/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: dx_spritecanvas.cxx,v $ * * $Revision: 1.2 $ * * last change: $Author: hr $ $Date: 2007-11-01 17:56:53 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #include // don't ask. msdev breaks otherwise... #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "dx_winstuff.hxx" #include "dx_spritecanvas.hxx" using namespace ::com::sun::star; #if DIRECTX_VERSION < 0x0900 # define CANVAS_NAME "DXCanvas" #else # define CANVAS_NAME "DX9Canvas" #endif #define SERVICE_NAME "com.sun.star.rendering." ## CANVAS_NAME #define IMPLEMENTATION_NAME "com.sun.star.comp.rendering." ## CANVAS_NAME namespace dxcanvas { SpriteCanvas::SpriteCanvas( const uno::Sequence< uno::Any >& aArguments, const uno::Reference< uno::XComponentContext >& rxContext ) : mxComponentContext( rxContext ) { // #i64742# Only call initialize when not in probe mode if( aArguments.getLength() != 0 ) initialize( aArguments ); } void SpriteCanvas::initialize( const uno::Sequence< uno::Any >& aArguments ) { VERBOSE_TRACE( "SpriteCanvas::initialize called" ); // At index 1, we expect a HWND handle here, containing a // pointer to a valid window, on which to output // At index 2, we expect the current window bound rect CHECK_AND_THROW( aArguments.getLength() >= 4 && aArguments[1].getValueTypeClass() == uno::TypeClass_LONG, "SpriteCanvas::initialize: wrong number of arguments, or wrong types" ); uno::Reference< awt::XWindow > xParentWindow; aArguments[4] >>= xParentWindow; Window* pParentWindow = VCLUnoHelper::GetWindow(xParentWindow); if( !pParentWindow ) throw lang::NoSupportException( ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( "Parent window not VCL window, or canvas out-of-process!")), NULL); awt::Rectangle aRect; aArguments[2] >>= aRect; sal_Bool bIsFullscreen( sal_False ); aArguments[3] >>= bIsFullscreen; // setup helper maDeviceHelper.init( *pParentWindow, *this, aRect, bIsFullscreen ); maCanvasHelper.setDevice( *this ); maCanvasHelper.init( maRedrawManager, maDeviceHelper.getRenderModule(), maDeviceHelper.getSurfaceProxy(), maDeviceHelper.getBackBuffer(), ::basegfx::B2ISize() ); } void SAL_CALL SpriteCanvas::disposing() { ::osl::MutexGuard aGuard( m_aMutex ); mxComponentContext.clear(); // forward to parent SpriteCanvasBaseT::disposing(); } ::sal_Bool SAL_CALL SpriteCanvas::showBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeException) { ::osl::MutexGuard aGuard( m_aMutex ); // avoid repaints on hidden window (hidden: not mapped to // screen). Return failure, since the screen really has _not_ // been updated (caller should try again later) return !mbIsVisible ? false : SpriteCanvasBaseT::showBuffer( bUpdateAll ); } ::sal_Bool SAL_CALL SpriteCanvas::switchBuffer( ::sal_Bool bUpdateAll ) throw (uno::RuntimeException) { ::osl::MutexGuard aGuard( m_aMutex ); // avoid repaints on hidden window (hidden: not mapped to // screen). Return failure, since the screen really has _not_ // been updated (caller should try again later) return !mbIsVisible ? false : SpriteCanvasBaseT::switchBuffer( bUpdateAll ); } sal_Bool SAL_CALL SpriteCanvas::updateScreen( sal_Bool bUpdateAll ) throw (uno::RuntimeException) { ::osl::MutexGuard aGuard( m_aMutex ); // avoid repaints on hidden window (hidden: not mapped to // screen). Return failure, since the screen really has _not_ // been updated (caller should try again later) return !mbIsVisible ? false : maCanvasHelper.updateScreen( ::basegfx::unotools::b2IRectangleFromAwtRectangle(maBounds), bUpdateAll, mbSurfaceDirty ); } ::rtl::OUString SAL_CALL SpriteCanvas::getServiceName( ) throw (uno::RuntimeException) { return ::rtl::OUString( RTL_CONSTASCII_USTRINGPARAM( SERVICE_NAME ) ); } const IDXRenderModuleSharedPtr& SpriteCanvas::getRenderModule() const { ::osl::MutexGuard aGuard( m_aMutex ); return maDeviceHelper.getRenderModule(); } const DXBitmapSharedPtr& SpriteCanvas::getBackBuffer() const { ::osl::MutexGuard aGuard( m_aMutex ); return maDeviceHelper.getBackBuffer(); } namespace sdecl = comphelper::service_decl; const sdecl::ServiceDecl dxCanvasDecl( sdecl::class_ >(), IMPLEMENTATION_NAME, SERVICE_NAME ); } // The C shared lib entry points COMPHELPER_SERVICEDECL_EXPORTS1(dxcanvas::dxCanvasDecl);