifndef _SDR_CONTACT_VIEWCONTACTOFGROUP_HXX #include #endif //BFS01#ifndef SVX_LIGHT //////////////////////////////////////////////////////////////////////////////////////////////////// // // @@@@ @@@@@ @@@@@@ @@@@@ @@@@@ @@@@ @@ @@ @@@@@ @@ @@ @@ @@ @@ @@ // @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@@ @@ @@ @@ // @@ @@ @@@@@ @@ @@ @@@ @@@@@ @@ @@ @@ @@ @@@@@ @@ @@ @@@@@@ @@@@ // @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@@ @@ @@ // @@@@ @@@@@ @@@@ @@@@@ @@ @@ @@@@ @@@@ @@ @@@@@ @@ @@ @@ @@ @@ // // ImpSdrObjGroupLink zur Verbindung von SdrObjGroup und LinkManager // // Einem solchen Link merke ich mir als SdrObjUserData am Objekt. Im Gegensatz // zum Grafik-Link werden die ObjektDaten jedoch kopiert (fuer Paint, etc.). // Die Information ob das Objekt ein Link ist besteht genau darin, dass dem // Objekt ein entsprechender UserData-Record angehaengt ist oder nicht. // //////////////////////////////////////////////////////////////////////////////////////////////////// //BFS01ImpSdrObjGroupLink::~ImpSdrObjGroupLink() //BFS01{ //BFS01} // Closed() wird gerufen, wenn die Verknüpfung geloesst wird. //BFS01void ImpSdrObjGroupLink::Closed() //BFS01{ //BFS01 if (pSdrObj!=NULL) { //BFS01 // pLink des Objekts auf NULL setzen, da die Link-Instanz ja gerade destruiert wird. //BFS01 ImpSdrObjGroupLinkUserData* pData=((SdrObjGroup*)pSdrObj)->GetLinkUserData(); //BFS01 if (pData!=NULL) pData->pLink=NULL; //BFS01 ((SdrObjGroup*)pSdrObj)->ReleaseGroupLink(); //BFS01 } //BFS01 SvBaseLink::Closed(); //BFS01} //BFS01void ImpSdrObjGroupLink::DataChanged( const String& , //BFS01 const ::com::sun::star::uno::Any& ) //BFS01{ //BFS01 FASTBOOL bForceReload=FALSE; //BFS01 SdrModel* pModel = pSdrObj ? pSdrObj->GetModel() : 0; //BFS01 SvxLinkManager* pLinkManager= pModel ? pModel->GetLinkManager() : 0; //BFS01 if( pLinkManager ) //BFS01 { //BFS01 ImpSdrObjGroupLinkUserData* pData= //BFS01 ((SdrObjGroup*)pSdrObj)->GetLinkUserData(); //BFS01 if( pData ) //BFS01 { //BFS01 String aFile; //BFS01 String aName; //BFS01 pLinkManager->GetDisplayNames( this, 0, &aFile, &aName, 0 ); //BFS01 //BFS01 if( !pData->aFileName.Equals( aFile ) || //BFS01 !pData->aObjName.Equals( aName )) //BFS01 { //BFS01 pData->aFileName=aFile; //BFS01 pData->aObjName=aName; //BFS01 pSdrObj->SetChanged(); //BFS01 bForceReload=TRUE; //BFS01 } //BFS01 } //BFS01 } //BFS01 if( pSdrObj ) //BFS01 ((SdrObjGroup*)pSdrObj)->ReloadLinkedGroup( bForceReload ); //BFS01} //BFS01#endif // SVX_LIGHT //////////////////////////////////////////////////////////////////////////////////////////////////// // // @@@@ @@@@@ @@@@@@ @@@@ @@@@@ @@@@ @@ @@ @@@@@ // @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ // @@ @@ @@@@@ @@ @@ @@@ @@@@@ @@ @@ @@ @@ @@@@@ // @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ // @@@@ @@@@@ @@@@ @@@@@ @@ @@ @@@@ @@@@ @@ // //////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // BaseProperties section sdr::properties::BaseProperties* SdrObjGroup::CreateObjectSpecificProperties() { return new sdr::properties::GroupProperties((SdrObject&)(*this)); } ////////////////////////////////////////////////////////////////////////////// // #110094# DrawContact section sdr::contact::ViewContact* SdrObjGroup::CreateObjectSpecificViewContact() { return new sdr::contact::ViewContactOfGroup(*this); } ////////////////////////////////////////////////////////////////////////////// TYPEINIT1(SdrObjGroup,SdrObject); SdrObjGroup::SdrObjGroup() { pSub=new SdrObjList(NULL,NULL); pSub->SetOwnerObj(this); pSub->SetListKind(SDROBJLIST_GROUPOBJ); bRefPoint=FALSE; nDrehWink=0; nShearWink=0; bClosedObj=FALSE; } SdrObjGroup::~SdrObjGroup() { //BFS01ReleaseGroupLink(); delete pSub; } void SdrObjGroup::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const { // rInfo.bCanConvToPath =FALSE; // rInfo.bCanConvToPoly =FALSE; // rInfo.bCanConvToPathLineToArea=FALSE; // rInfo.bCanConvToPolyLineToArea=FALSE; rInfo.bNoContortion=FALSE; SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); SdrObjTransformInfoRec aInfo; pObj->TakeObjInfo(aInfo); if (!aInfo.bMoveAllowed ) rInfo.bMoveAllowed =FALSE; if (!aInfo.bResizeFreeAllowed ) rInfo.bResizeFreeAllowed =FALSE; if (!aInfo.bResizePropAllowed ) rInfo.bResizePropAllowed =FALSE; if (!aInfo.bRotateFreeAllowed ) rInfo.bRotateFreeAllowed =FALSE; if (!aInfo.bRotate90Allowed ) rInfo.bRotate90Allowed =FALSE; if (!aInfo.bMirrorFreeAllowed ) rInfo.bMirrorFreeAllowed =FALSE; if (!aInfo.bMirror45Allowed ) rInfo.bMirror45Allowed =FALSE; if (!aInfo.bMirror90Allowed ) rInfo.bMirror90Allowed =FALSE; if (!aInfo.bShearAllowed ) rInfo.bShearAllowed =FALSE; if (!aInfo.bEdgeRadiusAllowed ) rInfo.bEdgeRadiusAllowed =FALSE; if (!aInfo.bNoOrthoDesired ) rInfo.bNoOrthoDesired =FALSE; if (aInfo.bNoContortion ) rInfo.bNoContortion =TRUE; if (!aInfo.bCanConvToPath ) rInfo.bCanConvToPath =FALSE; if(!aInfo.bCanConvToContour) rInfo.bCanConvToContour = FALSE; if (!aInfo.bCanConvToPoly ) rInfo.bCanConvToPoly =FALSE; if (!aInfo.bCanConvToPathLineToArea) rInfo.bCanConvToPathLineToArea=FALSE; if (!aInfo.bCanConvToPolyLineToArea) rInfo.bCanConvToPolyLineToArea=FALSE; } if (nObjAnz==0) { rInfo.bRotateFreeAllowed=FALSE; rInfo.bRotate90Allowed =FALSE; rInfo.bMirrorFreeAllowed=FALSE; rInfo.bMirror45Allowed =FALSE; rInfo.bMirror90Allowed =FALSE; rInfo.bTransparenceAllowed = FALSE; rInfo.bGradientAllowed = FALSE; rInfo.bShearAllowed =FALSE; rInfo.bEdgeRadiusAllowed=FALSE; rInfo.bNoContortion =TRUE; } if(nObjAnz != 1) { // only allowed if single object selected rInfo.bTransparenceAllowed = FALSE; rInfo.bGradientAllowed = FALSE; } //BFS01if (pPlusData!=NULL && nObjAnz!=0) { //BFS01 ImpSdrObjGroupLinkUserData* pData=GetLinkUserData(); //BFS01 if (pData!=NULL) { //BFS01 if (pData->bOrigPos ) rInfo.bMoveAllowed =FALSE; //BFS01 if (pData->bOrigSize ) { rInfo.bResizeFreeAllowed=FALSE; rInfo.bResizePropAllowed=FALSE; } //BFS01 if (pData->bOrigRotate) rInfo.bMoveAllowed =FALSE; //BFS01 if (pData->bOrigShear ) rInfo.bMoveAllowed =FALSE; //BFS01 // erstmal alles abschalten //BFS01 //rInfo.bResizeFreeAllowed=FALSE; //BFS01 //rInfo.bResizePropAllowed=FALSE; //BFS01 rInfo.bRotateFreeAllowed=FALSE; //BFS01 rInfo.bRotate90Allowed =FALSE; //BFS01 rInfo.bMirrorFreeAllowed=FALSE; //BFS01 rInfo.bMirror45Allowed=FALSE; //BFS01 rInfo.bMirror90Allowed=FALSE; //BFS01 rInfo.bShearAllowed=FALSE; //BFS01 rInfo.bShearAllowed=FALSE; //BFS01 rInfo.bNoContortion=TRUE; //BFS01 // default: Proportionen beibehalten //BFS01 rInfo.bNoOrthoDesired=FALSE; //BFS01 } //BFS01} } UINT16 SdrObjGroup::GetObjIdentifier() const { return UINT16(OBJ_GRUP); } SdrLayerID SdrObjGroup::GetLayer() const { FASTBOOL b1st=TRUE; SdrLayerID nLay=SdrLayerID(nLayerId); SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i)->GetLayer(); if (b1st) { nLay=nLay1; b1st=FALSE; } else if (nLay1!