volatile does not mean thread-safe in C++ Change-Id: Iea5f38f4cb0db56634c904d66da275bd2d5e90b4 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/183393 Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk> Tested-by: Jenkins
deprecated features GL_LIGHTING GL_TEXTURE_2D GL_POINT_SMOOTH GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_T glBegin glEnd GLSL texture*D varying attribute missing version string gl_FragColor gl_FragData gl_Normal gl_NormalMatrix gl_Vertex