/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: SlsPageDescriptor.hxx,v $ * $Revision: 1.8 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "model/SlsVisualState.hxx" #include "model/SlsPageDescriptor.hxx" #include "controller/SlsAnimator.hxx" namespace sd { namespace slidesorter { namespace model { VisualState::VisualState (const sal_Int32 nPageId) : mnPageId(nPageId), meCurrentVisualState(VS_None), meOldVisualState(VS_None), mnVisualStateBlend(1.0), mnStateAnimationId(controller::Animator::NotAnAnimationId), maLocationOffset(0,0), mnLocationAnimationId(controller::Animator::NotAnAnimationId), mnButtonAlpha(1.0), mnButtonBarAlpha(1.0), mnButtonAlphaAnimationId(controller::Animator::NotAnAnimationId) { } VisualState::~VisualState (void) { if (mnStateAnimationId != controller::Animator::NotAnAnimationId || mnLocationAnimationId != controller::Animator::NotAnAnimationId) { OSL_ASSERT(mnStateAnimationId == controller::Animator::NotAnAnimationId); OSL_ASSERT(mnLocationAnimationId == controller::Animator::NotAnAnimationId); } } VisualState::State VisualState::GetCurrentVisualState (void) const { return meCurrentVisualState; } VisualState::State VisualState::GetOldVisualState (void) const { return meOldVisualState; } void VisualState::SetVisualState (const State eState) { meOldVisualState = meCurrentVisualState; meCurrentVisualState = eState; mnVisualStateBlend = 1.0; } double VisualState::GetVisualStateBlend (void) const { return mnVisualStateBlend; } void VisualState::SetVisualStateBlend (const double nBlend) { mnVisualStateBlend = nBlend; } void VisualState::UpdateVisualState (const PageDescriptor& rDescriptor) { if (rDescriptor.HasState(PageDescriptor::ST_Excluded)) SetVisualState(VS_Excluded); else if (rDescriptor.HasState(PageDescriptor::ST_Current)) SetVisualState(VS_Current); else if (rDescriptor.HasState(PageDescriptor::ST_Focused)) SetVisualState(VS_Focused); else if (rDescriptor.HasState(PageDescriptor::ST_Selected)) SetVisualState(VS_Selected); else SetVisualState(VS_None); SetMouseOverState(rDescriptor.HasState(PageDescriptor::ST_MouseOver)); } void VisualState::SetMouseOverState (const bool bIsMouseOver) { mbOldMouseOverState = mbCurrentMouseOverState; mbCurrentMouseOverState = bIsMouseOver; } sal_Int32 VisualState::GetStateAnimationId (void) const { return mnStateAnimationId; } void VisualState::SetStateAnimationId (const sal_Int32 nAnimationId) { mnStateAnimationId = nAnimationId; } Point VisualState::GetLocationOffset (void) const { return maLocationOffset; } bool VisualState::SetLocationOffset (const Point& rOffset) { if (maLocationOffset != rOffset) { maLocationOffset = rOffset; return true; } else return false; } sal_Int32 VisualState::GetLocationAnimationId (void) const { return mnLocationAnimationId; } void VisualState::SetLocationAnimationId (const sal_Int32 nAnimationId) { mnLocationAnimationId = nAnimationId; } double VisualState::GetButtonAlpha (void) const { return mnButtonAlpha; } void VisualState::SetButtonAlpha (const double nAlpha) { mnButtonAlpha = nAlpha; } double VisualState::GetButtonBarAlpha (void) const { return mnButtonBarAlpha; } void VisualState::SetButtonBarAlpha (const double nAlpha) { mnButtonBarAlpha = nAlpha; } sal_Int32 VisualState::GetButtonAlphaAnimationId (void) const { return mnButtonAlphaAnimationId; } void VisualState::SetButtonAlphaAnimationId (const sal_Int32 nAnimationId) { mnButtonAlphaAnimationId = nAnimationId; } } } } // end of namespace ::sd::slidesorter::model