=nLay) return 0; } return nLay; } void SdrObjGroup::NbcSetLayer(SdrLayerID nLayer) { SdrObject::NbcSetLayer(nLayer); SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i)->NbcSetLayer(nLayer); } } void SdrObjGroup::SetObjList(SdrObjList* pNewObjList) { SdrObject::SetObjList(pNewObjList); pSub->SetUpList(pNewObjList); } void SdrObjGroup::SetPage(SdrPage* pNewPage) { //BFS01FASTBOOL bLinked=IsLinkedGroup(); //FASTBOOL bRemove=pNewPage==NULL && pPage!=NULL; //FASTBOOL bInsert=pNewPage!=NULL && pPage==NULL; //BFS01if (bLinked && bRemove) { //BFS01 ImpLinkAbmeldung(); //BFS01} SdrObject::SetPage(pNewPage); pSub->SetPage(pNewPage); //BFS01if (bLinked && bInsert) { //BFS01 ImpLinkAnmeldung(); //BFS01} } void SdrObjGroup::SetModel(SdrModel* pNewModel) { // #i30648# // This method also needs to migrate the used ItemSet // when the destination model uses a different pool // than the current one. Else it is possible to create // SdrObjGroups which reference the old pool which might // be destroyed (as the bug shows). SdrModel* pOldModel = pModel; //BFS01const sal_Bool bLinked(IsLinkedGroup()); //const sal_Bool bChg(pNewModel!=pModel); //BFS01if(bLinked && bChg) //BFS01{ //BFS01 ImpLinkAbmeldung(); //BFS01} // test for correct pool in ItemSet; move to new pool if necessary if(pNewModel && GetObjectItemPool() && GetObjectItemPool() != &pNewModel->GetItemPool()) { MigrateItemPool(GetObjectItemPool(), &pNewModel->GetItemPool(), pNewModel); } // call parent SdrObject::SetModel(pNewModel); // set new model at content pSub->SetModel(pNewModel); //BFS01if(bLinked && bChg) //BFS01{ //BFS01 ImpLinkAnmeldung(); //BFS01} // modify properties GetProperties().SetModel(pOldModel, pNewModel); } FASTBOOL SdrObjGroup::HasRefPoint() const { return bRefPoint; } Point SdrObjGroup::GetRefPoint() const { return aRefPoint; } void SdrObjGroup::SetRefPoint(const Point& rPnt) { bRefPoint=TRUE; aRefPoint=rPnt; } SdrObjList* SdrObjGroup::GetSubList() const { return pSub; } FASTBOOL SdrObjGroup::HasSetName() const { return TRUE; } void SdrObjGroup::SetName(const XubString& rStr) { aName = rStr; SetChanged(); } XubString SdrObjGroup::GetName() const { return aName; } const Rectangle& SdrObjGroup::GetCurrentBoundRect() const { if (pSub->GetObjCount()!=0) { // hier auch das aOutRect=AllObjSnapRect setzen, da GetSnapRect zu selten gerufen wird. ((SdrObjGroup*)this)->aOutRect=pSub->GetAllObjSnapRect(); return pSub->GetAllObjBoundRect(); } else { return aOutRect; } } const Rectangle& SdrObjGroup::GetSnapRect() const { if (pSub->GetObjCount()!=0) { ((SdrObjGroup*)this)->aOutRect=pSub->GetAllObjSnapRect(); } return aOutRect; } SdrObject* SdrObjGroup::CheckHit(const Point& rPnt, USHORT nTol, const SetOfByte* pVisiLayer) const { if (pSub->GetObjCount()!=0) { return pSub->CheckHit(rPnt,nTol,pVisiLayer); } else { // ansonsten ist es eine leere Gruppe if (pVisiLayer==NULL || pVisiLayer->IsSet(nLayerId)) { Rectangle aAussen(aOutRect); aAussen.Top() -=nTol; aAussen.Left() -=nTol; aAussen.Bottom()+=nTol; aAussen.Right() +=nTol; nTol++; Rectangle aInnen(aOutRect); aInnen.Top() +=nTol; aInnen.Left() +=nTol; aInnen.Bottom()-=nTol; aInnen.Right() -=nTol; if (aAussen.IsInside(rPnt) && !aInnen.IsInside(rPnt)) { return (SdrObject*)this; } } } return NULL; } /*SdrObject* SdrObjGroup::Clone() const { SdrObjGroup* pObj=new SdrObjGroup(); if (pObj!=NULL) { *pObj=*this; } return pObj; }*/ void SdrObjGroup::operator=(const SdrObject& rObj) { if(rObj.IsGroupObject()) { // copy SdrObject stuff SdrObject::operator=(rObj); // #i36404# // copy SubList, init model and page first SdrObjList& rSourceSubList = *rObj.GetSubList(); pSub->SetPage(rSourceSubList.GetPage()); pSub->SetModel(rSourceSubList.GetModel()); pSub->CopyObjects(*rObj.GetSubList()); // copy local paremeters nDrehWink =((SdrObjGroup&)rObj).nDrehWink; nShearWink =((SdrObjGroup&)rObj).nShearWink; aName =((SdrObjGroup&)rObj).aName; aRefPoint =((SdrObjGroup&)rObj).aRefPoint; bRefPoint =((SdrObjGroup&)rObj).bRefPoint; } } void SdrObjGroup::TakeObjNameSingul(XubString& rName) const { //BFS01if(IsLinkedGroup()) //BFS01{ //BFS01 rName = ImpGetResStr(STR_ObjNameSingulGRUPLNK); //BFS01} //BFS01else if(!pSub->GetObjCount()) { rName = ImpGetResStr(STR_ObjNameSingulGRUPEMPTY); } else { rName = ImpGetResStr(STR_ObjNameSingulGRUP); } if(aName.Len()) { rName += sal_Unicode(' '); rName += sal_Unicode('\''); rName += aName; rName += sal_Unicode('\''); } } void SdrObjGroup::TakeObjNamePlural(XubString& rName) const { //BFS01if (IsLinkedGroup()) { //BFS01 rName=ImpGetResStr(STR_ObjNamePluralGRUPLNK); //BFS01} else if (pSub->GetObjCount()==0) { rName=ImpGetResStr(STR_ObjNamePluralGRUPEMPTY); } else { rName=ImpGetResStr(STR_ObjNamePluralGRUP); } } void SdrObjGroup::RecalcSnapRect() { // nicht erforderlich, da die Rects von der SubList verwendet werden. } void MergePoly(XPolyPolygon& rDst, const XPolyPolygon& rSrc) { USHORT nAnz=rSrc.Count(); USHORT i; for (i=0; iGetObjCount(); ULONG i=0; while (iGetObj(i); XPolyPolygon aPP; pObj->TakeXorPoly(aPP,bDetail); MergePoly(rPoly,aPP); i++; } if (rPoly.Count()==0) { rPoly.Insert(XPolygon(aOutRect)); } } //#110094#-12 //void SdrObjGroup::TakeContour(XPolyPolygon& rXPoly, SdrContourType eType) const //{ //} FASTBOOL SdrObjGroup::BegDrag(SdrDragStat& /*rDrag*/) const { return FALSE; } FASTBOOL SdrObjGroup::BegCreate(SdrDragStat& /*rStat*/) { return FALSE; } long SdrObjGroup::GetRotateAngle() const { return nDrehWink; } long SdrObjGroup::GetShearAngle(FASTBOOL /*bVertical*/) const { return nShearWink; } void SdrObjGroup::NbcSetSnapRect(const Rectangle& rRect) { Rectangle aOld(GetSnapRect()); long nMulX=rRect.Right()-rRect.Left(); long nDivX=aOld.Right()-aOld.Left(); long nMulY=rRect.Bottom()-rRect.Top(); long nDivY=aOld.Bottom()-aOld.Top(); if (nDivX==0) { nMulX=1; nDivX=1; } if (nDivY==0) { nMulY=1; nDivY=1; } if (nMulX!=nDivX || nMulY!=nDivY) { Fraction aX(nMulX,nDivX); Fraction aY(nMulY,nDivY); NbcResize(aOld.TopLeft(),aX,aY); } if (rRect.Left()!=aOld.Left() || rRect.Top()!=aOld.Top()) { NbcMove(Size(rRect.Left()-aOld.Left(),rRect.Top()-aOld.Top())); } } void SdrObjGroup::NbcSetLogicRect(const Rectangle& rRect) { NbcSetSnapRect(rRect); } void SdrObjGroup::NbcMove(const Size& rSiz) { MovePoint(aRefPoint,rSiz); if (pSub->GetObjCount()!=0) { SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); pObj->NbcMove(rSiz); } } else { MoveRect(aOutRect,rSiz); SetRectsDirty(); } } void SdrObjGroup::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { FASTBOOL bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0); FASTBOOL bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0); if (bXMirr || bYMirr) { Point aRef1(GetSnapRect().Center()); if (bXMirr) { Point aRef2(aRef1); aRef2.Y()++; NbcMirrorGluePoints(aRef1,aRef2); } if (bYMirr) { Point aRef2(aRef1); aRef2.X()++; NbcMirrorGluePoints(aRef1,aRef2); } } ResizePoint(aRefPoint,rRef,xFact,yFact); if (pSub->GetObjCount()!=0) { SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); pObj->NbcResize(rRef,xFact,yFact); } } else { ResizeRect(aOutRect,rRef,xFact,yFact); SetRectsDirty(); } } void SdrObjGroup::NbcRotate(const Point& rRef, long nWink, double sn, double cs) { SetGlueReallyAbsolute(TRUE); nDrehWink=NormAngle360(nDrehWink+nWink); RotatePoint(aRefPoint,rRef,sn,cs); SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); pObj->NbcRotate(rRef,nWink,sn,cs); } NbcRotateGluePoints(rRef,nWink,sn,cs); SetGlueReallyAbsolute(FALSE); } void SdrObjGroup::NbcMirror(const Point& rRef1, const Point& rRef2) { SetGlueReallyAbsolute(TRUE); MirrorPoint(aRefPoint,rRef1,rRef2); // fehlende Implementation in SvdEtc !!! SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); pObj->NbcMirror(rRef1,rRef2); } NbcMirrorGluePoints(rRef1,rRef2); SetGlueReallyAbsolute(FALSE); } void SdrObjGroup::NbcShear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) { SetGlueReallyAbsolute(TRUE); nShearWink+=nWink; ShearPoint(aRefPoint,rRef,tn); SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); pObj->NbcShear(rRef,nWink,tn,bVShear); } NbcShearGluePoints(rRef,nWink,tn,bVShear); SetGlueReallyAbsolute(FALSE); } void SdrObjGroup::NbcSetAnchorPos(const Point& rPnt) { aAnchor=rPnt; Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y()); MovePoint(aRefPoint,aSiz); SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); for (ULONG i=0; iGetObj(i); pObj->NbcSetAnchorPos(rPnt); } } void SdrObjGroup::SetSnapRect(const Rectangle& rRect) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); Rectangle aOld(GetSnapRect()); long nMulX=rRect.Right()-rRect.Left(); long nDivX=aOld.Right()-aOld.Left(); long nMulY=rRect.Bottom()-rRect.Top(); long nDivY=aOld.Bottom()-aOld.Top(); if (nDivX==0) { nMulX=1; nDivX=1; } if (nDivY==0) { nMulY=1; nDivY=1; } if (nMulX!=nDivX || nMulY!=nDivY) { Fraction aX(nMulX,nDivX); Fraction aY(nMulY,nDivY); Resize(aOld.TopLeft(),aX,aY); } if (rRect.Left()!=aOld.Left() || rRect.Top()!=aOld.Top()) { Move(Size(rRect.Left()-aOld.Left(),rRect.Top()-aOld.Top())); } SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } void SdrObjGroup::SetLogicRect(const Rectangle& rRect) { SetSnapRect(rRect); } void SdrObjGroup::Move(const Size& rSiz) { if (rSiz.Width()!=0 || rSiz.Height()!=0) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); MovePoint(aRefPoint,rSiz); if (pSub->GetObjCount()!=0) { // #32383# Erst die Verbinder verschieben, dann den Rest SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); ULONG i; for (i=0; iGetObj(i); if (pObj->IsEdgeObj()) pObj->Move(rSiz); } for (i=0; iGetObj(i); if (!pObj->IsEdgeObj()) pObj->Move(rSiz); } } else { // #110094#-14 SendRepaintBroadcast(); MoveRect(aOutRect,rSiz); SetRectsDirty(); } SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0); } } void SdrObjGroup::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) { FASTBOOL bXMirr=(xFact.GetNumerator()<0) != (xFact.GetDenominator()<0); FASTBOOL bYMirr=(yFact.GetNumerator()<0) != (yFact.GetDenominator()<0); if (bXMirr || bYMirr) { Point aRef1(GetSnapRect().Center()); if (bXMirr) { Point aRef2(aRef1); aRef2.Y()++; NbcMirrorGluePoints(aRef1,aRef2); } if (bYMirr) { Point aRef2(aRef1); aRef2.X()++; NbcMirrorGluePoints(aRef1,aRef2); } } Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); ResizePoint(aRefPoint,rRef,xFact,yFact); if (pSub->GetObjCount()!=0) { // #32383# Erst die Verbinder verschieben, dann den Rest SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); ULONG i; for (i=0; iGetObj(i); if (pObj->IsEdgeObj()) pObj->Resize(rRef,xFact,yFact); } for (i=0; iGetObj(i); if (!pObj->IsEdgeObj()) pObj->Resize(rRef,xFact,yFact); } } else { // #110094#-14 SendRepaintBroadcast(); ResizeRect(aOutRect,rRef,xFact,yFact); SetRectsDirty(); } SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } } void SdrObjGroup::Rotate(const Point& rRef, long nWink, double sn, double cs) { if (nWink!=0) { SetGlueReallyAbsolute(TRUE); Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); nDrehWink=NormAngle360(nDrehWink+nWink); RotatePoint(aRefPoint,rRef,sn,cs); // #32383# Erst die Verbinder verschieben, dann den Rest SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); ULONG i; for (i=0; iGetObj(i); if (pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs); } for (i=0; iGetObj(i); if (!pObj->IsEdgeObj()) pObj->Rotate(rRef,nWink,sn,cs); } NbcRotateGluePoints(rRef,nWink,sn,cs); SetGlueReallyAbsolute(FALSE); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } } void SdrObjGroup::Mirror(const Point& rRef1, const Point& rRef2) { SetGlueReallyAbsolute(TRUE); Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); MirrorPoint(aRefPoint,rRef1,rRef2); // fehlende Implementation in SvdEtc !!! // #32383# Erst die Verbinder verschieben, dann den Rest SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); ULONG i; for (i=0; iGetObj(i); if (pObj->IsEdgeObj()) pObj->Mirror(rRef1,rRef2); } for (i=0; iGetObj(i); if (!pObj->IsEdgeObj()) pObj->Mirror(rRef1,rRef2); } NbcMirrorGluePoints(rRef1,rRef2); SetGlueReallyAbsolute(FALSE); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } void SdrObjGroup::Shear(const Point& rRef, long nWink, double tn, FASTBOOL bVShear) { if (nWink!=0) { SetGlueReallyAbsolute(TRUE); Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); nShearWink+=nWink; ShearPoint(aRefPoint,rRef,tn); // #32383# Erst die Verbinder verschieben, dann den Rest SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); ULONG i; for (i=0; iGetObj(i); if (pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear); } for (i=0; iGetObj(i); if (!pObj->IsEdgeObj()) pObj->Shear(rRef,nWink,tn,bVShear); } NbcShearGluePoints(rRef,nWink,tn,bVShear); SetGlueReallyAbsolute(FALSE); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } } void SdrObjGroup::SetAnchorPos(const Point& rPnt) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); FASTBOOL bChg=aAnchor!=rPnt; aAnchor=rPnt; Size aSiz(rPnt.X()-aAnchor.X(),rPnt.Y()-aAnchor.Y()); MovePoint(aRefPoint,aSiz); // #32383# Erst die Verbinder verschieben, dann den Rest SdrObjList* pOL=pSub; ULONG nObjAnz=pOL->GetObjCount(); ULONG i; for (i=0; iGetObj(i); if (pObj->IsEdgeObj()) pObj->SetAnchorPos(rPnt); } for (i=0; iGetObj(i); if (!pObj->IsEdgeObj()) pObj->SetAnchorPos(rPnt); } if (bChg) { SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_MOVEONLY,aBoundRect0); } } void SdrObjGroup::NbcSetRelativePos(const Point& rPnt) { Point aRelPos0(GetSnapRect().TopLeft()-aAnchor); Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y()); NbcMove(aSiz); // Der ruft auch das SetRectsDirty() } void SdrObjGroup::SetRelativePos(const Point& rPnt) { Point aRelPos0(GetSnapRect().TopLeft()-aAnchor); Size aSiz(rPnt.X()-aRelPos0.X(),rPnt.Y()-aRelPos0.Y()); if (aSiz.Width()!=0 || aSiz.Height()!=0) Move(aSiz); // Der ruft auch das SetRectsDirty() und Broadcast, ... } void SdrObjGroup::NbcReformatText() { pSub->NbcReformatAllTextObjects(); } void SdrObjGroup::ReformatText() { pSub->ReformatAllTextObjects(); } SdrObject* SdrObjGroup::DoConvertToPolyObj(BOOL bBezier) const { SdrObject* pGroup = new SdrObjGroup; pGroup->SetModel(GetModel()); for(UINT32 a=0;aGetObjCount();a++) { SdrObject* pIterObj = pSub->GetObj(a); SdrObject* pResult = pIterObj->DoConvertToPolyObj(bBezier); // pResult can be NULL e.g. for empty objects if( pResult ) pGroup->GetSubList()->NbcInsertObject(pResult); } return pGroup; } //BFS01void SdrObjGroup::WriteData(SvStream& rOut) const //BFS01{ //BFS01 SdrObject::WriteData(rOut); //BFS01 // Fuer Abwaertskompatibilitaet (Lesen neuer Daten mit altem Code) //BFS01 SdrDownCompat aCompat(rOut, STREAM_WRITE); //BFS01 //BFS01#ifdef DBG_UTIL //BFS01 aCompat.SetID("SdrObjGroup"); //BFS01#endif //BFS01 //BFS01 // UNICODE: rOut << aName; //BFS01 rOut.WriteByteString(aName); //BFS01 //BFS01 UINT8 nTemp = bRefPoint; rOut << nTemp; //BFS01 rOut << aRefPoint; //BFS01 pSub->Save(rOut); //BFS01 rOut << INT32(nDrehWink); //BFS01 rOut << INT32(nShearWink); //BFS01} //BFS01void SdrObjGroup::ReadData(const SdrObjIOHeader& rHead, SvStream& rIn) //BFS01{ //BFS01 if(rIn.GetError()) //BFS01 return; //BFS01 //BFS01 SdrObject::ReadData(rHead, rIn); //BFS01 // Fuer Abwaertskompatibilitaet (Lesen neuer Daten mit altem Code) //BFS01 SdrDownCompat aCompat(rIn, STREAM_READ); //BFS01 //BFS01#ifdef DBG_UTIL //BFS01 aCompat.SetID("SdrObjGroup"); //BFS01#endif //BFS01 //BFS01 // UNICODE: rIn >> aName; //BFS01 rIn.ReadByteString(aName); //BFS01 //BFS01 UINT8 nTemp; rIn >> nTemp; bRefPoint = nTemp; //BFS01 rIn >> aRefPoint; //BFS01 pSub->Load(rIn, *pPage); //BFS01 //BFS01 if(rHead.GetVersion() >= 2) //BFS01 { //BFS01 INT32 n32; //BFS01 //BFS01 rIn >> n32; nDrehWink = n32; //BFS01 rIn >> n32; nShearWink = n32; //BFS01 } //BFS01} //BFS01void SdrObjGroup::AfterRead() //BFS01{ //BFS01 SdrObject::AfterRead(); //BFS01 pSub->AfterRead(); //BFS01 //BFS01 // #80049# as fix for errors after #69055# //BFS01 if(aAnchor.X() || aAnchor.Y()) //BFS01 NbcSetAnchorPos(aAnchor); //BFS01} // eof