/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: vclpixelprocessor2d.cxx,v $ * * $Revision: 1.14 $ * * last change: $Author: aw $ $Date: 2008-05-27 14:11:22 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor2d { VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev) : VclProcessor2D(rViewInformation, rOutDev), maOriginalMapMode(rOutDev.GetMapMode()) { // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels maCurrentTransformation = rViewInformation.getViewTransformation(); // prepare output directly to pixels mpOutputDevice->Push(PUSH_MAPMODE); mpOutputDevice->SetMapMode(); // react on AntiAliasing settings if(getOptionsDrawinglayer().IsAntiAliasing()) { mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_DISABLE_POLYGONS); } else { mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_DISABLE_POLYGONS); } } VclPixelProcessor2D::~VclPixelProcessor2D() { // restore MapMode mpOutputDevice->Pop(); // restore AntiAliasing mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_DISABLE_POLYGONS); } void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate) { switch(rCandidate.getPrimitiveID()) { case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D : { // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose static bool bHandleWrongSpellDirectly(true); if(bHandleWrongSpellDirectly) { RenderWrongSpellPrimitive2D(static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate)); } else { process(rCandidate.get2DDecomposition(getViewInformation2D())); } break; } case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D : { // directdraw of text simple portion; added test possibility to check text decompose static bool bHandleSimpleTextDirectly(true); // Adapt evtl. used special DrawMode const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); adaptTextToFillDrawMode(); if(bHandleSimpleTextDirectly) { RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate)); } else { process(rCandidate.get2DDecomposition(getViewInformation2D())); } // restore DrawMode mpOutputDevice->SetDrawMode(nOriginalDrawMode); break; } case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D : { // directdraw of text simple portion; added test possibility to check text decompose static bool bHandleComplexTextDirectly(false); // Adapt evtl. used special DrawMode const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); adaptTextToFillDrawMode(); if(bHandleComplexTextDirectly) { RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate)); } else { process(rCandidate.get2DDecomposition(getViewInformation2D())); } // restore DrawMode mpOutputDevice->SetDrawMode(nOriginalDrawMode); break; } case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D : { // direct draw of hairline RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D : { // direct draw of transformed BitmapEx primitive RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D : { // direct draw of fillBitmapPrimitive RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D : { if(getOptionsDrawinglayer().IsAntiAliasing()) { // For AA, direct render has to be avoided since it uses XOR maskings which will not // work with AA. Instead, the decompose which uses MaskPrimitive2D with fillings is // used process(rCandidate.get2DDecomposition(getViewInformation2D())); } else { // direct draw of gradient RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate)); } break; } case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D : { // direct draw of PolyPolygon with color RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D : { // direct draw of MetaFile RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_MASKPRIMITIVE2D : { // mask group. RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D : { // modified color group. Force output to unified color. RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_UNIFIEDALPHAPRIMITIVE2D : { // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case, // use the faster OutputDevice::DrawTransparent method const primitive2d::UnifiedAlphaPrimitive2D& rUniAlphaCandidate = static_cast< const primitive2d::UnifiedAlphaPrimitive2D& >(rCandidate); const primitive2d::Primitive2DSequence rContent = rUniAlphaCandidate.getChildren(); bool bDrawTransparentUsed(false); // ATM need to disable this since OutputDevice::DrawTransparent uses the // old tools::Polygon classes and may not be sufficient here. HDU is evaluating... static bool bAllowUsingDrawTransparent(false); if(bAllowUsingDrawTransparent && rContent.hasElements() && 1 == rContent.getLength()) { const primitive2d::Primitive2DReference xReference(rContent[0]); const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = dynamic_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(xReference.get()); if(pPoPoColor && PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D == pPoPoColor->getPrimitiveID()) { // single transparent PolyPolygon identified, use directly const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor())); mpOutputDevice->SetFillColor(Color(aPolygonColor)); mpOutputDevice->SetLineColor(); basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon()); aLocalPolyPolygon.transform(maCurrentTransformation); mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniAlphaCandidate.getAlpha()); bDrawTransparentUsed = true; } } if(!bDrawTransparentUsed) { // use decomposition process(rCandidate.get2DDecomposition(getViewInformation2D())); } break; } case PRIMITIVE2D_ID_ALPHAPRIMITIVE2D : { // sub-transparence group. Draw to VDev first. RenderAlphaPrimitive2D(static_cast< const primitive2d::AlphaPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D : { // transform group. RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D : { // new XDrawPage for ViewInformation2D RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D : { // marker array RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D : { // point array RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate)); break; } case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D : { // control primitive const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate); // if control primitive is a xWindow2 and visible, it oes not need to be painted bool bControlIsVisibleAsChildWindow(false); if(rControlPrimitive.getXControl().is()) { com::sun::star::uno::Reference< com::sun::star::awt::XWindow2 > xControlWindow(rControlPrimitive.getXControl(), com::sun::star::uno::UNO_QUERY_THROW); if(xControlWindow.is()) { if(xControlWindow->isVisible()) { bControlIsVisibleAsChildWindow = true; } } } if(bControlIsVisibleAsChildWindow) { // update position and size as VCL Child Window static bool bDoSizeAndPositionControlsB(false); if(bDoSizeAndPositionControlsB) { PositionAndSizeControl(rControlPrimitive); } } else { // process recursively and use the decomposition as Bitmap process(rCandidate.get2DDecomposition(getViewInformation2D())); } break; } case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D: { // the stroke primitive may be decomposed to filled polygons. To keep // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE, // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE // working, these need to be copied to the corresponding fill modes const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); adaptLineToFillDrawMode(); // polygon stroke primitive static bool bSuppressFatToHairlineCorrection(false); if(getOptionsDrawinglayer().IsAntiAliasing() || bSuppressFatToHairlineCorrection) { // remeber that we enter a PolygonStrokePrimitive2D decomposition, // used for AA thick line drawing mnPolygonStrokePrimitive2D++; // with AA there is no need to handle thin lines special process(rCandidate.get2DDecomposition(getViewInformation2D())); // leave PolygonStrokePrimitive2D mnPolygonStrokePrimitive2D--; } else { // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation // as filled polygons is geometrically corret but looks wrong since polygon filling avoids // the right and bottom pixels. The used method evaluates that and takes the correct action, // including calling recursively with decomposition if line is wide enough const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate); RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive); } // restore DrawMode mpOutputDevice->SetDrawMode(nOriginalDrawMode); break; } case PRIMITIVE2D_ID_CHARTPRIMITIVE2D : { // chart primitive in pixel renderer; restore original DrawMode during call // since the evtl. used ChartPrettyPainter will use the MapMode mpOutputDevice->Push(PUSH_MAPMODE); mpOutputDevice->SetMapMode(maOriginalMapMode); RenderChartPrimitive2D(static_cast< const primitive2d::ChartPrimitive2D& >(rCandidate)); mpOutputDevice->Pop(); break; } default : { // process recursively process(rCandidate.get2DDecomposition(getViewInformation2D())); break; } } } } // end of namespace processor2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof