(cherry picked from commit 144eb666b72516ef78c15424087800dff1be5cfd) Conflicts: drawinglayer/inc/drawinglayer/processor2d/vclpixelprocessor2d.hxx drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx vcl/inc/vcl/outdev.hxx Change-Id: I89f378a4d7a8311b8922f10acff66b000a20a4b7
1537 lines
73 KiB
C++
1537 lines
73 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <comphelper/string.hxx>
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#include "vclprocessor2d.hxx"
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#include <drawinglayer/primitive2d/textprimitive2d.hxx>
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#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
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#include <tools/debug.hxx>
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#include <vcl/outdev.hxx>
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#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx>
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#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx>
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#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
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#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
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#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <vclhelperbufferdevice.hxx>
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#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
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#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
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#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
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#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
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#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
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#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
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#include <tools/diagnose_ex.h>
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#include <rtl/ustrbuf.hxx>
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#include <vcl/metric.hxx>
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#include <drawinglayer/primitive2d/textenumsprimitive2d.hxx>
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#include <drawinglayer/primitive2d/epsprimitive2d.hxx>
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#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
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#include <basegfx/color/bcolor.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <vcl/graph.hxx>
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#include "getdigitlanguage.hxx"
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//////////////////////////////////////////////////////////////////////////////
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// control support
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#include <com/sun/star/awt/XWindow2.hpp>
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#include <com/sun/star/awt/PosSize.hpp>
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#include <com/sun/star/awt/XView.hpp>
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#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
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#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
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//////////////////////////////////////////////////////////////////////////////
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// for test, can be removed again
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#include <basegfx/polygon/b2dpolygonclipper.hxx>
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#include <basegfx/polygon/b2dtrapezoid.hxx>
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//////////////////////////////////////////////////////////////////////////////
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using namespace com::sun::star;
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//////////////////////////////////////////////////////////////////////////////
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namespace
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{
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sal_uInt32 calculateStepsForSvgGradient(const basegfx::BColor& rColorA, const basegfx::BColor& rColorB, double fDelta, double fDiscreteUnit)
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{
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// use color distance, assume to do every color step
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sal_uInt32 nSteps(basegfx::fround(rColorA.getDistance(rColorB) * 255.0));
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if(nSteps)
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{
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// calc discrete length to change color each disctete unit (pixel)
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const sal_uInt32 nDistSteps(basegfx::fround(fDelta / fDiscreteUnit));
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nSteps = std::min(nSteps, nDistSteps);
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}
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// reduce quality to 3 discrete units or every 3rd color step for rendering
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nSteps /= 2;
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// roughly cut when too big or too small (not full quality, reduce complexity)
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nSteps = std::min(nSteps, sal_uInt32(255));
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nSteps = std::max(nSteps, sal_uInt32(1));
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return nSteps;
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}
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} // end of anonymous namespace
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace processor2d
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{
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//////////////////////////////////////////////////////////////////////////////
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// UNO class usages
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using ::com::sun::star::uno::Reference;
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using ::com::sun::star::uno::UNO_QUERY;
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using ::com::sun::star::uno::UNO_QUERY_THROW;
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using ::com::sun::star::uno::Exception;
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using ::com::sun::star::awt::XView;
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using ::com::sun::star::awt::XGraphics;
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using ::com::sun::star::awt::XWindow;
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using ::com::sun::star::awt::PosSize::POSSIZE;
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//////////////////////////////////////////////////////////////////////////////
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// rendering support
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// directdraw of text simple portion or decorated portion primitive. When decorated, all the extra
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// information is translated to VCL parameters and set at the font.
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// Acceptance is restricted to no shearing and positive scaling in X and Y (no font mirroring
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// for VCL)
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void VclProcessor2D::RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate)
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{
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// decompose matrix to have position and size of text
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basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rTextCandidate.getTextTransform());
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basegfx::B2DVector aFontScaling, aTranslate;
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double fRotate, fShearX;
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aLocalTransform.decompose(aFontScaling, aTranslate, fRotate, fShearX);
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bool bPrimitiveAccepted(false);
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if(basegfx::fTools::equalZero(fShearX))
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{
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if(basegfx::fTools::less(aFontScaling.getX(), 0.0) && basegfx::fTools::less(aFontScaling.getY(), 0.0))
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{
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// handle special case: If scale is negative in (x,y) (3rd quadrant), it can
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// be expressed as rotation by PI. Use this since the Font rendering will not
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// apply the negative scales in any form
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aFontScaling = basegfx::absolute(aFontScaling);
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fRotate += F_PI;
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}
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if(basegfx::fTools::more(aFontScaling.getX(), 0.0) && basegfx::fTools::more(aFontScaling.getY(), 0.0))
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{
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// Get the VCL font (use FontHeight as FontWidth)
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Font aFont(primitive2d::getVclFontFromFontAttribute(
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rTextCandidate.getFontAttribute(),
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aFontScaling.getX(),
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aFontScaling.getY(),
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fRotate,
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rTextCandidate.getLocale()));
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// Don't draw fonts without height
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if( aFont.GetHeight() <= 0 )
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return;
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// handle additional font attributes
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const primitive2d::TextDecoratedPortionPrimitive2D* pTCPP =
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dynamic_cast<const primitive2d::TextDecoratedPortionPrimitive2D*>( &rTextCandidate );
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if( pTCPP != NULL )
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{
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// set the color of text decorations
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const basegfx::BColor aTextlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getTextlineColor());
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mpOutputDevice->SetTextLineColor( Color(aTextlineColor) );
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// set Overline attribute
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const FontUnderline eFontOverline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontOverline() ));
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if( eFontOverline != UNDERLINE_NONE )
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{
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aFont.SetOverline( eFontOverline );
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const basegfx::BColor aOverlineColor = maBColorModifierStack.getModifiedColor(pTCPP->getOverlineColor());
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mpOutputDevice->SetOverlineColor( Color(aOverlineColor) );
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if( pTCPP->getWordLineMode() )
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aFont.SetWordLineMode( true );
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}
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// set Underline attribute
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const FontUnderline eFontUnderline(primitive2d::mapTextLineToFontUnderline( pTCPP->getFontUnderline() ));
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if( eFontUnderline != UNDERLINE_NONE )
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{
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aFont.SetUnderline( eFontUnderline );
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if( pTCPP->getWordLineMode() )
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aFont.SetWordLineMode( true );
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//TODO: ??? if( pTCPP->getUnderlineAbove() )
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// aFont.SetUnderlineAbove( true );
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}
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// set Strikeout attribute
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const FontStrikeout eFontStrikeout(primitive2d::mapTextStrikeoutToFontStrikeout(pTCPP->getTextStrikeout()));
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if( eFontStrikeout != STRIKEOUT_NONE )
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aFont.SetStrikeout( eFontStrikeout );
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// set EmphasisMark attribute
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FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE;
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switch( pTCPP->getTextEmphasisMark() )
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{
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default:
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DBG_WARNING1( "DrawingLayer: Unknown EmphasisMark style (%d)!", pTCPP->getTextEmphasisMark() );
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// fall through
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case primitive2d::TEXT_EMPHASISMARK_NONE: eFontEmphasisMark = EMPHASISMARK_NONE; break;
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case primitive2d::TEXT_EMPHASISMARK_DOT: eFontEmphasisMark = EMPHASISMARK_DOT; break;
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case primitive2d::TEXT_EMPHASISMARK_CIRCLE: eFontEmphasisMark = EMPHASISMARK_CIRCLE; break;
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case primitive2d::TEXT_EMPHASISMARK_DISC: eFontEmphasisMark = EMPHASISMARK_DISC; break;
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case primitive2d::TEXT_EMPHASISMARK_ACCENT: eFontEmphasisMark = EMPHASISMARK_ACCENT; break;
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}
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if( eFontEmphasisMark != EMPHASISMARK_NONE )
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{
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DBG_ASSERT( (pTCPP->getEmphasisMarkAbove() != pTCPP->getEmphasisMarkBelow()),
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"DrawingLayer: Bad EmphasisMark position!" );
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if( pTCPP->getEmphasisMarkAbove() )
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eFontEmphasisMark |= EMPHASISMARK_POS_ABOVE;
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else
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eFontEmphasisMark |= EMPHASISMARK_POS_BELOW;
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aFont.SetEmphasisMark( eFontEmphasisMark );
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}
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// set Relief attribute
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FontRelief eFontRelief = RELIEF_NONE;
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switch( pTCPP->getTextRelief() )
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{
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default:
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DBG_WARNING1( "DrawingLayer: Unknown Relief style (%d)!", pTCPP->getTextRelief() );
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// fall through
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case primitive2d::TEXT_RELIEF_NONE: eFontRelief = RELIEF_NONE; break;
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case primitive2d::TEXT_RELIEF_EMBOSSED: eFontRelief = RELIEF_EMBOSSED; break;
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case primitive2d::TEXT_RELIEF_ENGRAVED: eFontRelief = RELIEF_ENGRAVED; break;
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}
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if( eFontRelief != RELIEF_NONE )
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aFont.SetRelief( eFontRelief );
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// set Shadow attribute
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if( pTCPP->getShadow() )
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aFont.SetShadow( true );
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}
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// create transformed integer DXArray in view coordinate system
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::std::vector< sal_Int32 > aTransformedDXArray;
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if(rTextCandidate.getDXArray().size())
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{
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aTransformedDXArray.reserve(rTextCandidate.getDXArray().size());
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const basegfx::B2DVector aPixelVector(maCurrentTransformation * basegfx::B2DVector(1.0, 0.0));
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const double fPixelVectorFactor(aPixelVector.getLength());
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for(::std::vector< double >::const_iterator aStart(rTextCandidate.getDXArray().begin());
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aStart != rTextCandidate.getDXArray().end(); ++aStart)
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{
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aTransformedDXArray.push_back(basegfx::fround((*aStart) * fPixelVectorFactor));
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}
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}
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// set parameters and paint text snippet
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const basegfx::BColor aRGBFontColor(maBColorModifierStack.getModifiedColor(rTextCandidate.getFontColor()));
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const basegfx::B2DPoint aPoint(aLocalTransform * basegfx::B2DPoint(0.0, 0.0));
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const Point aStartPoint(basegfx::fround(aPoint.getX()), basegfx::fround(aPoint.getY()));
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const sal_uInt32 nOldLayoutMode(mpOutputDevice->GetLayoutMode());
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if(rTextCandidate.getFontAttribute().getRTL())
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{
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sal_uInt32 nRTLLayoutMode(nOldLayoutMode & ~(TEXT_LAYOUT_COMPLEX_DISABLED|TEXT_LAYOUT_BIDI_STRONG));
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nRTLLayoutMode |= TEXT_LAYOUT_BIDI_RTL|TEXT_LAYOUT_TEXTORIGIN_LEFT;
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mpOutputDevice->SetLayoutMode(nRTLLayoutMode);
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}
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mpOutputDevice->SetFont(aFont);
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mpOutputDevice->SetTextColor(Color(aRGBFontColor));
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String aText( rTextCandidate.getText() );
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xub_StrLen nPos = rTextCandidate.getTextPosition();
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xub_StrLen nLen = rTextCandidate.getTextLength();
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sal_Int32* pDXArray = aTransformedDXArray.size() ? &(aTransformedDXArray[0]) : NULL ;
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if ( rTextCandidate.isFilled() )
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{
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basegfx::B2DVector aOldFontScaling, aOldTranslate;
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double fOldRotate, fOldShearX;
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rTextCandidate.getTextTransform().decompose(aOldFontScaling, aOldTranslate, fOldRotate, fOldShearX);
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long nWidthToFill = static_cast<long>(rTextCandidate.getWidthToFill( ) * aFontScaling.getX() / aOldFontScaling.getX());
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long nWidth = mpOutputDevice->GetTextArray(
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rTextCandidate.getText(), pDXArray, 0, 1 );
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long nChars = 2;
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if ( nWidth )
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nChars = nWidthToFill / nWidth;
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OUStringBuffer aFilled;
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comphelper::string::padToLength(aFilled, (sal_uInt16)nChars, aText.GetChar(0));
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aText = aFilled.makeStringAndClear();
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nPos = 0;
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nLen = nChars;
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}
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if(!aTransformedDXArray.empty())
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{
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mpOutputDevice->DrawTextArray(
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aStartPoint,
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aText,
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pDXArray,
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nPos,
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nLen);
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}
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else
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{
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mpOutputDevice->DrawText(
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aStartPoint,
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aText,
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nPos,
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nLen);
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}
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if(rTextCandidate.getFontAttribute().getRTL())
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{
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mpOutputDevice->SetLayoutMode(nOldLayoutMode);
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}
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bPrimitiveAccepted = true;
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}
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}
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if(!bPrimitiveAccepted)
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{
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// let break down
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process(rTextCandidate.get2DDecomposition(getViewInformation2D()));
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}
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}
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// direct draw of hairline
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void VclProcessor2D::RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased)
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{
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const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor()));
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mpOutputDevice->SetLineColor(Color(aHairlineColor));
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mpOutputDevice->SetFillColor();
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basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon());
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aLocalPolygon.transform(maCurrentTransformation);
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static bool bCheckTrapezoidDecomposition(false);
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static bool bShowOutlinesThere(false);
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if(bCheckTrapezoidDecomposition)
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{
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// clip against discrete ViewPort
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const basegfx::B2DRange& rDiscreteViewport = getViewInformation2D().getDiscreteViewport();
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basegfx::B2DPolyPolygon aLocalPolyPolygon(basegfx::tools::clipPolygonOnRange(
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aLocalPolygon, rDiscreteViewport, true, false));
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if(aLocalPolyPolygon.count())
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{
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// subdivide
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aLocalPolyPolygon = basegfx::tools::adaptiveSubdivideByDistance(
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aLocalPolyPolygon, 0.5);
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|
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// trapezoidize
|
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static double fLineWidth(2.0);
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basegfx::B2DTrapezoidVector aB2DTrapezoidVector;
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basegfx::tools::createLineTrapezoidFromB2DPolyPolygon(aB2DTrapezoidVector, aLocalPolyPolygon, fLineWidth);
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const sal_uInt32 nCount(aB2DTrapezoidVector.size());
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if(nCount)
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{
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basegfx::BColor aInvPolygonColor(aHairlineColor);
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aInvPolygonColor.invert();
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for(sal_uInt32 a(0); a < nCount; a++)
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{
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const basegfx::B2DPolygon aTempPolygon(aB2DTrapezoidVector[a].getB2DPolygon());
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if(bShowOutlinesThere)
|
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{
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mpOutputDevice->SetFillColor(Color(aHairlineColor));
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mpOutputDevice->SetLineColor();
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}
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mpOutputDevice->DrawPolygon(aTempPolygon);
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||
|
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if(bShowOutlinesThere)
|
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{
|
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mpOutputDevice->SetFillColor();
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mpOutputDevice->SetLineColor(Color(aInvPolygonColor));
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mpOutputDevice->DrawPolyLine(aTempPolygon, 0.0);
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}
|
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}
|
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}
|
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}
|
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}
|
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else
|
||
{
|
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if(bPixelBased && getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete())
|
||
{
|
||
// #i98289#
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||
// when a Hairline is painted and AntiAliasing is on the option SnapHorVerLinesToDiscrete
|
||
// allows to suppress AntiAliasing for pure horizontal or vertical lines. This is done since
|
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// not-AntiAliased such lines look more pleasing to the eye (e.g. 2D chart content). This
|
||
// NEEDS to be done in discrete coordinates, so only useful for pixel based rendering.
|
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aLocalPolygon = basegfx::tools::snapPointsOfHorizontalOrVerticalEdges(aLocalPolygon);
|
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}
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mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0);
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}
|
||
}
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|
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// direct draw of transformed BitmapEx primitive
|
||
void VclProcessor2D::RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate)
|
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{
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BitmapEx aBitmapEx(rBitmapCandidate.getBitmapEx());
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const basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform());
|
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|
||
if(maBColorModifierStack.count())
|
||
{
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aBitmapEx = aBitmapEx.ModifyBitmapEx(maBColorModifierStack);
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||
|
||
if(aBitmapEx.IsEmpty())
|
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{
|
||
// color gets completely replaced, get it
|
||
const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
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||
basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
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||
aPolygon.transform(aLocalTransform);
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mpOutputDevice->SetFillColor(Color(aModifiedColor));
|
||
mpOutputDevice->SetLineColor();
|
||
mpOutputDevice->DrawPolygon(aPolygon);
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||
|
||
return;
|
||
}
|
||
}
|
||
|
||
// decompose matrix to check for shear, rotate and mirroring
|
||
basegfx::B2DVector aScale, aTranslate;
|
||
double fRotate, fShearX;
|
||
|
||
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
|
||
|
||
const bool bRotated(!basegfx::fTools::equalZero(fRotate));
|
||
const bool bSheared(!basegfx::fTools::equalZero(fShearX));
|
||
|
||
if(!aBitmapEx.IsTransparent() && (bSheared || bRotated))
|
||
{
|
||
// parts will be uncovered, extend aBitmapEx with a mask bitmap
|
||
const Bitmap aContent(aBitmapEx.GetBitmap());
|
||
#if defined(MACOSX)
|
||
const AlphaMask aMaskBmp( aContent.GetSizePixel());
|
||
#else
|
||
const Bitmap aMaskBmp( aContent.GetSizePixel(), 1);
|
||
#endif
|
||
aBitmapEx = BitmapEx(aContent, aMaskBmp);
|
||
}
|
||
|
||
// draw using OutputDevice'sDrawTransformedBitmapEx
|
||
mpOutputDevice->DrawTransformedBitmapEx(aLocalTransform, aBitmapEx);
|
||
}
|
||
|
||
void VclProcessor2D::RenderFillGraphicPrimitive2D(const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate)
|
||
{
|
||
const attribute::FillGraphicAttribute& rFillGraphicAttribute(rFillBitmapCandidate.getFillGraphic());
|
||
bool bPrimitiveAccepted(false);
|
||
static bool bTryTilingDirect = true;
|
||
|
||
// #121194# when tiling is used and content is bitmap-based, do direct tiling in the
|
||
// renderer on pixel base to ensure tight fitting. Do not do this when
|
||
// the fill is rotated or sheared.
|
||
|
||
// ovveride static bool (for debug) and tiling is active
|
||
if(bTryTilingDirect && rFillGraphicAttribute.getTiling())
|
||
{
|
||
// content is bitmap(ex)
|
||
//
|
||
// for SVG support, force decomposition when SVG is present. This will lead to use
|
||
// the primitive representation of the svg directly.
|
||
//
|
||
// when graphic is animated, force decomposition to use the correct graphic, else
|
||
// fill style will not be animated
|
||
if(GRAPHIC_BITMAP == rFillGraphicAttribute.getGraphic().GetType()
|
||
&& !rFillGraphicAttribute.getGraphic().getSvgData().get()
|
||
&& !rFillGraphicAttribute.getGraphic().IsAnimated())
|
||
{
|
||
// decompose matrix to check for shear, rotate and mirroring
|
||
basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rFillBitmapCandidate.getTransformation());
|
||
basegfx::B2DVector aScale, aTranslate;
|
||
double fRotate, fShearX;
|
||
aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX);
|
||
|
||
// when nopt rotated/sheared
|
||
if(basegfx::fTools::equalZero(fRotate) && basegfx::fTools::equalZero(fShearX))
|
||
{
|
||
// no shear or rotate, draw direct in pixel coordinates
|
||
bPrimitiveAccepted = true;
|
||
|
||
// transform object range to device coordinates (pixels). Use
|
||
// the device transformation for better accuracy
|
||
basegfx::B2DRange aObjectRange(aTranslate, aTranslate + aScale);
|
||
aObjectRange.transform(mpOutputDevice->GetViewTransformation());
|
||
|
||
// extract discrete size of object
|
||
const sal_Int32 nOWidth(basegfx::fround(aObjectRange.getWidth()));
|
||
const sal_Int32 nOHeight(basegfx::fround(aObjectRange.getHeight()));
|
||
|
||
// only do something when object has a size in discrete units
|
||
if(nOWidth > 0 && nOHeight > 0)
|
||
{
|
||
// transform graphic range to device coordinates (pixels). Use
|
||
// the device transformation for better accuracy
|
||
basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange());
|
||
aGraphicRange.transform(mpOutputDevice->GetViewTransformation() * aLocalTransform);
|
||
|
||
// extract discrete size of graphic
|
||
const sal_Int32 nBWidth(basegfx::fround(aGraphicRange.getWidth()));
|
||
const sal_Int32 nBHeight(basegfx::fround(aGraphicRange.getHeight()));
|
||
|
||
// only do something when bitmap fill has a size in discrete units
|
||
if(nBWidth > 0 && nBHeight > 0)
|
||
{
|
||
// nBWidth, nBHeight is the pixel size of the neede bitmap. To not need to scale it
|
||
// in vcl many times, create a size-optimized version
|
||
const Size aNeededBitmapSizePixel(nBWidth, nBHeight);
|
||
BitmapEx aBitmapEx(rFillGraphicAttribute.getGraphic().GetBitmapEx());
|
||
static bool bEnablePreScaling(true);
|
||
const bool bPreScaled(bEnablePreScaling && nBWidth * nBHeight < (250 * 250));
|
||
|
||
if(bPreScaled)
|
||
{
|
||
// ... but only up to a maximum size, else it gets too expensive
|
||
aBitmapEx.Scale(aNeededBitmapSizePixel, BMP_SCALE_INTERPOLATE);
|
||
}
|
||
|
||
bool bPainted(false);
|
||
|
||
if(maBColorModifierStack.count())
|
||
{
|
||
// when color modifier, apply to bitmap
|
||
aBitmapEx = aBitmapEx.ModifyBitmapEx(maBColorModifierStack);
|
||
|
||
// impModifyBitmapEx uses empty bitmap as sign to return that
|
||
// the content will be completely replaced to mono color, use shortcut
|
||
if(aBitmapEx.IsEmpty())
|
||
{
|
||
// color gets completely replaced, get it
|
||
const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor()));
|
||
basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon());
|
||
aPolygon.transform(aLocalTransform);
|
||
|
||
mpOutputDevice->SetFillColor(Color(aModifiedColor));
|
||
mpOutputDevice->SetLineColor();
|
||
mpOutputDevice->DrawPolygon(aPolygon);
|
||
|
||
bPainted = true;
|
||
}
|
||
}
|
||
|
||
if(!bPainted)
|
||
{
|
||
sal_Int32 nBLeft(basegfx::fround(aGraphicRange.getMinX()));
|
||
sal_Int32 nBTop(basegfx::fround(aGraphicRange.getMinY()));
|
||
const sal_Int32 nOLeft(basegfx::fround(aObjectRange.getMinX()));
|
||
const sal_Int32 nOTop(basegfx::fround(aObjectRange.getMinY()));
|
||
sal_Int32 nPosX(0);
|
||
sal_Int32 nPosY(0);
|
||
|
||
if(nBLeft > nOLeft)
|
||
{
|
||
const sal_Int32 nDiff((nBLeft / nBWidth) + 1);
|
||
|
||
nPosX -= nDiff;
|
||
nBLeft -= nDiff * nBWidth;
|
||
}
|
||
|
||
if(nBLeft + nBWidth <= nOLeft)
|
||
{
|
||
const sal_Int32 nDiff(-nBLeft / nBWidth);
|
||
|
||
nPosX += nDiff;
|
||
nBLeft += nDiff * nBWidth;
|
||
}
|
||
|
||
if(nBTop > nOTop)
|
||
{
|
||
const sal_Int32 nDiff((nBTop / nBHeight) + 1);
|
||
|
||
nPosY -= nDiff;
|
||
nBTop -= nDiff * nBHeight;
|
||
}
|
||
|
||
if(nBTop + nBHeight <= nOTop)
|
||
{
|
||
const sal_Int32 nDiff(-nBTop / nBHeight);
|
||
|
||
nPosY += nDiff;
|
||
nBTop += nDiff * nBHeight;
|
||
}
|
||
|
||
// prepare OutDev
|
||
const Point aEmptyPoint(0, 0);
|
||
const Rectangle aVisiblePixel(aEmptyPoint, mpOutputDevice->GetOutputSizePixel());
|
||
const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
|
||
mpOutputDevice->EnableMapMode(false);
|
||
|
||
// check if offset is used
|
||
const sal_Int32 nOffsetX(basegfx::fround(rFillGraphicAttribute.getOffsetX() * nBWidth));
|
||
|
||
if(nOffsetX)
|
||
{
|
||
// offset in X, so iterate over Y first and draw lines
|
||
for(sal_Int32 nYPos(nBTop); nYPos < nOTop + nOHeight; nYPos += nBHeight, nPosY++)
|
||
{
|
||
for(sal_Int32 nXPos(nPosY % 2 ? nBLeft - nBWidth + nOffsetX : nBLeft);
|
||
nXPos < nOLeft + nOWidth; nXPos += nBWidth)
|
||
{
|
||
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
|
||
|
||
if(aOutRectPixel.IsOver(aVisiblePixel))
|
||
{
|
||
if(bPreScaled)
|
||
{
|
||
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx);
|
||
}
|
||
else
|
||
{
|
||
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aNeededBitmapSizePixel, aBitmapEx);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// check if offset is used
|
||
const sal_Int32 nOffsetY(basegfx::fround(rFillGraphicAttribute.getOffsetY() * nBHeight));
|
||
|
||
// possible offset in Y, so iterate over X first and draw columns
|
||
for(sal_Int32 nXPos(nBLeft); nXPos < nOLeft + nOWidth; nXPos += nBWidth, nPosX++)
|
||
{
|
||
for(sal_Int32 nYPos(nPosX % 2 ? nBTop - nBHeight + nOffsetY : nBTop);
|
||
nYPos < nOTop + nOHeight; nYPos += nBHeight)
|
||
{
|
||
const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel);
|
||
|
||
if(aOutRectPixel.IsOver(aVisiblePixel))
|
||
{
|
||
if(bPreScaled)
|
||
{
|
||
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx);
|
||
}
|
||
else
|
||
{
|
||
mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aNeededBitmapSizePixel, aBitmapEx);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// restore OutDev
|
||
mpOutputDevice->EnableMapMode(bWasEnabled);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if(!bPrimitiveAccepted)
|
||
{
|
||
// do not accept, use decomposition
|
||
process(rFillBitmapCandidate.get2DDecomposition(getViewInformation2D()));
|
||
}
|
||
}
|
||
|
||
// direct draw of Graphic
|
||
void VclProcessor2D::RenderPolyPolygonGraphicPrimitive2D(const primitive2d::PolyPolygonGraphicPrimitive2D& rPolygonCandidate)
|
||
{
|
||
bool bDone(false);
|
||
const basegfx::B2DPolyPolygon& rPolyPolygon = rPolygonCandidate.getB2DPolyPolygon();
|
||
|
||
// #121194# Todo: check if this works
|
||
if(!rPolyPolygon.count())
|
||
{
|
||
// empty polyPolygon, done
|
||
bDone = true;
|
||
}
|
||
else
|
||
{
|
||
const attribute::FillGraphicAttribute& rFillGraphicAttribute = rPolygonCandidate.getFillGraphic();
|
||
|
||
// try to catch cases where the graphic will be color-modified to a single
|
||
// color (e.g. shadow)
|
||
switch(rFillGraphicAttribute.getGraphic().GetType())
|
||
{
|
||
case GRAPHIC_GDIMETAFILE:
|
||
{
|
||
// metafiles are potentially transparent, cannot optimize<7A>, not done
|
||
break;
|
||
}
|
||
case GRAPHIC_BITMAP:
|
||
{
|
||
if(!rFillGraphicAttribute.getGraphic().IsTransparent() && !rFillGraphicAttribute.getGraphic().IsAlpha())
|
||
{
|
||
// bitmap is not transparent and has no alpha
|
||
const sal_uInt32 nBColorModifierStackCount(maBColorModifierStack.count());
|
||
|
||
if(nBColorModifierStackCount)
|
||
{
|
||
const basegfx::BColorModifier& rTopmostModifier = maBColorModifierStack.getBColorModifier(nBColorModifierStackCount - 1);
|
||
|
||
if(basegfx::BCOLORMODIFYMODE_REPLACE == rTopmostModifier.getMode())
|
||
{
|
||
// the bitmap fill is in unified color, so we can replace it with
|
||
// a single polygon fill. The form of the fill depends on tiling
|
||
if(rFillGraphicAttribute.getTiling())
|
||
{
|
||
// with tiling, fill the whole PolyPolygon with the modifier color
|
||
basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolyPolygon);
|
||
|
||
aLocalPolyPolygon.transform(maCurrentTransformation);
|
||
mpOutputDevice->SetLineColor();
|
||
mpOutputDevice->SetFillColor(Color(rTopmostModifier.getBColor()));
|
||
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
|
||
}
|
||
else
|
||
{
|
||
// without tiling, only the area common to the bitmap tile and the
|
||
// PolyPolygon is filled. Create the bitmap tile area in object
|
||
// coordinates. For this, the object transformation needs to be created
|
||
// from the already scaled PolyPolygon. The tile area in object
|
||
// coordinates wil always be non-rotated, so it's not necessary to
|
||
// work with a polygon here
|
||
basegfx::B2DRange aTileRange(rFillGraphicAttribute.getGraphicRange());
|
||
const basegfx::B2DRange aPolyPolygonRange(rPolyPolygon.getB2DRange());
|
||
const basegfx::B2DHomMatrix aNewObjectTransform(
|
||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||
aPolyPolygonRange.getRange(),
|
||
aPolyPolygonRange.getMinimum()));
|
||
|
||
aTileRange.transform(aNewObjectTransform);
|
||
|
||
// now clip the object polyPolygon against the tile range
|
||
// to get the common area
|
||
basegfx::B2DPolyPolygon aTarget = basegfx::tools::clipPolyPolygonOnRange(
|
||
rPolyPolygon,
|
||
aTileRange,
|
||
true,
|
||
false);
|
||
|
||
if(aTarget.count())
|
||
{
|
||
aTarget.transform(maCurrentTransformation);
|
||
mpOutputDevice->SetLineColor();
|
||
mpOutputDevice->SetFillColor(Color(rTopmostModifier.getBColor()));
|
||
mpOutputDevice->DrawPolyPolygon(aTarget);
|
||
}
|
||
}
|
||
|
||
// simplified output executed, we are done
|
||
bDone = true;
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
default: //GRAPHIC_NONE, GRAPHIC_DEFAULT
|
||
{
|
||
// empty graphic, we are done
|
||
bDone = true;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(!bDone)
|
||
{
|
||
// use default decomposition
|
||
process(rPolygonCandidate.get2DDecomposition(getViewInformation2D()));
|
||
}
|
||
}
|
||
|
||
// mask group. Force output to VDev and create mask from given mask
|
||
void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate)
|
||
{
|
||
if(rMaskCandidate.getChildren().hasElements())
|
||
{
|
||
basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask());
|
||
|
||
if(aMask.count())
|
||
{
|
||
aMask.transform(maCurrentTransformation);
|
||
const basegfx::B2DRange aRange(basegfx::tools::getRange(aMask));
|
||
impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
|
||
|
||
if(aBufferDevice.isVisible())
|
||
{
|
||
// remember last OutDev and set to content
|
||
OutputDevice* pLastOutputDevice = mpOutputDevice;
|
||
mpOutputDevice = &aBufferDevice.getContent();
|
||
|
||
// paint to it
|
||
process(rMaskCandidate.getChildren());
|
||
|
||
// back to old OutDev
|
||
mpOutputDevice = pLastOutputDevice;
|
||
|
||
// draw mask
|
||
if(getOptionsDrawinglayer().IsAntiAliasing())
|
||
{
|
||
// with AA, use 8bit AlphaMask to get nice borders
|
||
VirtualDevice& rTransparence = aBufferDevice.getTransparence();
|
||
rTransparence.SetLineColor();
|
||
rTransparence.SetFillColor(COL_BLACK);
|
||
rTransparence.DrawPolyPolygon(aMask);
|
||
|
||
// dump buffer to outdev
|
||
aBufferDevice.paint();
|
||
}
|
||
else
|
||
{
|
||
// No AA, use 1bit mask
|
||
VirtualDevice& rMask = aBufferDevice.getMask();
|
||
rMask.SetLineColor();
|
||
rMask.SetFillColor(COL_BLACK);
|
||
rMask.DrawPolyPolygon(aMask);
|
||
|
||
// dump buffer to outdev
|
||
aBufferDevice.paint();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// modified color group. Force output to unified color.
|
||
void VclProcessor2D::RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate)
|
||
{
|
||
if(rModifiedCandidate.getChildren().hasElements())
|
||
{
|
||
maBColorModifierStack.push(rModifiedCandidate.getColorModifier());
|
||
process(rModifiedCandidate.getChildren());
|
||
maBColorModifierStack.pop();
|
||
}
|
||
}
|
||
|
||
// unified sub-transparence. Draw to VDev first.
|
||
void VclProcessor2D::RenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate)
|
||
{
|
||
static bool bForceToDecomposition(false);
|
||
|
||
if(rTransCandidate.getChildren().hasElements())
|
||
{
|
||
if(bForceToDecomposition)
|
||
{
|
||
// use decomposition
|
||
process(rTransCandidate.get2DDecomposition(getViewInformation2D()));
|
||
}
|
||
else
|
||
{
|
||
if(0.0 == rTransCandidate.getTransparence())
|
||
{
|
||
// no transparence used, so just use the content
|
||
process(rTransCandidate.getChildren());
|
||
}
|
||
else if(rTransCandidate.getTransparence() > 0.0 && rTransCandidate.getTransparence() < 1.0)
|
||
{
|
||
// transparence is in visible range
|
||
basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
|
||
aRange.transform(maCurrentTransformation);
|
||
impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
|
||
|
||
if(aBufferDevice.isVisible())
|
||
{
|
||
// remember last OutDev and set to content
|
||
OutputDevice* pLastOutputDevice = mpOutputDevice;
|
||
mpOutputDevice = &aBufferDevice.getContent();
|
||
|
||
// paint content to it
|
||
process(rTransCandidate.getChildren());
|
||
|
||
// back to old OutDev
|
||
mpOutputDevice = pLastOutputDevice;
|
||
|
||
// dump buffer to outdev using given transparence
|
||
aBufferDevice.paint(rTransCandidate.getTransparence());
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// sub-transparence group. Draw to VDev first.
|
||
void VclProcessor2D::RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D& rTransCandidate)
|
||
{
|
||
if(rTransCandidate.getChildren().hasElements())
|
||
{
|
||
basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D()));
|
||
aRange.transform(maCurrentTransformation);
|
||
impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true);
|
||
|
||
if(aBufferDevice.isVisible())
|
||
{
|
||
// remember last OutDev and set to content
|
||
OutputDevice* pLastOutputDevice = mpOutputDevice;
|
||
mpOutputDevice = &aBufferDevice.getContent();
|
||
|
||
// paint content to it
|
||
process(rTransCandidate.getChildren());
|
||
|
||
// set to mask
|
||
mpOutputDevice = &aBufferDevice.getTransparence();
|
||
|
||
// when painting transparence masks, reset the color stack
|
||
basegfx::BColorModifierStack aLastBColorModifierStack(maBColorModifierStack);
|
||
maBColorModifierStack = basegfx::BColorModifierStack();
|
||
|
||
// paint mask to it (always with transparence intensities, evtl. with AA)
|
||
process(rTransCandidate.getTransparence());
|
||
|
||
// back to old color stack
|
||
maBColorModifierStack = aLastBColorModifierStack;
|
||
|
||
// back to old OutDev
|
||
mpOutputDevice = pLastOutputDevice;
|
||
|
||
// dump buffer to outdev
|
||
aBufferDevice.paint();
|
||
}
|
||
}
|
||
}
|
||
|
||
// transform group.
|
||
void VclProcessor2D::RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate)
|
||
{
|
||
// remember current transformation and ViewInformation
|
||
const basegfx::B2DHomMatrix aLastCurrentTransformation(maCurrentTransformation);
|
||
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
|
||
|
||
// create new transformations for CurrentTransformation
|
||
// and for local ViewInformation2D
|
||
maCurrentTransformation = maCurrentTransformation * rTransformCandidate.getTransformation();
|
||
const geometry::ViewInformation2D aViewInformation2D(
|
||
getViewInformation2D().getObjectTransformation() * rTransformCandidate.getTransformation(),
|
||
getViewInformation2D().getViewTransformation(),
|
||
getViewInformation2D().getViewport(),
|
||
getViewInformation2D().getVisualizedPage(),
|
||
getViewInformation2D().getViewTime(),
|
||
getViewInformation2D().getExtendedInformationSequence());
|
||
updateViewInformation(aViewInformation2D);
|
||
|
||
// proccess content
|
||
process(rTransformCandidate.getChildren());
|
||
|
||
// restore transformations
|
||
maCurrentTransformation = aLastCurrentTransformation;
|
||
updateViewInformation(aLastViewInformation2D);
|
||
}
|
||
|
||
// new XDrawPage for ViewInformation2D
|
||
void VclProcessor2D::RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate)
|
||
{
|
||
// remember current transformation and ViewInformation
|
||
const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D());
|
||
|
||
// create new local ViewInformation2D
|
||
const geometry::ViewInformation2D aViewInformation2D(
|
||
getViewInformation2D().getObjectTransformation(),
|
||
getViewInformation2D().getViewTransformation(),
|
||
getViewInformation2D().getViewport(),
|
||
rPagePreviewCandidate.getXDrawPage(),
|
||
getViewInformation2D().getViewTime(),
|
||
getViewInformation2D().getExtendedInformationSequence());
|
||
updateViewInformation(aViewInformation2D);
|
||
|
||
// proccess decomposed content
|
||
process(rPagePreviewCandidate.get2DDecomposition(getViewInformation2D()));
|
||
|
||
// restore transformations
|
||
updateViewInformation(aLastViewInformation2D);
|
||
}
|
||
|
||
// marker
|
||
void VclProcessor2D::RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkArrayCandidate)
|
||
{
|
||
static bool bCheckCompleteMarkerDecompose(false);
|
||
if(bCheckCompleteMarkerDecompose)
|
||
{
|
||
process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D()));
|
||
return;
|
||
}
|
||
|
||
// get data
|
||
const std::vector< basegfx::B2DPoint >& rPositions = rMarkArrayCandidate.getPositions();
|
||
const sal_uInt32 nCount(rPositions.size());
|
||
|
||
if(nCount && !rMarkArrayCandidate.getMarker().IsEmpty())
|
||
{
|
||
// get pixel size
|
||
const BitmapEx& rMarker(rMarkArrayCandidate.getMarker());
|
||
const Size aBitmapSize(rMarker.GetSizePixel());
|
||
|
||
if(aBitmapSize.Width() && aBitmapSize.Height())
|
||
{
|
||
// get discrete half size
|
||
const basegfx::B2DVector aDiscreteHalfSize(
|
||
(aBitmapSize.getWidth() - 1.0) * 0.5,
|
||
(aBitmapSize.getHeight() - 1.0) * 0.5);
|
||
const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled());
|
||
|
||
// do not forget evtl. moved origin in target device MapMode when
|
||
// switching it off; it would be missing and lead to wrong positions.
|
||
// All his could be done using logic sizes and coordinates, too, but
|
||
// we want a 1:1 bitmap rendering here, so it's more safe and faster
|
||
// to work with switching off MapMode usage completely.
|
||
const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
|
||
|
||
mpOutputDevice->EnableMapMode(false);
|
||
|
||
for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); ++aIter)
|
||
{
|
||
const basegfx::B2DPoint aDiscreteTopLeft((maCurrentTransformation * (*aIter)) - aDiscreteHalfSize);
|
||
const Point aDiscretePoint(basegfx::fround(aDiscreteTopLeft.getX()), basegfx::fround(aDiscreteTopLeft.getY()));
|
||
|
||
mpOutputDevice->DrawBitmapEx(aDiscretePoint + aOrigin, rMarker);
|
||
}
|
||
|
||
mpOutputDevice->EnableMapMode(bWasEnabled);
|
||
}
|
||
}
|
||
}
|
||
|
||
// point
|
||
void VclProcessor2D::RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate)
|
||
{
|
||
const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions();
|
||
const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor()));
|
||
const Color aVCLColor(aRGBColor);
|
||
|
||
for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); ++aIter)
|
||
{
|
||
const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter));
|
||
const Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY()));
|
||
|
||
mpOutputDevice->DrawPixel(aPos, aVCLColor);
|
||
}
|
||
}
|
||
|
||
void VclProcessor2D::RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate)
|
||
{
|
||
// #i101491# method restructured to clearly use the DrawPolyLine
|
||
// calls starting from a deined line width
|
||
const attribute::LineAttribute& rLineAttribute = rPolygonStrokeCandidate.getLineAttribute();
|
||
const double fLineWidth(rLineAttribute.getWidth());
|
||
bool bDone(false);
|
||
|
||
if(basegfx::fTools::more(fLineWidth, 0.0))
|
||
{
|
||
const basegfx::B2DVector aDiscreteUnit(maCurrentTransformation * basegfx::B2DVector(fLineWidth, 0.0));
|
||
const double fDiscreteLineWidth(aDiscreteUnit.getLength());
|
||
const attribute::StrokeAttribute& rStrokeAttribute = rPolygonStrokeCandidate.getStrokeAttribute();
|
||
const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rLineAttribute.getColor()));
|
||
basegfx::B2DPolyPolygon aHairlinePolyPolygon;
|
||
|
||
mpOutputDevice->SetLineColor(Color(aHairlineColor));
|
||
mpOutputDevice->SetFillColor();
|
||
|
||
