2005/04/08 11:23:25 thb 1.6.2.1: #i36190# Sprite-transform support made it necessary to track update area also for moves (because the sprite size is no longer fixed, but can vary between the enqueuing of the sprite record and the actual repaint; slightly adapted getSpriteRect(), to match bounds actually attained during sprite transform
227 lines
13 KiB
C++
227 lines
13 KiB
C++
/*************************************************************************
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*
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* $RCSfile: spritecanvas.hxx,v $
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*
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* $Revision: 1.7 $
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*
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* last change: $Author: obo $ $Date: 2005-04-18 09:12:52 $
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*
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* The Contents of this file are made available subject to the terms of
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* either of the following licenses
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*
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* - GNU Lesser General Public License Version 2.1
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* - Sun Industry Standards Source License Version 1.1
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*
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* Sun Microsystems Inc., October, 2000
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*
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* GNU Lesser General Public License Version 2.1
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* =============================================
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* Copyright 2000 by Sun Microsystems, Inc.
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* 901 San Antonio Road, Palo Alto, CA 94303, USA
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License version 2.1, as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
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* MA 02111-1307 USA
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*
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*
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* Sun Industry Standards Source License Version 1.1
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* =================================================
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* The contents of this file are subject to the Sun Industry Standards
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* Source License Version 1.1 (the "License"); You may not use this file
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* except in compliance with the License. You may obtain a copy of the
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* License at http://www.openoffice.org/license.html.
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*
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* Software provided under this License is provided on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
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* WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
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* MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
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* See the License for the specific provisions governing your rights and
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* obligations concerning the Software.
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*
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* The Initial Developer of the Original Code is: Sun Microsystems, Inc.
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*
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* Copyright: 2000 by Sun Microsystems, Inc.
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*
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* All Rights Reserved.
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*
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* Contributor(s): _______________________________________
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*
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*
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************************************************************************/
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#ifndef _VCLCANVAS_SPRITECANVAS_HXX_
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#define _VCLCANVAS_SPRITECANVAS_HXX_
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#ifndef _RTL_REF_HXX_
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#include <rtl/ref.hxx>
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#endif
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#ifndef _COM_SUN_STAR_LANG_XINITIALIZATION_HPP_
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#include <com/sun/star/lang/XInitialization.hpp>
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#endif
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#ifndef _COM_SUN_STAR_LANG_XSERVICEINFO_HPP_
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#include <com/sun/star/lang/XServiceInfo.hpp>
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#endif
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#ifndef _COM_SUN_STAR_LANG_XSERVICENAME_HPP_
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#include <com/sun/star/lang/XServiceName.hpp>
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#endif
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#ifndef _COM_SUN_STAR_AWT_XWINDOW_HPP_
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#include <com/sun/star/awt/XWindow.hpp>
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#endif
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#ifndef _COM_SUN_STAR_RENDERING_XSPRITECANVAS_HPP_
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#include <com/sun/star/rendering/XSpriteCanvas.hpp>
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#endif
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#ifndef _COM_SUN_STAR_RENDERING_XINTEGERBITMAP_HPP_
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#include <com/sun/star/rendering/XIntegerBitmap.hpp>
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#endif
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#ifndef _CPPUHELPER_COMPBASE6_HXX_
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#include <cppuhelper/compbase6.hxx>
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#endif
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#ifndef _SV_VIRDEV_HXX
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#include <vcl/virdev.hxx>
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#endif
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#include <canvas/vclwrapper.hxx>
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#include <canvas/bitmapcanvasbase.hxx>
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#include <memory>
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#include "redrawmanager.hxx"
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#include "spritesurface.hxx"
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#include "canvashelper.hxx"
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#include "backbuffer.hxx"
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#include "impltools.hxx"
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#include "repainttarget.hxx"
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class OutputDevice;
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class Point;
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namespace com { namespace sun { namespace star { namespace uno
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{
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class XComponentContext;
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class RuntimeException;
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} } } }
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namespace vclcanvas
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{
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typedef ::cppu::WeakComponentImplHelper6< ::com::sun::star::rendering::XSpriteCanvas,
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::com::sun::star::rendering::XIntegerBitmap,
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::com::sun::star::awt::XWindow,
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::com::sun::star::lang::XInitialization,
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::com::sun::star::lang::XServiceInfo,
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::com::sun::star::lang::XServiceName > CanvasBase_Base;
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typedef ::canvas::internal::BitmapCanvasBase< CanvasBase_Base, CanvasHelper, tools::LocalGuard > SpriteCanvas_Base;
