/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: viewlayer.hxx,v $ * * $Revision: 1.3 $ * * last change: $Author: rt $ $Date: 2005-09-07 21:25:12 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _SLIDESHOW_VIEWLAYER_HXX #define _SLIDESHOW_VIEWLAYER_HXX #ifndef _CPPCANVAS_SPRITECANVAS_HXX #include #endif #ifndef _BGFX_RANGE_B2IRECTANGLE_HXX #include #endif #ifndef BOOST_SHARED_PTR_HPP_INCLUDED #include #endif /* Definition of ViewLayer interface */ namespace presentation { namespace internal { class ViewLayer { public: virtual ~ViewLayer() {} /** Get the associated canvas of this layer. The canvas returned by this method must not change, as long as this object is alive. */ virtual ::cppcanvas::CanvasSharedPtr getCanvas() const = 0; /** Create a sprite for this layer @param rSpriteSizePixel Sprite size in device pixel @return the sprite, or NULL on failure (or if this canvas does not support sprites) */ virtual ::cppcanvas::CustomSpriteSharedPtr createSprite( const ::basegfx::B2DSize& rSpriteSizePixel ) const = 0; /** Compute a sprite priority relative to this layer. @param nSpritePrio Priority of the Sprite within this layer @return absolute sprite priority, to be set at a ::cppcanvas::Sprite */ virtual double getSpritePriority( double nSpritePrio ) const = 0; /** Set the layer priority This method influences the relative priority of this layer, i.e. the z position in relation to other layers on the parent view. The higher the priority, the further in front the layer resides. @param nPrio Priority, must be in the range [0,1] */ virtual void setPriority( double nPrio ) = 0; }; typedef ::boost::shared_ptr< ViewLayer > ViewLayerSharedPtr; } } #endif /* _SLIDESHOW_VIEWLAYER_HXX */