if(0.0 == rStrokeAttribute.getFullDotDashLen())
|
||
{
|
||
// no line dashing, just copy
|
||
aHairlinePolyPolygon.append(rPolygonStrokeCandidate.getB2DPolygon());
|
||
}
|
||
else
|
||
{
|
||
// else apply LineStyle
|
||
basegfx::tools::applyLineDashing(rPolygonStrokeCandidate.getB2DPolygon(),
|
||
rStrokeAttribute.getDotDashArray(),
|
||
&aHairlinePolyPolygon, 0, rStrokeAttribute.getFullDotDashLen());
|
||
}
|
||
|
||
const sal_uInt32 nCount(aHairlinePolyPolygon.count());
|
||
|
||
if(nCount)
|
||
{
|
||
const bool bAntiAliased(getOptionsDrawinglayer().IsAntiAliasing());
|
||
aHairlinePolyPolygon.transform(maCurrentTransformation);
|
||
|
||
if(bAntiAliased)
|
||
{
|
||
if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.0))
|
||
{
|
||
// line in range ]0.0 .. 1.0[
|
||
// paint as simple hairline
|
||
for(sal_uInt32 a(0); a < nCount; a++)
|
||
{
|
||
mpOutputDevice->DrawPolyLine(aHairlinePolyPolygon.getB2DPolygon(a), 0.0);
|
||
}
|
||
|
||
bDone = true;
|
||
}
|
||
else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.0))
|
||
{
|
||
// line in range [1.0 .. 2.0[
|
||
// paint as 2x2 with dynamic line distance
|
||
basegfx::B2DHomMatrix aMat;
|
||
const double fDistance(fDiscreteLineWidth - 1.0);
|
||
const double fHalfDistance(fDistance * 0.5);
|
||
|
||
for(sal_uInt32 a(0); a < nCount; a++)
|
||
{
|
||
basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
|
||
|
||
aMat.set(0, 2, -fHalfDistance);
|
||
aMat.set(1, 2, -fHalfDistance);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, fDistance);
|
||
aMat.set(1, 2, 0.0);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, 0.0);
|
||
aMat.set(1, 2, fDistance);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, -fDistance);
|
||
aMat.set(1, 2, 0.0);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
}
|
||
|
||
bDone = true;
|
||
}
|
||
else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 3.0))
|
||
{
|
||
// line in range [2.0 .. 3.0]
|
||
// paint as cross in a 3x3 with dynamic line distance
|
||
basegfx::B2DHomMatrix aMat;
|
||
const double fDistance((fDiscreteLineWidth - 1.0) * 0.5);
|
||
|
||
for(sal_uInt32 a(0); a < nCount; a++)
|
||
{
|
||
basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
|
||
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, -fDistance);
|
||
aMat.set(1, 2, 0.0);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, fDistance);
|
||
aMat.set(1, 2, -fDistance);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, fDistance);
|
||
aMat.set(1, 2, fDistance);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, -fDistance);
|
||
aMat.set(1, 2, fDistance);
|
||
aCandidate.transform(aMat);
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
}
|
||
|
||
bDone = true;
|
||
}
|
||
else
|
||
{
|
||
// #i101491# line width above 3.0
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 1.5))
|
||
{
|
||
// line width below 1.5, draw the basic hairline polygon
|
||
for(sal_uInt32 a(0); a < nCount; a++)
|
||
{
|
||
mpOutputDevice->DrawPolyLine(aHairlinePolyPolygon.getB2DPolygon(a), 0.0);
|
||
}
|
||
|
||
bDone = true;
|
||
}
|
||
else if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.5))
|
||
{
|
||
// line width is in range ]1.5 .. 2.5], use four hairlines
|
||
// drawn in a square
|
||
for(sal_uInt32 a(0); a < nCount; a++)
|
||
{
|
||
basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a));
|
||
basegfx::B2DHomMatrix aMat;
|
||
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, 1.0);
|
||
aMat.set(1, 2, 0.0);
|
||
aCandidate.transform(aMat);
|
||
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, 0.0);
|
||
aMat.set(1, 2, 1.0);
|
||
aCandidate.transform(aMat);
|
||
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
|
||
aMat.set(0, 2, -1.0);
|
||
aMat.set(1, 2, 0.0);
|
||
aCandidate.transform(aMat);
|
||
|
||
mpOutputDevice->DrawPolyLine(aCandidate, 0.0);
|
||
}
|
||
|
||
bDone = true;
|
||
}
|
||
else
|
||
{
|
||
// #i101491# line width is above 2.5
|
||
}
|
||
}
|
||
|
||
if(!bDone && rPolygonStrokeCandidate.getB2DPolygon().count() > 1000)
|
||
{
|
||
// #i101491# If the polygon complexity uses more than a given amount, do
|
||
// use OuputDevice::DrawPolyLine directly; this will avoid buffering all
|
||
// decompositions in primitives (memory) and fallback to old line painting
|
||
// for very complex polygons, too
|
||
for(sal_uInt32 a(0); a < nCount; a++)
|
||
{
|
||
mpOutputDevice->DrawPolyLine(
|
||
aHairlinePolyPolygon.getB2DPolygon(a),
|
||
fDiscreteLineWidth,
|
||
rLineAttribute.getLineJoin(),
|
||
rLineAttribute.getLineCap());
|
||
}
|
||
|
||
bDone = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
if(!bDone)
|
||
{
|
||
// remember that we enter a PolygonStrokePrimitive2D decomposition,
|
||
// used for AA thick line drawing
|
||
mnPolygonStrokePrimitive2D++;
|
||
|
||
// line width is big enough for standard filled polygon visualisation or zero
|
||
process(rPolygonStrokeCandidate.get2DDecomposition(getViewInformation2D()));
|
||
|
||
// leave PolygonStrokePrimitive2D
|
||
mnPolygonStrokePrimitive2D--;
|
||
}
|
||
}
|
||
|
||
void VclProcessor2D::RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D)
|
||
{
|
||
// The new decomposition of Metafiles made it necessary to add an Eps
|
||
// primitive to handle embedded Eps data. On some devices, this can be
|
||
// painted directly (mac, printer).
|
||
// To be able to handle the replacement correctly, i need to handle it myself
|
||
// since DrawEPS will not be able e.g. to rotate the replacement. To be able
|
||
// to do that, i added a boolean return to OutputDevice::DrawEPS(..)
|
||
// to know when EPS was handled directly already.
