Files
libreoffice/include/vcl/bitmapex.hxx
Noel Grandin efecaf03ad convert BMP_DITHER flags to scoped enum
Change-Id: I652faacf39a32fc8803147819ec9366948ff12b9
Reviewed-on: https://gerrit.libreoffice.org/15646
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noelgrandin@gmail.com>
2015-05-07 08:35:39 +00:00

519 lines
18 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_BITMAPEX_HXX
#define INCLUDED_VCL_BITMAPEX_HXX
#include <vcl/dllapi.h>
#include <vcl/bitmap.hxx>
#include <vcl/alpha.hxx>
#include <tools/color.hxx>
#include <basegfx/color/bcolormodifier.hxx>
#include <com/sun/star/uno/Reference.hxx>
#include <sal/types.h>
namespace com { namespace sun { namespace star { namespace rendering {
class XBitmapCanvas;
} } } }
enum TransparentType
{
TRANSPARENT_NONE,
TRANSPARENT_COLOR,
TRANSPARENT_BITMAP
};
class VCL_DLLPUBLIC BitmapEx
{
public:
BitmapEx();
BitmapEx( const ResId& rResId );
BitmapEx( const OUString& rIconName );
BitmapEx( const BitmapEx& rBitmapEx );
BitmapEx( const BitmapEx& rBitmapEx, Point aSrc, Size aSize );
BitmapEx( const Bitmap& rBmp );
BitmapEx( const Bitmap& rBmp, const Bitmap& rMask );
BitmapEx( const Bitmap& rBmp, const AlphaMask& rAlphaMask );
BitmapEx( const Bitmap& rBmp, const Color& rTransparentColor );
~BitmapEx();
BitmapEx& operator=( const BitmapEx& rBitmapEx );
bool operator==( const BitmapEx& rBitmapEx ) const;
bool operator!=( const BitmapEx& rBitmapEx ) const { return !(*this==rBitmapEx); }
bool operator!() const { return !aBitmap; }
bool IsEqual( const BitmapEx& rBmpEx ) const;
bool IsEmpty() const;
void SetEmpty();
void Clear();
void Draw( OutputDevice* pOutDev,
const Point& rDestPt ) const;
void Draw( OutputDevice* pOutDev,
const Point& rDestPt, const Size& rDestSize ) const;
bool IsTransparent() const;
TransparentType GetTransparentType() const { return eTransparent; }
Bitmap GetBitmap( const Color* pTransReplaceColor = NULL ) const;
Bitmap GetMask() const;
BitmapEx GetColorTransformedBitmapEx() const;
bool IsAlpha() const;
AlphaMask GetAlpha() const;
const Size& GetSizePixel() const { return aBitmapSize; }
void SetSizePixel( const Size& rNewSize, BmpScaleFlag nScaleFlag = BmpScaleFlag::Default );
const Size& GetPrefSize() const { return aBitmap.GetPrefSize(); }
void SetPrefSize( const Size& rPrefSize ) { aBitmap.SetPrefSize( rPrefSize ); }
const MapMode& GetPrefMapMode() const { return aBitmap.GetPrefMapMode(); }
void SetPrefMapMode( const MapMode& rPrefMapMode ) { aBitmap.SetPrefMapMode( rPrefMapMode ); }
const Color& GetTransparentColor() const { return aTransparentColor; }
void SetTransparentColor( const Color& rColor ) { aTransparentColor = rColor; }
sal_uInt16 GetBitCount() const { return aBitmap.GetBitCount(); }
sal_uLong GetSizeBytes() const;
sal_uLong GetChecksum() const;
public:
/** Convert bitmap format
@param eConversion
The format this bitmap should be converted to.
@return true, if the conversion was completed successfully.
*/
bool Convert( BmpConversion eConversion );
/** Reduce number of colors for the bitmap
@param nNewColorCount
Maximal number of bitmap colors after the reduce operation
@param eReduce
Algorithm to use for color reduction
@return true, if the color reduction operation was completed successfully.
*/
bool ReduceColors(
sal_uInt16 nNewColorCount,
BmpReduce eReduce = BMP_REDUCE_SIMPLE );
/** Apply a dither algorithm to the bitmap
This method dithers the bitmap inplace, i.e. a true color
bitmap is converted to a paletted bitmap, reducing the color
deviation by error diffusion.
@param nDitherFlags
The algorithm to be used for dithering
*/
bool Dither( BmpDitherFlags nDitherFlags = BmpDitherFlags::Matrix );
/** Crop the bitmap
@param rRectPixel
A rectangle specifying the crop amounts on all four sides of
the bitmap. If the upper left corner of the bitmap is assigned
(0,0), then this method cuts out the given rectangle from the
bitmap. Note that the rectangle is clipped to the bitmap's
dimension, i.e. negative left,top rectangle coordinates or
exceeding width or height is ignored.