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class SpriteCanvas : public SpriteCanvas_Base,
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public SpriteSurface,
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public RepaintTarget
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{
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public:
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typedef ::rtl::Reference< SpriteCanvas > ImplRef;
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SpriteCanvas( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext >& rxContext );
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/// Dispose all internal references
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virtual void SAL_CALL disposing();
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// XSpriteCanvas
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > SAL_CALL createSpriteFromAnimation( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimation >& animation ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XAnimatedSprite > SAL_CALL createSpriteFromBitmaps( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > >& animationBitmaps,
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sal_Int8 interpolationMode ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::rendering::VolatileContentDestroyedException, ::com::sun::star::uno::RuntimeException);
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCustomSprite > SAL_CALL createCustomSprite( const ::com::sun::star::geometry::RealSize2D& spriteSize ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
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virtual ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite > SAL_CALL createClonedSprite( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XSprite >& original ) throw (::com::sun::star::lang::IllegalArgumentException, ::com::sun::star::uno::RuntimeException);
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virtual sal_Bool SAL_CALL updateScreen( sal_Bool bUpdateAll ) throw (::com::sun::star::uno::RuntimeException);
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// XComponent (comes implicitely with XWindow)
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virtual void SAL_CALL dispose( ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removeEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XEventListener >& aListener ) throw (::com::sun::star::uno::RuntimeException);
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// XWindow
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virtual void SAL_CALL setPosSize( ::sal_Int32 X, ::sal_Int32 Y, ::sal_Int32 Width, ::sal_Int32 Height, ::sal_Int16 Flags ) throw (::com::sun::star::uno::RuntimeException);
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virtual ::com::sun::star::awt::Rectangle SAL_CALL getPosSize( ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL setVisible( ::sal_Bool Visible ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL setEnable( ::sal_Bool Enable ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL setFocus( ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addWindowListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removeWindowListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addFocusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFocusListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removeFocusListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XFocusListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addKeyListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XKeyListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removeKeyListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XKeyListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addMouseListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removeMouseListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addMouseMotionListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseMotionListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removeMouseMotionListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XMouseMotionListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL addPaintListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XPaintListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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virtual void SAL_CALL removePaintListener( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XPaintListener >& xListener ) throw (::com::sun::star::uno::RuntimeException);
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// XInitialization
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virtual void SAL_CALL initialize( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Any >& aArguments ) throw( ::com::sun::star::uno::Exception,
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::com::sun::star::uno::RuntimeException);
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// XServiceInfo
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virtual ::rtl::OUString SAL_CALL getImplementationName() throw( ::com::sun::star::uno::RuntimeException );
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virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw( ::com::sun::star::uno::RuntimeException );
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virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw( ::com::sun::star::uno::RuntimeException );
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// XServiceName
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virtual ::rtl::OUString SAL_CALL getServiceName( ) throw (::com::sun::star::uno::RuntimeException);
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// factory
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static ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > SAL_CALL createInstance( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext >& xContext ) throw ( ::com::sun::star::uno::Exception );
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// SpriteSurface
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virtual void showSprite( const Sprite::ImplRef& sprite );
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virtual void hideSprite( const Sprite::ImplRef& sprite );
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virtual void moveSprite( const Sprite::ImplRef& sprite,
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const Point& rOldPos,
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const Point& rNewPos,
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const Size& rSpriteSize );
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virtual void updateSprite( const Sprite::ImplRef& sprite,
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const Point& rPos,
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const Rectangle& rUpdateArea );
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// RepaintTarget
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virtual bool repaint( const GraphicObjectSharedPtr& rGrf,
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const ::Point& rPt,
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const ::Size& rSz,
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const GraphicAttr& rAttr ) const;
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protected:
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~SpriteCanvas(); // we're a ref-counted UNO class. _We_ destroy ourselves.
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private:
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// default: disabled copy/assignment
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SpriteCanvas(const SpriteCanvas&);
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SpriteCanvas& operator=( const SpriteCanvas& );
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/// Current bounds of the owning Window
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::com::sun::star::awt::Rectangle maBounds;
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::com::sun::star::uno::Reference< ::com::sun::star::uno::XComponentContext > mxComponentContext;
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WindowGraphicDevice::ImplRef mxDevice;
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BackBufferSharedPtr mpBackBuffer;
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::std::auto_ptr< RedrawManager > mpRedrawManager; // handles smooth screen updates for us
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/// True, if the window this canvas is contained in, is visible
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bool mbIsVisible;
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};
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}
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#endif
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