|
||
basegfx::B2DRange aRange(0.0, 0.0, 1.0, 1.0);
|
||
aRange.transform(maCurrentTransformation * rEpsPrimitive2D.getEpsTransform());
|
||
|
||
if(!aRange.isEmpty())
|
||
{
|
||
const Rectangle aRectangle(
|
||
(sal_Int32)floor(aRange.getMinX()), (sal_Int32)floor(aRange.getMinY()),
|
||
(sal_Int32)ceil(aRange.getMaxX()), (sal_Int32)ceil(aRange.getMaxY()));
|
||
|
||
if(!aRectangle.IsEmpty())
|
||
{
|
||
// try to paint EPS directly without fallback visualisation
|
||
const bool bEPSPaintedDirectly(mpOutputDevice->DrawEPS(
|
||
aRectangle.TopLeft(),
|
||
aRectangle.GetSize(),
|
||
rEpsPrimitive2D.getGfxLink(),
|
||
0));
|
||
|
||
if(!bEPSPaintedDirectly)
|
||
{
|
||
// use the decomposition which will correctly handle the
|
||
// fallback visualisation using full transformation (e.g. rotation)
|
||
process(rEpsPrimitive2D.get2DDecomposition(getViewInformation2D()));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void VclProcessor2D::RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D& rCandidate)
|
||
{
|
||
const double fDelta(rCandidate.getOffsetB() - rCandidate.getOffsetA());
|
||
|
||
if(basegfx::fTools::more(fDelta, 0.0))
|
||
{
|
||
const basegfx::BColor aColorA(maBColorModifierStack.getModifiedColor(rCandidate.getColorA()));
|
||
const basegfx::BColor aColorB(maBColorModifierStack.getModifiedColor(rCandidate.getColorB()));
|
||
const basegfx::B2DVector aDiscreteVector(getViewInformation2D().getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
|
||
const double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY())));
|
||
|
||
// use color distance and discrete lengths to calculate step count
|
||
const sal_uInt32 nSteps(calculateStepsForSvgGradient(aColorA, aColorB, fDelta, fDiscreteUnit));
|
||
|
||
// switch off line painting
|
||
mpOutputDevice->SetLineColor();
|
||
|
||
// prepare polygon in needed width at start position (with discrete overlap)
|
||
const basegfx::B2DPolygon aPolygon(
|
||
basegfx::tools::createPolygonFromRect(
|
||
basegfx::B2DRange(
|
||
rCandidate.getOffsetA() - fDiscreteUnit,
|
||
0.0,
|
||
rCandidate.getOffsetA() + (fDelta / nSteps) + fDiscreteUnit,
|
||
1.0)));
|
||
|
||
|
||
// prepare loop ([0.0 .. 1.0[)
|
||
double fUnitScale(0.0);
|
||
const double fUnitStep(1.0 / nSteps);
|
||
|
||
// loop and paint
|
||
for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep)
|
||
{
|
||
basegfx::B2DPolygon aNew(aPolygon);
|
||
|
||
aNew.transform(maCurrentTransformation * basegfx::tools::createTranslateB2DHomMatrix(fDelta * fUnitScale, 0.0));
|
||
mpOutputDevice->SetFillColor(Color(basegfx::interpolate(aColorA, aColorB, fUnitScale)));
|
||
mpOutputDevice->DrawPolyPolygon(basegfx::B2DPolyPolygon(aNew));
|
||
}
|
||
}
|
||
}
|
||
|
||
void VclProcessor2D::RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D& rCandidate)
|
||
{
|
||
const double fDeltaScale(rCandidate.getScaleB() - rCandidate.getScaleA());
|
||
|
||
if(basegfx::fTools::more(fDeltaScale, 0.0))
|
||
{
|
||
const basegfx::BColor aColorA(maBColorModifierStack.getModifiedColor(rCandidate.getColorA()));
|
||
const basegfx::BColor aColorB(maBColorModifierStack.getModifiedColor(rCandidate.getColorB()));
|
||
const basegfx::B2DVector aDiscreteVector(getViewInformation2D().getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
|
||
const double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY())));
|
||
|
||
// use color distance and discrete lengths to calculate step count
|
||
const sal_uInt32 nSteps(calculateStepsForSvgGradient(aColorA, aColorB, fDeltaScale, fDiscreteUnit));
|
||
|
||
// switch off line painting
|
||
mpOutputDevice->SetLineColor();
|
||
|
||
// prepare loop ([0.0 .. 1.0[, full polygons, no polypolygons with holes)
|
||
double fUnitScale(0.0);
|
||
const double fUnitStep(1.0 / nSteps);
|
||
|
||
for(sal_uInt32 a(0); a < nSteps; a++, fUnitScale += fUnitStep)
|
||
{
|
||
basegfx::B2DHomMatrix aTransform;
|
||
const double fEndScale(rCandidate.getScaleB() - (fDeltaScale * fUnitScale));
|
||
|
||
if(rCandidate.isTranslateSet())
|
||
{
|
||
const basegfx::B2DVector aTranslate(
|
||
basegfx::interpolate(
|
||
rCandidate.getTranslateB(),
|
||
rCandidate.getTranslateA(),
|
||
fUnitScale));
|
||
|
||
aTransform = basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||
fEndScale,
|
||
fEndScale,
|
||
aTranslate.getX(),
|
||
aTranslate.getY());
|
||
}
|
||
else
|
||
{
|
||
aTransform = basegfx::tools::createScaleB2DHomMatrix(
|
||
fEndScale,
|
||
fEndScale);
|
||
}
|
||
|
||
basegfx::B2DPolygon aNew(basegfx::tools::createPolygonFromUnitCircle());
|
||
|
||
aNew.transform(maCurrentTransformation * aTransform);
|
||
mpOutputDevice->SetFillColor(Color(basegfx::interpolate(aColorB, aColorA, fUnitScale)));
|
||
mpOutputDevice->DrawPolyPolygon(basegfx::B2DPolyPolygon(aNew));
|
||
}
|
||
}
|
||
}
|
||
|
||
void VclProcessor2D::adaptLineToFillDrawMode() const
|
||
{
|
||
const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
|
||
|
||
if(nOriginalDrawMode & (DRAWMODE_BLACKLINE|DRAWMODE_GRAYLINE|DRAWMODE_GHOSTEDLINE|DRAWMODE_WHITELINE|DRAWMODE_SETTINGSLINE))
|
||
{
|
||
sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode);
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_BLACKLINE)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_BLACKFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_GRAYLINE)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_GRAYFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_GHOSTEDLINE)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_WHITELINE)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_WHITEFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_SETTINGSLINE)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL;
|
||
}
|
||
|
||
mpOutputDevice->SetDrawMode(nAdaptedDrawMode);
|
||
}
|
||
}
|
||
|
||
void VclProcessor2D::adaptTextToFillDrawMode() const
|
||
{
|
||
const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
|
||
if(nOriginalDrawMode & (DRAWMODE_BLACKTEXT|DRAWMODE_GRAYTEXT|DRAWMODE_GHOSTEDTEXT|DRAWMODE_WHITETEXT|DRAWMODE_SETTINGSTEXT))
|
||
{
|
||
sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode);
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_BLACKTEXT)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_BLACKFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_GRAYTEXT)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_GRAYFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_GHOSTEDTEXT)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_WHITETEXT)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_WHITEFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL;
|
||
}
|
||
|
||
if(nOriginalDrawMode & DRAWMODE_SETTINGSTEXT)
|
||
{
|
||
nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL;
|
||
}
|
||
else
|
||
{
|
||
nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL;
|
||
}
|
||
|
||
mpOutputDevice->SetDrawMode(nAdaptedDrawMode);
|
||
}
|
||
}
|
||
|
||
//////////////////////////////////////////////////////////////////////////////
|
||
// process support
|
||
|
||
VclProcessor2D::VclProcessor2D(
|
||
const geometry::ViewInformation2D& rViewInformation,
|
||
OutputDevice& rOutDev)
|
||
: BaseProcessor2D(rViewInformation),
|
||
mpOutputDevice(&rOutDev),
|
||
maBColorModifierStack(),
|
||
maCurrentTransformation(),
|
||
maDrawinglayerOpt(),
|
||
mnPolygonStrokePrimitive2D(0)
|
||
{
|
||
// set digit language, derived from SvtCTLOptions to have the correct
|
||
// number display for arabic/hindi numerals
|
||
rOutDev.SetDigitLanguage(drawinglayer::detail::getDigitLanguage());
|
||
}
|
||
|
||
VclProcessor2D::~VclProcessor2D()
|
||
{
|
||
}
|
||
} // end of namespace processor2d
|
||
} // end of namespace drawinglayer
|
||
|
||
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|