/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: spritecanvas.hxx,v $ * * $Revision: 1.8 $ * * last change: $Author: rt $ $Date: 2005-09-07 23:23:37 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _VCLCANVAS_SPRITECANVAS_HXX_ #define _VCLCANVAS_SPRITECANVAS_HXX_ #ifndef _RTL_REF_HXX_ #include #endif #ifndef _COM_SUN_STAR_LANG_XINITIALIZATION_HPP_ #include #endif #ifndef _COM_SUN_STAR_LANG_XSERVICEINFO_HPP_ #include #endif #ifndef _COM_SUN_STAR_LANG_XSERVICENAME_HPP_ #include #endif #ifndef _COM_SUN_STAR_AWT_XWINDOW_HPP_ #include #endif #ifndef _COM_SUN_STAR_RENDERING_XSPRITECANVAS_HPP_ #include #endif #ifndef _COM_SUN_STAR_RENDERING_XINTEGERBITMAP_HPP_ #include #endif #ifndef _CPPUHELPER_COMPBASE6_HXX_ #include #endif #ifndef _SV_VIRDEV_HXX #include #endif #include #include #include #include "redrawmanager.hxx" #include "spritesurface.hxx" #include "canvashelper.hxx" #include "backbuffer.hxx" #include "impltools.hxx" #include "repainttarget.hxx" class OutputDevice; class Point; namespace com { namespace sun { namespace star { namespace uno { class XComponentContext; class RuntimeException; } } } } namespace vclcanvas { typedef ::cppu::WeakComponentImplHelper6< ::com::sun::star::rendering::XSpriteCanvas, ::com::sun::star::rendering::XIntegerBitmap, ::com::sun::star::awt::XWindow, ::com::sun::star::lang::XInitialization, ::com::sun::star::lang::XServiceInfo, ::com::sun::star::lang::XServiceName > CanvasBase_Base; typedef ::canvas::internal::BitmapCanvasBase< CanvasBase_Base, CanvasHelper, tools::LocalGuard > SpriteCanvas_Base; class SpriteCanvas : public SpriteCanvas_Base, public SpriteSurface, public RepaintTarget { public: typedef ::rtl::Reference< SpriteCanvas > ImplRef; SpriteCanvas( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext >& rxContext ); /// Dispose all internal references virtual void SAL_CALL disposing(); // XSpriteCanvas virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > SAL_CALL createSpriteFromAnimation( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > SAL_CALL createSpriteFromBitmaps( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > >& animationBitmaps, sal_Int8 interpolationMode ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::rendering::VolatileContentDestroyedException, ::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCustomSprite > SAL_CALL createCustomSprite( const ::com::sun::star::geometry::RealSize2D& spriteSize ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite > SAL_CALL createClonedSprite( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException); virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException); // XComponent (comes implicitely with XWindow) virtual void SAL_CALL dispose( ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& aListener ) throw (::com::sun::star::uno::RuntimeException); // XWindow virtual void SAL_CALL setPosSize( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height, ::sal_Int16 Flags ) throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::awt::Rectangle SAL_CALL getPosSize( ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL setVisible( ::sal_Bool Visible ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL setEnable( ::sal_Bool Enable ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL setFocus( ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addWindowListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeWindowListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addFocusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFocusListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeFocusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFocusListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addKeyListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XKeyListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeKeyListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XKeyListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addMouseListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeMouseListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addMouseMotionListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseMotionListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeMouseMotionListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseMotionListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL addPaintListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XPaintListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removePaintListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XPaintListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); // XInitialization virtual void SAL_CALL initialize( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any >& aArguments ) throw( ::com::sun::star::uno::Exception, ::com::sun::star::uno::RuntimeException); // XServiceInfo virtual ::rtl::OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException ); virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException ); virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException ); // XServiceName virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException); // factory static ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > SAL_CALL createInstance( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext >& xContext ) throw ( ::com::sun::star::uno::Exception ); // SpriteSurface virtual void showSprite( const Sprite::ImplRef& sprite ); virtual void hideSprite( const Sprite::ImplRef& sprite ); virtual void moveSprite( const Sprite::ImplRef& sprite, const Point& rOldPos, const Point& rNewPos, const Size& rSpriteSize ); virtual void updateSprite( const Sprite::ImplRef& sprite, const Point& rPos, const Rectangle& rUpdateArea ); // RepaintTarget virtual bool repaint( const GraphicObjectSharedPtr& rGrf, const ::Point& rPt, const ::Size& rSz, const GraphicAttr& rAttr ) const; protected: ~SpriteCanvas(); // we're a ref-counted UNO class. _We_ destroy ourselves. private: // default: disabled copy/assignment SpriteCanvas(const SpriteCanvas&); SpriteCanvas& operator=( const SpriteCanvas& ); /// Current bounds of the owning Window ::com::sun::star::awt::Rectangle maBounds; ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext; WindowGraphicDevice::ImplRef mxDevice; BackBufferSharedPtr mpBackBuffer; ::std::auto_ptr< RedrawManager > mpRedrawManager; // handles smooth screen updates for us /// True, if the window this canvas is contained in, is visible bool mbIsVisible; }; } #endif