Using the createEnumeration on the UNO object and finding the UNO object that representing the paragraph, and using that pointer as a unique identifier has doesn't work reliably. The reason for this is probably that the createEnumeration call creates new UNO objects that represent the paragraph, so the pointers change all the time. This changes the "calculation" of the paragraphs so that the hash is actually combined using the hash of the object (which is always of the XShape type and the hash is consistent with those) and the paragraph index. This works well for the slideshow where we don't edit the objects, but it can be a problem in the future if we will allow editing. Change-Id: I6dc9486a1e5d7c4ceb3d609613b60603886063c8 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/179698 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
159 lines
5.5 KiB
C++
159 lines
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <o3tl/any.hxx>
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#include <rtl/strbuf.hxx>
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#include <sal/log.hxx>
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#include <tools/helpers.hxx>
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#include <com/sun/star/uno/Any.hxx>
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#include <com/sun/star/uno/Reference.hxx>
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#include <com/sun/star/animations/XAnimate.hpp>
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#include <com/sun/star/animations/XAnimationNode.hpp>
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#include <com/sun/star/container/XEnumerationAccess.hpp>
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#include <com/sun/star/container/XEnumeration.hpp>
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#include <com/sun/star/presentation/ParagraphTarget.hpp>
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#include <vector>
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/* Declaration and definition of AnimationNode helper */
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namespace anim
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{
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// TODO(Q1): this could possibly be implemented with a somewhat
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// more lightweight template, by having the actual worker receive
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// only a function pointer, and a thin templated wrapper around
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// that which converts member functions into that.
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/** pushes the given node to the given vector and recursively calls itself for each child node.
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*/
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inline void create_deep_vector( const css::uno::Reference< css::animations::XAnimationNode >& xNode,
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std::vector< css::uno::Reference< css::animations::XAnimationNode > >& rVector )
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{
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rVector.push_back( xNode );
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try
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{
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// get an XEnumerationAccess to the children
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css::uno::Reference< css::container::XEnumerationAccess >
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xEnumerationAccess( xNode, css::uno::UNO_QUERY );
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if( xEnumerationAccess.is() )
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{
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css::uno::Reference< css::container::XEnumeration >
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xEnumeration = xEnumerationAccess->createEnumeration();
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if( xEnumeration.is() )
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{
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while( xEnumeration->hasMoreElements() )
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{
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css::uno::Reference< css::animations::XAnimationNode >
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xChildNode( xEnumeration->nextElement(),
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css::uno::UNO_QUERY_THROW );
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create_deep_vector( xChildNode, rVector );
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}
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}
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}
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}
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catch( css::uno::Exception& )
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{
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}
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}
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inline bool getVisibilityPropertyForAny(css::uno::Any const& rAny)
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{
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bool bVisible = false;
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css::uno::Any aAny(rAny);
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// try to extract bool value
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if (!(aAny >>= bVisible))
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{
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// try to extract string
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OUString aString;
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if (aAny >>= aString)
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{
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// we also take the strings "true" and "false",
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// as well as "on" and "off" here
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if (aString.equalsIgnoreAsciiCase("true") ||
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aString.equalsIgnoreAsciiCase("on"))
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{
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bVisible = true;
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}
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if (aString.equalsIgnoreAsciiCase("false") ||
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aString.equalsIgnoreAsciiCase("off"))
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{
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bVisible = false;
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}
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}
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}
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return bVisible;
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}
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inline bool getVisibilityProperty(
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const css::uno::Reference< css::animations::XAnimate >& xAnimateNode, bool& bReturn)
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{
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if (xAnimateNode->getAttributeName().equalsIgnoreAsciiCase("visibility"))
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{
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css::uno::Any aAny(xAnimateNode->getTo());
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bReturn = getVisibilityPropertyForAny(aAny);
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return true;
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}
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return false;
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}
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inline void convertTarget(OStringBuffer& aStringBuffer, const css::uno::Any& rTarget)
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{
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if (!rTarget.hasValue())
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return;
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css::uno::Reference<css::uno::XInterface> xRef;
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if (auto xParagraphTarget = o3tl::tryAccess<css::presentation::ParagraphTarget>(rTarget))
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{
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if (xParagraphTarget->Shape.is())
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{
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const std::string aIdentifier(GetInterfaceHash(xParagraphTarget->Shape));
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if (!aIdentifier.empty())
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{
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sal_Int32 nParagraph(xParagraphTarget->Paragraph);
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aStringBuffer.append(aIdentifier);
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aStringBuffer.append("_");
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aStringBuffer.append(nParagraph);
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}
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}
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}
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else
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{
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rTarget >>= xRef;
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SAL_WARN_IF(!xRef.is(), "animations", "convertTarget(), invalid target type!");
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if (xRef.is())
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{
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const std::string aIdentifier(GetInterfaceHash(xRef));
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if (!aIdentifier.empty())
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aStringBuffer.append(aIdentifier);
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}
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}
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}
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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