Files
libreoffice/dbaccess/source/ui/control/VertSplitView.cxx
Tomaž Vajngerl b4bbb5e5d7 refactor how font, fg. and bg. are applied in widgets/controls
- Move vcl::RenderContext to outdev.
- Change some methods on vcl::Window to accept RenderContext
  as parameter.
- Add ApplySettings to vcl::Window - This method is called before
  painting. Refactor existing classes that use InitSettings to
  have ApplySettings or mark the classes to be refactored later.
- Add RenderSettings for adding defered settings to rendering.
  This is similar to ApplySettings but for more ad-hoc calls.

Change-Id: I4ea58461f3b6b08ccfa3e0ddd1a4a3e04f8c4f45
2015-05-18 11:22:49 +09:00

214 lines
6.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "VertSplitView.hxx"
#include <tools/debug.hxx>
#include <vcl/split.hxx>
#include <vcl/settings.hxx>
#define SPLITTER_WIDTH 80
using namespace ::dbaui;
// class OSplitterView
OSplitterView::OSplitterView(vcl::Window* _pParent,bool _bVertical) : Window(_pParent,WB_DIALOGCONTROL) // ,WB_BORDER
,m_pSplitter( NULL )
,m_pLeft(NULL)
,m_pRight(NULL)
,m_bVertical(_bVertical)
{
ImplInitSettings( true, true, true );
}
OSplitterView::~OSplitterView()
{
disposeOnce();
}
void OSplitterView::dispose()
{
m_pSplitter.clear();
m_pLeft.clear();
m_pRight.clear();
vcl::Window::dispose();
}
IMPL_LINK( OSplitterView, SplitHdl, Splitter*, /*pSplit*/ )
{
OSL_ENSURE(m_pSplitter, "Splitter is NULL!");
if ( m_bVertical )
{
long nPosY = m_pSplitter->GetPosPixel().Y();
m_pSplitter->SetPosPixel( Point( m_pSplitter->GetSplitPosPixel(), nPosY ) );
}
else
m_pSplitter->SetPosPixel( Point( m_pSplitter->GetPosPixel().X(),m_pSplitter->GetSplitPosPixel() ) );
Resize();
return 0L;
}
void OSplitterView::ImplInitSettings( bool bFont, bool bForeground, bool bBackground )
{
// FIXME RenderContext
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
if ( bFont )
{
vcl::Font aFont = rStyleSettings.GetAppFont();
if ( IsControlFont() )
aFont.Merge( GetControlFont() );
SetPointFont(*this, aFont);
// Set/*Zoomed*/PointFont( aFont );
}
if ( bFont || bForeground )
{
Color aTextColor = rStyleSettings.GetButtonTextColor();
if ( IsControlForeground() )
aTextColor = GetControlForeground();
SetTextColor( aTextColor );
}
if ( bBackground )
{
if( IsControlBackground() )
SetBackground( GetControlBackground() );
else
SetBackground( rStyleSettings.GetFaceColor() );
}
}
void OSplitterView::DataChanged( const DataChangedEvent& rDCEvt )
{
Window::DataChanged( rDCEvt );
if ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) &&
(rDCEvt.GetFlags() & AllSettingsFlags::STYLE) )
{
ImplInitSettings( true, true, true );
Invalidate();
}
}
void OSplitterView::GetFocus()
{
Window::GetFocus();
// forward the focus to the current cell of the editor control
if ( m_pLeft )
m_pLeft->GrabFocus();
else if ( m_pRight )
m_pRight->GrabFocus();
}
void OSplitterView::Resize()
{
Window::Resize();
OSL_ENSURE( m_pRight, "No init called!");
Point aSplitPos;
Size aSplitSize;
Point aPlaygroundPos( 0,0 );
Size aPlaygroundSize( GetOutputSizePixel() );
if ( m_pLeft && m_pLeft->IsVisible() && m_pSplitter )
{
aSplitPos = m_pSplitter->GetPosPixel();
aSplitSize = m_pSplitter->GetOutputSizePixel();
if ( m_bVertical )
{
// calculate the splitter pos and size
aSplitPos.Y() = aPlaygroundPos.Y();
aSplitSize.Height() = aPlaygroundSize.Height();
if( ( aSplitPos.X() + aSplitSize.Width() ) > ( aPlaygroundSize.Width() ))
aSplitPos.X() = aPlaygroundSize.Width() - aSplitSize.Width();
if( aSplitPos.X() <= aPlaygroundPos.X() )
aSplitPos.X() = aPlaygroundPos.X() + sal_Int32(aPlaygroundSize.Width() * 0.3);
// the tree pos and size
Point aTreeViewPos( aPlaygroundPos );
Size aTreeViewSize( aSplitPos.X(), aPlaygroundSize.Height() );
// set the size of treelistbox
m_pLeft->SetPosSizePixel( aTreeViewPos, aTreeViewSize );
//set the size of the splitter
m_pSplitter->SetPosSizePixel( aSplitPos, Size( aSplitSize.Width(), aPlaygroundSize.Height() ) );
m_pSplitter->SetDragRectPixel( Rectangle(aPlaygroundPos,aPlaygroundSize) );
}
else
{
aSplitPos.X() = aPlaygroundPos.X();
aSplitSize.Width() = aPlaygroundSize.Width();
if( ( aSplitPos.Y() + aSplitSize.Height() ) > ( aPlaygroundSize.Height() ))
aSplitPos.Y() = aPlaygroundSize.Height() - aSplitSize.Height();
if( aSplitPos.Y() <= aPlaygroundPos.Y() )
aSplitPos.Y() = aPlaygroundPos.Y() + sal_Int32(aPlaygroundSize.Height() * 0.3);
// the tree pos and size
Point aTreeViewPos( aPlaygroundPos );
Size aTreeViewSize( aPlaygroundSize.Width() ,aSplitPos.Y());
// set the size of treelistbox
m_pLeft->SetPosSizePixel( aTreeViewPos, aTreeViewSize );
//set the size of the splitter
m_pSplitter->SetPosSizePixel( aSplitPos, Size( aPlaygroundSize.Width(), aSplitSize.Height() ) );
m_pSplitter->SetDragRectPixel( Rectangle(aPlaygroundPos,aPlaygroundSize) );
}
}
if ( m_pRight )
{
if ( m_bVertical )
m_pRight->setPosSizePixel( aSplitPos.X() + aSplitSize.Width(), aPlaygroundPos.Y(),
aPlaygroundSize.Width() - aSplitSize.Width() - aSplitPos.X(), aPlaygroundSize.Height());
else
m_pRight->setPosSizePixel( aSplitPos.X(), aPlaygroundPos.Y() + aSplitPos.Y() + aSplitSize.Height(),
aPlaygroundSize.Width() , aPlaygroundSize.Height() - aSplitSize.Height() - aSplitPos.Y());
}
}
void OSplitterView::set(vcl::Window* _pRight,Window* _pLeft)
{
m_pLeft = _pLeft;
m_pRight = _pRight;
}
void OSplitterView::setSplitter(Splitter* _pSplitter)
{
m_pSplitter = _pSplitter;
if ( m_pSplitter )
{
m_pSplitter->SetSplitPosPixel( LogicToPixel( Size( SPLITTER_WIDTH, 0 ), MAP_APPFONT ).Width() );
m_pSplitter->SetSplitHdl( LINK(this, OSplitterView, SplitHdl) );
m_pSplitter->Show();
LINK( this, OSplitterView, SplitHdl ).Call(m_pSplitter);
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */