Files
libreoffice/include/basegfx/tuple/b2i64tuple.hxx
Alexander Wilms 8792ec7b21 Remove visual noise from include
Conflicts:
	include/framework/preventduplicateinteraction.hxx
	include/sfx2/sfxbasecontroller.hxx
	include/sfx2/sfxbasemodel.hxx
	include/toolkit/awt/vclxtabpagemodel.hxx
	include/vcl/field.hxx
	include/vcl/settings.hxx

Change-Id: Ibccf9f88c68267a3d7e656012b51eaf644c418c2
Reviewed-on: https://gerrit.libreoffice.org/8272
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
2014-03-01 09:51:32 -06:00

316 lines
8.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_BASEGFX_TUPLE_B2I64TUPLE_HXX
#define INCLUDED_BASEGFX_TUPLE_B2I64TUPLE_HXX
#include <sal/types.h>
#include <basegfx/tuple/b2dtuple.hxx>
#include <basegfx/basegfxdllapi.h>
namespace basegfx
{
/** Base class for all Points/Vectors with two sal_Int64 values
This class provides all methods common to Point
avd Vector classes which are derived from here.
@derive Use this class to implement Points or Vectors
which are based on two sal_Int64 values
*/
class BASEGFX_DLLPUBLIC SAL_WARN_UNUSED B2I64Tuple
{
protected:
sal_Int64 mnX;
sal_Int64 mnY;
public:
/** Create a 2D Tuple
The tuple is initialized to (0, 0)
*/
B2I64Tuple()
: mnX(0),
mnY(0)
{}
/** Create a 2D Tuple
@param fX
This parameter is used to initialize the X-coordinate
of the 2D Tuple.
@param fY
This parameter is used to initialize the Y-coordinate
of the 2D Tuple.
*/
B2I64Tuple(sal_Int64 fX, sal_Int64 fY)
: mnX( fX ),
mnY( fY )
{}
/** Create a copy of a 2D Tuple
@param rTup
The 2D Tuple which will be copied.
*/
B2I64Tuple(const B2I64Tuple& rTup)
: mnX( rTup.mnX ),
mnY( rTup.mnY )
{}
~B2I64Tuple()
{}
/// Get X-Coordinate of 2D Tuple
sal_Int64 getX() const
{
return mnX;
}
/// Get Y-Coordinate of 2D Tuple
sal_Int64 getY() const
{
return mnY;
}
/// Set X-Coordinate of 2D Tuple
void setX(sal_Int64 fX)
{
mnX = fX;
}
/// Set Y-Coordinate of 2D Tuple
void setY(sal_Int64 fY)
{
mnY = fY;
}
/// Array-access to 2D Tuple
const sal_Int64& operator[] (int nPos) const
{
// Here, normally one if(...) should be used. In the assumption that
// both sal_Int64 members can be accessed as an array a shortcut is used here.
// if(0 == nPos) return mnX; return mnY;
return *((&mnX) + nPos);
}
/// Array-access to 2D Tuple
sal_Int64& operator[] (int nPos)
{
// Here, normally one if(...) should be used. In the assumption that
// both sal_Int64 members can be accessed as an array a shortcut is used here.
// if(0 == nPos) return mnX; return mnY;
return *((&mnX) + nPos);
}
// operators
B2I64Tuple& operator+=( const B2I64Tuple& rTup )
{
mnX += rTup.mnX;
mnY += rTup.mnY;
return *this;
}
B2I64Tuple& operator-=( const B2I64Tuple& rTup )
{
mnX -= rTup.mnX;
mnY -= rTup.mnY;
return *this;
}
B2I64Tuple& operator/=( const B2I64Tuple& rTup )
{
mnX /= rTup.mnX;
mnY /= rTup.mnY;
return *this;
}
B2I64Tuple& operator*=( const B2I64Tuple& rTup )
{
mnX *= rTup.mnX;
mnY *= rTup.mnY;
return *this;
}
B2I64Tuple& operator*=(sal_Int64 t)
{
mnX *= t;
mnY *= t;
return *this;
}
B2I64Tuple& operator/=(sal_Int64 t)
{
mnX /= t;
mnY /= t;
return *this;
}
B2I64Tuple operator-(void) const
{
return B2I64Tuple(-mnX, -mnY);
}
bool equalZero() const { return mnX == 0 && mnY == 0; }
bool operator==( const B2I64Tuple& rTup ) const
{
return this == &rTup || (rTup.mnX == mnX && rTup.mnY == mnY);
}
bool operator!=( const B2I64Tuple& rTup ) const
{
return !(*this == rTup);
}
B2I64Tuple& operator=( const B2I64Tuple& rTup )
{
mnX = rTup.mnX;
mnY = rTup.mnY;
return *this;
}
};
// external operators
inline B2I64Tuple minimum(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB)
{
return B2I64Tuple(
std::min(rTupB.getX(), rTupA.getX()),
std::min(rTupB.getY(), rTupA.getY()));
}
inline B2I64Tuple maximum(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB)
{
return B2I64Tuple(
std::max(rTupB.getX(), rTupA.getX()),
std::max(rTupB.getY(), rTupA.getY()));
}
inline B2I64Tuple absolute(const B2I64Tuple& rTup)
{
B2I64Tuple aAbs(
(0 > rTup.getX()) ? -rTup.getX() : rTup.getX(),
(0 > rTup.getY()) ? -rTup.getY() : rTup.getY());
return aAbs;
}
inline B2I64Tuple interpolate(const B2I64Tuple& rOld1, const B2I64Tuple& rOld2, double t)
{
if(rOld1 == rOld2)
{
return rOld1;
}
else if(0.0 >= t)
{
return rOld1;
}
else if(1.0 <= t)
{
return rOld2;
}
else
{
return B2I64Tuple(
basegfx::fround64(((rOld2.getX() - rOld1.getX()) * t) + rOld1.getX()),
basegfx::fround64(((rOld2.getY() - rOld1.getY()) * t) + rOld1.getY()));
}
}
inline B2I64Tuple average(const B2I64Tuple& rOld1, const B2I64Tuple& rOld2)
{
return B2I64Tuple(
rOld1.getX() == rOld2.getX() ? rOld1.getX() : basegfx::fround64((rOld1.getX() + rOld2.getX()) * 0.5),
rOld1.getY() == rOld2.getY() ? rOld1.getY() : basegfx::fround64((rOld1.getY() + rOld2.getY()) * 0.5));
}
inline B2I64Tuple average(const B2I64Tuple& rOld1, const B2I64Tuple& rOld2, const B2I64Tuple& rOld3)
{
return B2I64Tuple(
(rOld1.getX() == rOld2.getX() && rOld2.getX() == rOld3.getX()) ? rOld1.getX() : basegfx::fround64((rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0)),
(rOld1.getY() == rOld2.getY() && rOld2.getY() == rOld3.getY()) ? rOld1.getY() : basegfx::fround64((rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0)));
}
inline B2I64Tuple operator+(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB)
{
B2I64Tuple aSum(rTupA);
aSum += rTupB;
return aSum;
}
inline B2I64Tuple operator-(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB)
{
B2I64Tuple aSub(rTupA);
aSub -= rTupB;
return aSub;
}
inline B2I64Tuple operator/(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB)
{
B2I64Tuple aDiv(rTupA);
aDiv /= rTupB;
return aDiv;
}
inline B2I64Tuple operator*(const B2I64Tuple& rTupA, const B2I64Tuple& rTupB)
{
B2I64Tuple aMul(rTupA);
aMul *= rTupB;
return aMul;
}
inline B2I64Tuple operator*(const B2I64Tuple& rTup, sal_Int64 t)
{
B2I64Tuple aNew(rTup);
aNew *= t;
return aNew;
}
inline B2I64Tuple operator*(sal_Int64 t, const B2I64Tuple& rTup)
{
B2I64Tuple aNew(rTup);
aNew *= t;
return aNew;
}
inline B2I64Tuple operator/(const B2I64Tuple& rTup, sal_Int64 t)
{
B2I64Tuple aNew(rTup);
aNew /= t;
return aNew;
}
inline B2I64Tuple operator/(sal_Int64 t, const B2I64Tuple& rTup)
{
B2I64Tuple aNew(t, t);
B2I64Tuple aTmp(rTup);
aNew /= aTmp;
return aNew;
}
} // end of namespace basegfx
#endif // INCLUDED_BASEGFX_TUPLE_B2I64TUPLE_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */