Turn the Link class into a template abstracting over the link's argument and return types, but provide default template arguments that keep the generic, unsafe "void* in, sal_IntPtr out" behvior. That way, individual uses of the Link class can be updated over time. All the related macros are duplicated with ..._TYPED counterparts, that additionally take the RetType (except for LINK_TYPED, which manages to infer the relevant types from the supplied Member). (It would have been attractive to change the "untyped" LinkStubs from taking a void* to a properly typed ArgType parameter, too, but that would cause -fsanitize=function to flag uses of "untyped" Link::Call.) Change-Id: I3b0140378bad99abbf240140ebb4a46a05d2d2f8
206 lines
7.4 KiB
C++
206 lines
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_VCL_GRAPH_HXX
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#define INCLUDED_VCL_GRAPH_HXX
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#include <tools/stream.hxx>
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#include <vcl/dllapi.h>
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#include <tools/solar.h>
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#include <vcl/bitmap.hxx>
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#include <vcl/bitmapex.hxx>
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#include <vcl/animate.hxx>
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#include <vcl/gdimtf.hxx>
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#include <vcl/graph.h>
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#include <vcl/gfxlink.hxx>
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#include <com/sun/star/uno/Reference.hxx>
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#include <vcl/svgdata.hxx>
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namespace com { namespace sun { namespace star { namespace graphic { class XGraphic;} } } }
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// - Graphic -
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class ImpGraphic;
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class OutputDevice;
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namespace vcl { class Font; }
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class GfxLink;
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class VCL_DLLPUBLIC GraphicConversionParameters
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{
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private:
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Size maSizePixel; // default is (0,0)
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// bitfield
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bool mbUnlimitedSize : 1; // default is false
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bool mbAntiAliase : 1; // default is false
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bool mbSnapHorVerLines : 1; // default is false
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bool mbScaleHighQuality : 1; // default is false
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public:
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GraphicConversionParameters(
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const Size& rSizePixel = Size(),
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bool bUnlimitedSize = false,
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bool bAntiAliase = false,
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bool bSnapHorVerLines = false,
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bool bScaleHighQuality = false)
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: maSizePixel(rSizePixel),
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mbUnlimitedSize(bUnlimitedSize),
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mbAntiAliase(bAntiAliase),
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mbSnapHorVerLines(bSnapHorVerLines),
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mbScaleHighQuality(bScaleHighQuality)
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{
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}
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// data read access
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const Size getSizePixel() const { return maSizePixel; }
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bool getUnlimitedSize() const { return mbUnlimitedSize; }
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bool getAntiAliase() const { return mbAntiAliase; }
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bool getSnapHorVerLines() const { return mbSnapHorVerLines; }
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bool getScaleHighQuality() const { return mbScaleHighQuality; }
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};
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class VCL_DLLPUBLIC Graphic : public SvDataCopyStream
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{
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private:
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ImpGraphic* mpImpGraphic;
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public:
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SAL_DLLPRIVATE void ImplTestRefCount();
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SAL_DLLPRIVATE ImpGraphic* ImplGetImpGraphic() const { return mpImpGraphic; }
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public:
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TYPEINFO_OVERRIDE();
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Graphic();
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Graphic( const Graphic& rGraphic );
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Graphic( const Bitmap& rBmp );
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Graphic( const BitmapEx& rBmpEx );
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Graphic( const SvgDataPtr& rSvgDataPtr );
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Graphic( const Animation& rAnimation );
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Graphic( const GDIMetaFile& rMtf );
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Graphic( const ::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic >& rxGraphic );
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virtual ~Graphic();
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Graphic& operator=( const Graphic& rGraphic );
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bool operator==( const Graphic& rGraphic ) const;
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bool operator!=( const Graphic& rGraphic ) const;
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bool operator!() const;
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void Clear();
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GraphicType GetType() const;
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void SetDefaultType();
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bool IsSupportedGraphic() const;
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bool IsTransparent() const;
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bool IsAlpha() const;
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bool IsAnimated() const;
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bool IsEPS() const;
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// #i102089# Access of Bitmap potentially will have to rasterconvert the Graphic
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// if it is a MetaFile. To be able to control this conversion it is necessary to
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// allow giving parameters which control AntiAliasing and LineSnapping of the
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// MetaFile when played. Defaults will use a no-AAed, not snapped conversion as
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// before.
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Bitmap GetBitmap(const GraphicConversionParameters& rParameters = GraphicConversionParameters()) const;
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BitmapEx GetBitmapEx(const GraphicConversionParameters& rParameters = GraphicConversionParameters()) const;
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Animation GetAnimation() const;
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const GDIMetaFile& GetGDIMetaFile() const;
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::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic > GetXGraphic() const;
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Size GetPrefSize() const;
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void SetPrefSize( const Size& rPrefSize );
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MapMode GetPrefMapMode() const;
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void SetPrefMapMode( const MapMode& rPrefMapMode );
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Size GetSizePixel( const OutputDevice* pRefDevice = NULL ) const;
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sal_uLong GetSizeBytes() const;
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void Draw( OutputDevice* pOutDev,
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const Point& rDestPt ) const;
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void Draw( OutputDevice* pOutDev,
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const Point& rDestPt,
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const Size& rDestSize ) const;
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static void DrawEx( OutputDevice* pOutDev, const OUString& rText,
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vcl::Font& rFont, const BitmapEx& rBitmap,
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const Point& rDestPt, const Size& rDestSize );
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void StartAnimation( OutputDevice* pOutDev,
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const Point& rDestPt,
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const Size& rDestSize,
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long nExtraData = 0L,
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OutputDevice* pFirstFrameOutDev = NULL );
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void StopAnimation( OutputDevice* pOutputDevice = NULL,
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long nExtraData = 0L );
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void SetAnimationNotifyHdl( const Link<>& rLink );
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Link<> GetAnimationNotifyHdl() const;
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sal_uLong GetAnimationLoopCount() const;
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sal_uLong GetChecksum() const;
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public:
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GraphicReader* GetContext();
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void SetContext( GraphicReader* pReader );
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private:
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friend class GraphicObject;
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bool SwapOut();
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void SwapOutAsLink();
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bool SwapOut( SvStream* pOStm );
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bool SwapIn();
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bool SwapIn( SvStream* pIStm );
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bool IsSwapOut() const;
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public:
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void SetLink( const GfxLink& );
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GfxLink GetLink() const;
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bool IsLink() const;
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bool ExportNative( SvStream& rOStream ) const;
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friend VCL_DLLPUBLIC SvStream& WriteGraphic( SvStream& rOStream, const Graphic& rGraphic );
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friend VCL_DLLPUBLIC SvStream& ReadGraphic( SvStream& rIStream, Graphic& rGraphic );
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public:
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virtual void Load( SvStream& ) SAL_OVERRIDE;
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virtual void Save( SvStream& ) SAL_OVERRIDE;
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virtual void Assign( const SvDataCopyStream& ) SAL_OVERRIDE;
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const SvgDataPtr& getSvgData() const;
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static css::uno::Sequence<sal_Int8> getUnoTunnelId();
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};
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#endif // INCLUDED_VCL_GRAPH_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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