/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: animationstate.cxx,v $ * $Revision: 1.6 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace animation { // get associated AnimationInfo AnimationInfo& AnimationState::GetAnimationInfo() const { return *(mrVOContact.GetViewContact().GetAnimationInfo()); } // get associated ObectAnimator ObjectAnimator& AnimationState::GetObjectAnimator() const { return mrVOContact.GetObjectContact().GetObjectAnimator(); } AnimationState::AnimationState( sdr::contact::ViewObjectContact& rVOContact) : Event(0L), mrVOContact(rVOContact) { const sal_uInt32 nStartTime(GetAnimationInfo().GetStartTime()); if(0L != nStartTime) { SetTime(nStartTime); } } AnimationState::~AnimationState() { // ensure that Event member is removed from ObjectAnimator GetObjectAnimator().RemoveEvent(this); } // execute event, from base class Event void AnimationState::Trigger(sal_uInt32 nTime) { // schedule a repaint of associated object mrVOContact.ActionChanged(); // need to produce event after nTime? sal_uInt32 nNewTime(nTime); if(GetAnimationInfo().DoRegisterAgain(nTime, nNewTime, *this)) { SetTime(nNewTime); } else { // #i38135# Advance 10 minutes nNewTime = nTime + (10L * 60000L); SetTime(nNewTime); } // insert event again GetObjectAnimator().InsertEvent(this); } } // end of namespace animation } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof