188 lines
6.1 KiB
C++
188 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONPANE_HXX
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#define INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONPANE_HXX
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#include <com/sun/star/drawing/XDrawView.hpp>
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#include <com/sun/star/frame/XModel.hpp>
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#include <vcl/dialog.hxx>
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#include <vcl/layout.hxx>
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#include <svx/sidebar/PanelLayout.hxx>
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#include <sfx2/sidebar/ControlFactory.hxx>
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#include "CustomAnimationPreset.hxx"
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#include "CustomAnimationList.hxx"
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#include "CustomAnimationCreateDialog.hxx"
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#include "motionpathtag.hxx"
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#include "misc/scopelock.hxx"
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#include <vector>
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class PushButton;
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class FixedLine;
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class FixedText;
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class ListBox;
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class ComboBox;
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class CheckBox;
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namespace com { namespace sun { namespace star { namespace animations {
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class XAnimationNode;
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} } } }
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namespace sd { namespace tools {
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class EventMultiplexerEvent;
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} }
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namespace sd {
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class PropertyControl;
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class STLPropertySet;
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class ViewShellBase;
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typedef std::vector< rtl::Reference< MotionPathTag > > MotionPathTagVector;
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class CustomAnimationPane : public PanelLayout, public ICustomAnimationListController
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{
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friend class MotionPathTag;
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public:
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CustomAnimationPane( vcl::Window* pParent, ViewShellBase& rBase, const css::uno::Reference<css::frame::XFrame>& rxFrame, const Size& rMinSize );
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virtual ~CustomAnimationPane();
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virtual void dispose() SAL_OVERRIDE;
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// callbacks
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void onSelectionChanged();
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void onChangeCurrentPage();
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void onChange( bool bCreate );
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void onRemove();
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void onChangeStart();
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void onChangeStart( sal_Int16 nNodeType );
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void onChangeProperty();
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void onChangeSpeed();
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// methods
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void preview( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xAnimationNode );
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void remove( CustomAnimationEffectPtr& pEffect );
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// Control
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virtual void StateChanged( StateChangedType nStateChange ) SAL_OVERRIDE;
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virtual void KeyInput( const KeyEvent& rKEvt ) SAL_OVERRIDE;
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// ICustomAnimationListController
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virtual void onSelect() SAL_OVERRIDE;
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virtual void onDoubleClick() SAL_OVERRIDE;
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virtual void onContextMenu( sal_uInt16 nSelectedPopupEntry ) SAL_OVERRIDE;
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// Window
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virtual void DataChanged (const DataChangedEvent& rEvent) SAL_OVERRIDE;
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void addUndo();
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void updatePathFromMotionPathTag( const rtl::Reference< MotionPathTag >& xTag );
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private:
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void addListener();
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void removeListener();
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void updateControls();
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void updateMotionPathTags();
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void markShapesFromSelectedEffects();
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void showOptions(const OString& sPage = OString());
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void moveSelection( bool bUp );
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void onPreview( bool bForcePreview );
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void createPath( PathKind eKind, std::vector< ::com::sun::star::uno::Any >& rTargets, double fDuration );
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STLPropertySet* createSelectionSet();
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void changeSelection( STLPropertySet* pResultSet, STLPropertySet* pOldSet );
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static ::com::sun::star::uno::Any getProperty1Value( sal_Int32 nType, CustomAnimationEffectPtr pEffect );
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bool setProperty1Value( sal_Int32 nType, CustomAnimationEffectPtr pEffect, const ::com::sun::star::uno::Any& rValue );
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void UpdateLook();
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DECL_LINK( implControlHdl, Control* );
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DECL_LINK(implPropertyHdl, void *);
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DECL_LINK(EventMultiplexerListener, tools::EventMultiplexerEvent*);
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DECL_LINK_TYPED(lateInitCallback, Timer *, void);
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private:
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ViewShellBase& mrBase;
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const CustomAnimationPresets* mpCustomAnimationPresets;
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VclPtr<PushButton> mpPBAddEffect;
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VclPtr<PushButton> mpPBChangeEffect;
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VclPtr<PushButton> mpPBRemoveEffect;
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VclPtr<FixedText> mpFTEffect;
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VclPtr<FixedText> mpFTStart;
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VclPtr<ListBox> mpLBStart;
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VclPtr<FixedText> mpFTProperty;
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VclPtr<VclHBox> mpPlaceholderBox;
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VclPtr<PropertyControl> mpLBProperty;
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VclPtr<PushButton> mpPBPropertyMore;
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VclPtr<FixedText> mpFTSpeed;
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VclPtr<ListBox> mpCBSpeed;
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VclPtr<CustomAnimationList> mpCustomAnimationList;
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VclPtr<PushButton> mpPBMoveUp;
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VclPtr<PushButton> mpPBMoveDown;
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VclPtr<PushButton> mpPBPlay;
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VclPtr<CheckBox> mpCBAutoPreview;
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OUString maStrModify;
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OUString maStrProperty;
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sal_Int32 mnPropertyType;
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Size maMinSize;
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EffectSequence maListSelection;
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::com::sun::star::uno::Any maViewSelection;
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MainSequencePtr mpMainSequence;
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::com::sun::star::uno::Reference< ::com::sun::star::drawing::XDrawPage > mxCurrentPage;
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::com::sun::star::uno::Reference< ::com::sun::star::drawing::XDrawView > mxView;
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::com::sun::star::uno::Reference< ::com::sun::star::frame::XModel > mxModel;
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/** The mpCustomAnimationPresets is initialized either on demand or
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after a short time after the construction of a new object of this
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class. This timer is responsible for the later.
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*/
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Timer maLateInitTimer;
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/** This method initializes the mpCustomAnimationPresets on demand and
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returns a reference to the list.
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*/
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const CustomAnimationPresets& getPresets();
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MotionPathTagVector maMotionPathTags;
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ScopeLock maSelectionLock;
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};
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void fillRepeatComboBox( ListBox* pBox );
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void fillDurationComboBox( ListBox* pBox );
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}
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#endif // INCLUDED_SD_SOURCE_UI_ANIMATIONS_CUSTOMANIMATIONPANE_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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