Files
libreoffice/sfx2/inc/stbitem.hxx
Rüdiger Timm dcc6fb7fe9 INTEGRATION: CWS sfxcleanup (1.4.156); FILE MERGED
2006/02/26 17:09:13 mba 1.4.156.1: #132394#: remove superfluous code
2006-05-02 15:04:23 +00:00

167 lines
6.7 KiB
C++

/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: stbitem.hxx,v $
*
* $Revision: 1.5 $
*
* last change: $Author: rt $ $Date: 2006-05-02 16:04:23 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef _SFXSTBITEM_HXX
#define _SFXSTBITEM_HXX
#ifndef _SAL_CONFIG_H_
#include "sal/config.h"
#endif
#ifndef INCLUDED_SFX2_DLLAPI_H
#include "sfx2/dllapi.h"
#endif
#ifndef _SFXPOOLITEM_HXX
#include <svtools/poolitem.hxx>
#endif
#ifndef _SVTOOLS_STATUSBARCONTROLLER_HXX
#include <svtools/statusbarcontroller.hxx>
#endif
//------------------------------------------------------------------
class SfxModule;
class StatusBar;
class SfxStatusBarControl;
class SfxBindings;
svt::StatusbarController* SAL_CALL SfxStatusBarControllerFactory(
const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame,
StatusBar* pStatusBar,
unsigned short nID,
const ::rtl::OUString& aCommandURL );
typedef SfxStatusBarControl* (*SfxStatusBarControlCtor)( USHORT nSlotId, USHORT nId, StatusBar &rStb );
struct SfxStbCtrlFactory
{
SfxStatusBarControlCtor pCtor;
TypeId nTypeId;
USHORT nSlotId;
SfxStbCtrlFactory( SfxStatusBarControlCtor pTheCtor,
TypeId nTheTypeId, USHORT nTheSlotId ):
pCtor(pTheCtor),
nTypeId(nTheTypeId),
nSlotId(nTheSlotId)
{}
};
//------------------------------------------------------------------
class CommandEvent;
class MouseEvent;
class UserDrawEvent;
class SFX2_DLLPUBLIC SfxStatusBarControl: public svt::StatusbarController
{
USHORT nSlotId;
USHORT nId;
StatusBar* pBar;
protected:
// new controller API
// XInterface
virtual ::com::sun::star::uno::Any SAL_CALL queryInterface( const ::com::sun::star::uno::Type & rType ) throw(::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL acquire() throw();
virtual void SAL_CALL release() throw();
// XEventListener
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& aEvent ) throw( ::com::sun::star::uno::RuntimeException );
// XComponent
virtual void SAL_CALL dispose() throw (::com::sun::star::uno::RuntimeException);
// XStatusListener
virtual void SAL_CALL statusChanged( const ::com::sun::star::frame::FeatureStateEvent& Event )
throw ( ::com::sun::star::uno::RuntimeException );
// XStatusbarController
virtual ::sal_Bool SAL_CALL mouseButtonDown( const ::com::sun::star::awt::MouseEvent& aMouseEvent ) throw (::com::sun::star::uno::RuntimeException);
virtual ::sal_Bool SAL_CALL mouseMove( const ::com::sun::star::awt::MouseEvent& aMouseEvent ) throw (::com::sun::star::uno::RuntimeException);
virtual ::sal_Bool SAL_CALL mouseButtonUp( const ::com::sun::star::awt::MouseEvent& aMouseEvent ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL command( const ::com::sun::star::awt::Point& aPos,
::sal_Int32 nCommand,
::sal_Bool bMouseEvent,
const ::com::sun::star::uno::Any& aData ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL paint( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics >& xGraphics,
const ::com::sun::star::awt::Rectangle& rOutputRectangle,
::sal_Int32 nItemId, ::sal_Int32 nStyle ) throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL click() throw (::com::sun::star::uno::RuntimeException);
virtual void SAL_CALL doubleClick() throw (::com::sun::star::uno::RuntimeException);
// Old sfx2 interface
virtual void StateChanged( USHORT nSID, SfxItemState eState,
const SfxPoolItem* pState );
virtual void Click();
virtual void DoubleClick();
virtual void Command( const CommandEvent& rCEvt );
virtual BOOL MouseButtonDown( const MouseEvent & );
virtual BOOL MouseMove( const MouseEvent & );
virtual BOOL MouseButtonUp( const MouseEvent & );
virtual void Paint( const UserDrawEvent &rUDEvt );
static USHORT convertAwtToVCLMouseButtons( sal_Int16 nAwtMouseButtons );
public:
SfxStatusBarControl( USHORT nSlotID, USHORT nId, StatusBar& rBar );
virtual ~SfxStatusBarControl();
USHORT GetSlotId() const { return nSlotId; }
USHORT GetId() const { return nId; }
StatusBar& GetStatusBar() const { return *pBar; }
void CaptureMouse();
void ReleaseMouse();
static SfxStatusBarControl* CreateControl( USHORT nSlotID, USHORT nId, StatusBar *pBar, SfxModule* );
static void RegisterStatusBarControl(SfxModule*, SfxStbCtrlFactory*);
};
//------------------------------------------------------------------
#define SFX_DECL_STATUSBAR_CONTROL() \
static SfxStatusBarControl* CreateImpl( USHORT nSlotId, USHORT nId, StatusBar &rStb ); \
static void RegisterControl(USHORT nSlotId = 0, SfxModule *pMod=NULL)
#define SFX_IMPL_STATUSBAR_CONTROL(Class, nItemClass) \
SfxStatusBarControl* __EXPORT Class::CreateImpl( USHORT nSlotId, USHORT nId, StatusBar &rStb ) \
{ return new Class( nSlotId, nId, rStb ); } \
void Class::RegisterControl(USHORT nSlotId, SfxModule *pMod) \
{ SfxStatusBarControl::RegisterStatusBarControl( pMod, new SfxStbCtrlFactory( \
Class::CreateImpl, TYPE(nItemClass), nSlotId ) ); }
#endif