@return true, if cropping was performed successfully. If
nothing had to be cropped, because e.g. the crop rectangle
included the bitmap, false is returned, too!
*/
bool Crop( const Rectangle& rRectPixel );
/** Expand the bitmap by pixel padding
@param nDX
Number of pixel to pad at the right border of the bitmap
@param nDY
Number of scanlines to pad at the bottom border of the bitmap
@param pInitColor
Color to use for padded pixel
@param bExpandTransparent
Whether to expand the transparency color or not.
@return true, if padding was performed successfully. false is
not only returned when the operation failed, but also if
nothing had to be done, e.g. because nDX and nDY were zero.
*/
bool Expand(
sal_uLong nDX, sal_uLong nDY,
const Color* pInitColor = NULL,
bool bExpandTransparent = false );
/** Copy a rectangular area from another bitmap
@param rRectDst
Destination rectangle in this bitmap. This is clipped to the
bitmap dimensions.
@param rRectSrc
Source rectangle in pBmpSrc. This is clipped to the source
bitmap dimensions. Note further that no scaling takes place
during this copy operation, i.e. only the minimum of source
and destination rectangle's width and height are used.
@param pBmpExSrc
The source bitmap to copy from. If this argument is NULL, or
equal to the object this method is called on, copying takes
place within the same bitmap.
@return true, if the operation completed successfully. false
is not only returned when the operation failed, but also if
nothing had to be done, e.g. because one of the rectangles are
empty.
*/
bool CopyPixel(
const Rectangle& rRectDst,
const Rectangle& rRectSrc,
const BitmapEx* pBmpExSrc = NULL );
/** Fill the entire bitmap with the given color
@param rFillColor
Color value to use for filling. Set the transparency part of
the color to fill the mask.
@return true, if the operation was completed successfully.
*/
bool Erase( const Color& rFillColor );
/** Perform the Invert operation on every pixel
@return true, if the operation was completed successfully.
*/
bool Invert();
/** Mirror the bitmap
@param nMirrorFlags
About which axis (horizontal, vertical, or both) to mirror
@return true, if the operation was completed successfully.
*/
bool Mirror( BmpMirrorFlags nMirrorFlags );
/** Scale the bitmap
@param rNewSize
The resulting size of the scaled bitmap
@param nScaleFlag
The algorithm to be used for scaling
@return true, if the operation was completed successfully.
*/
bool Scale(
const Size& rNewSize,
BmpScaleFlag nScaleFlag = BmpScaleFlag::Default );
/** Scale the bitmap
@param rScaleX
The scale factor in x direction.
@param rScaleY
The scale factor in y direction.
@param nScaleFlag
The algorithm to be used for scaling
@return true, if the operation was completed successfully.
*/
bool Scale(
const double& rScaleX,
const double& rScaleY,
BmpScaleFlag nScaleFlag = BmpScaleFlag::Default );
/** Rotate bitmap by the specified angle
@param nAngle10
The rotation angle in tenth of a degree. The bitmap is always rotated around its center.
@param rFillColor
The color to use for filling blank areas. During rotation, the
bitmap is enlarged such that the whole rotation result fits
in. The empty spaces around that rotated original bitmap are
then filled with this color.
@return true, if the operation was completed successfully.
*/
bool Rotate(
long nAngle10,
const Color& rFillColor );
/** Replace all pixel having the search color with the specified color
@param rSearchColor
Color specifying which pixel should be replaced
@param rReplaceColor
Color to be placed in all changed pixel
@param nTol
Tolerance value. Specifies the maximal difference between
rSearchColor and the individual pixel values, such that the
corresponding pixel is still regarded a match.
@return true, if the operation was completed successfully.
*/
bool Replace(
const Color& rSearchColor,
const Color& rReplaceColor,
sal_uLong nTol = 0 );
/** Replace all pixel having one the search colors with the corresponding replace color
@param pSearchColors
Array of colors specifying which pixel should be replaced
@param pReplaceColors
Array of colors to be placed in all changed pixel
@param nColorCount
Size of the aforementioned color arrays
@param pTols
Tolerance value. Specifies the maximal difference between
pSearchColor colors and the individual pixel values, such that
the corresponding pixel is still regarded a match.
@return true, if the operation was completed successfully.
*/
bool Replace(
const Color* pSearchColors,
const Color* pReplaceColors,
sal_uLong nColorCount,
const sal_uLong* pTols = NULL );
/** Change various global color characteristics
@param nLuminancePercent
Percent of luminance change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nContrastPercent
Percent of contrast change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nChannelRPercent
Percent of red channel change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nChannelGPercent
Percent of green channel change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param nChannelBPercent
Percent of blue channel change, valid range [-100,100]. Values outside this range are clipped to the valid range.
@param fGamma
Exponent of the gamma function applied to the bitmap. The
value 1.0 results in no change, the valid range is
(0.0,10.0]. Values outside this range are regarded as 1.0.
@param bInvert
If true, invert the channel values with the logical 'not' operator
@param msoFormula
Use the same formula for brightness as used by MSOffice.
@return true, if the operation was completed successfully.
*/
bool Adjust(
short nLuminancePercent = 0,
short nContrastPercent = 0,
short nChannelRPercent = 0,
short nChannelGPercent = 0,
short nChannelBPercent = 0,
double fGamma = 1.0,
bool bInvert = false,
bool msoBrightness = false );
/** Apply specified filter to the bitmap
@param eFilter
The filter algorithm to apply
@param pFilterParam
Various parameter for the different bitmap filter algorithms
@param pProgress
A callback for showing the progress of the vectorization
@return true, if the operation was completed successfully.
*/
bool Filter(
BmpFilter eFilter,
const BmpFilterParam* pFilterParam = NULL,
const Link<>* pProgress = NULL );
/** Get transparency at given position
@param nX
integer X-Position in Bitmap
@param nY
integer Y-Position in Bitmap
@return transparency value in the range of [0 .. 255] where
0 is not transparent, 255 is fully transparent
*/
sal_uInt8 GetTransparency(
sal_Int32 nX,
sal_Int32 nY) const;
/** Create transformed Bitmap
@param fWidth
The target width in pixels
@param fHeight
The target height in pixels
@param rTransformation
The back transformation for each pixel in (0 .. fWidth),(0 .. fHeight) to
local pixel coordiantes
@param bSmooth
Defines if pixel interpolation is to be used to create the result
*/
BitmapEx TransformBitmapEx(
double fWidth,
double fHeight,
const basegfx::B2DHomMatrix& rTransformation,
bool bSmooth = true) const;
/** Create transformed Bitmap
@param rTransformation
The transformation from unit coordinates to the unit range
@param rVisibleRange
The relative visible range in unit coordinates, relative to (0,0,1,1) which
defines the whole target area
@param fMaximumArea
A limitation for the maximum size of pixels to use for the result
@param bSmooth
Defines if pixel interpolation is to be used to create the result
The traget size of the result bitmap is defined by transforming the given
rTargetRange with the given rTransformation; the area of the result is
linearly scaled to not exceed the given fMaximumArea
@return The transformed bitmap
*/
BitmapEx getTransformed(
const basegfx::B2DHomMatrix& rTransformation,
const basegfx::B2DRange& rVisibleRange,
double fMaximumArea = 500000.0,
bool bSmooth = true) const;
/** Create ColorStack-modified version of this BitmapEx
@param rBColorModifierStack
A ColrModifierStack which defines how each pixel has to be modified
*/
BitmapEx ModifyBitmapEx( const basegfx::BColorModifierStack& rBColorModifierStack) const;
static BitmapEx AutoScaleBitmap( BitmapEx & aBitmap, const long aStandardSize );
/// populate from a canvas implementation
bool Create(
const css::uno::Reference< css::rendering::XBitmapCanvas > &xBitmapCanvas,
const Size &rSize );
public:
SAL_DLLPRIVATE ImpBitmap* ImplGetBitmapImpBitmap() const { return aBitmap.ImplGetImpBitmap(); }
SAL_DLLPRIVATE ImpBitmap* ImplGetMaskImpBitmap() const { return aMask.ImplGetImpBitmap(); }
private:
friend class ImpGraphic;
friend bool VCL_DLLPUBLIC WriteDIBBitmapEx(const BitmapEx& rSource, SvStream& rOStm);
void loadFromIconTheme( const OUString& rIconName );
Bitmap aBitmap;
Bitmap aMask;
Size aBitmapSize;
Color aTransparentColor;
TransparentType eTransparent;
bool bAlpha;
};
/** Create a blend frame as BitmapEx
@param nAlpha
The blend value defines how strong the frame will be blended with the
existing content, 255 == full coverage, 0 == no frame will be drawn
@param aColorTopLeft, aColorBottomRight
The colors defining the frame. These colors are linearly interpolated from
aColorTopLeft and aColorBottomRight using the width and height of the area
@param rSize
The size of the frame in pixels
*/
BitmapEx VCL_DLLPUBLIC createBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
Color aColorTopLeft,
Color aColorBottomRight);
/** Create a blend frame as BitmapEx
@param nAlpha
The blend value defines how strong the frame will be blended with the
existing content, 255 == full coverage, 0 == no frame will be drawn
@param aColorTopLeft, aColorBottomRight, aColorTopRight, aColorBottomLeft
The colors defining the frame.
@param rSize
The size of the frame in pixels
*/
BitmapEx VCL_DLLPUBLIC createBlendFrame(
const Size& rSize,
sal_uInt8 nAlpha,
Color aColorTopLeft,
Color aColorTopRight,
Color aColorBottomRight,
Color aColorBottomLeft);
#endif // INCLUDED_VCL_BITMAPEX_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */