Files
libreoffice/svtools/inc/table/tablecontrol.hxx
Noel Grandin ce8cfbd3b9 svtools: apply vcl::window refcounting changes
Change-Id: I308f045eaf5c50de26175a2f00f8b0791cdd8ab9

Conflicts:
	svtools/source/control/tabbar.cxx
2015-04-09 20:33:46 +01:00

216 lines
10 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVTOOLS_INC_TABLE_TABLECONTROL_HXX
#define INCLUDED_SVTOOLS_INC_TABLE_TABLECONTROL_HXX
#include <svtools/svtdllapi.h>
#include <svtools/table/tablemodel.hxx>
#include <svtools/accessibletable.hxx>
#include <svtools/accessiblefactory.hxx>
#include <vcl/ctrl.hxx>
#include <vcl/seleng.hxx>
#include <memory>
namespace svt { namespace table
{
class TableControl_Impl;
//= TableControl
/** a basic control which manages table-like data, i.e. a number of cells
organized in <code>m</code> rows and <code>n</code> columns.
The control itself does not do any assumptions about the concrete data
it displays, this is encapsulated in an instance supporting the
->ITableModel interface.
Also, the control does not do any assumptions about how the model's
content is rendered. This is the responsibility of a component
supporting the ->ITableRenderer interface (the renderer is obtained from
the model).
The control supports the concept of a <em>current</em> (or <em>active</em>
cell).
The control supports accessibility, this is encapsulated in IAccessibleTable
*/
class SVT_DLLPUBLIC TableControl : public Control, public IAccessibleTable
{
private:
std::shared_ptr<TableControl_Impl> m_pImpl;
public:
TableControl( vcl::Window* _pParent, WinBits _nStyle );
virtual ~TableControl();
virtual void dispose() SAL_OVERRIDE;
/// sets a new table model
void SetModel( PTableModel _pModel );
/// retrieves the current table model
PTableModel GetModel() const;
/** retrieves the current row
The current row is the one which contains the active cell.
@return
the row index of the active cell, or ->ROW_INVALID
if there is no active cell, e.g. because the table does
not contain any rows or columns.
*/
sal_Int32 GetCurrentRow() const SAL_OVERRIDE;
ITableControl&
getTableControlInterface();
/** retrieves the current column
The current col is the one which contains the active cell.
@return
the column index of the active cell, or ->COL_INVALID
if there is no active cell, e.g. because the table does
not contain any rows or columns.
*/
sal_Int32 GetCurrentColumn() const SAL_OVERRIDE;
/** activates the cell at the given position
@return
<sal_True/> if the move was successful, <FALSE/> otherwise. Usual
failure conditions include some other instance vetoing the move,
or impossibility to execute the move at all (for instance because
of invalid coordinates).
*/
bool GoTo( ColPos _nColumnPos, RowPos _nRow);
/** moves the active cell to the given column, by keeping the active row
@return
<sal_True/> if the move was successful, <FALSE/> otherwise. Usual
failure conditions include some other instance vetoing the move,
or impossibility to execute the move at all (for instance because
of invalid coordinates).
*/
inline bool GoToColumn( ColPos _nColumn )
{
return GoTo( _nColumn, GetCurrentRow() );
}
/** moves the active cell to the given row, by keeping the active column
@return
<sal_True/> if the move was successful, <FALSE/> otherwise. Usual
failure conditions include some other instance vetoing the move,
or impossibility to execute the move at all (for instance because
of invalid coordinates).
*/
bool GoToRow( RowPos _nRow )
{
return GoTo( GetCurrentColumn(), _nRow );
}
SVT_DLLPRIVATE virtual void Resize() SAL_OVERRIDE;
void Select();
/**after removing a row, updates the vector which contains the selected rows
if the row, which should be removed, is selected, it will be erased from the vector
*/
SelectionEngine* getSelEngine();
vcl::Window& getDataWindow();
// Window overridables
virtual void GetFocus() SAL_OVERRIDE;
virtual void LoseFocus() SAL_OVERRIDE;
virtual void KeyInput( const KeyEvent& rKEvt ) SAL_OVERRIDE;
virtual void StateChanged( StateChangedType i_nStateChange ) SAL_OVERRIDE;
/** Creates and returns the accessible object of the whole GridControl. */
SVT_DLLPRIVATE virtual css::uno::Reference< css::accessibility::XAccessible > CreateAccessible() SAL_OVERRIDE;
SVT_DLLPRIVATE virtual css::uno::Reference< css::accessibility::XAccessible > CreateAccessibleControl( sal_Int32 _nIndex ) SAL_OVERRIDE;
SVT_DLLPRIVATE virtual OUString GetAccessibleObjectName(AccessibleTableControlObjType eObjType, sal_Int32 _nRow, sal_Int32 _nCol) const SAL_OVERRIDE;
SVT_DLLPRIVATE virtual bool GoToCell( sal_Int32 _nColumnPos, sal_Int32 _nRow ) SAL_OVERRIDE;
SVT_DLLPRIVATE virtual OUString GetAccessibleObjectDescription(AccessibleTableControlObjType eObjType, sal_Int32 _nPosition = -1) const SAL_OVERRIDE;
SVT_DLLPRIVATE virtual void FillAccessibleStateSet( ::utl::AccessibleStateSetHelper& rStateSet, AccessibleTableControlObjType eObjType ) const SAL_OVERRIDE;
// temporary methods
// Those do not really belong into the public API - they're intended for firing A11Y-related events. However,
// firing those events should be an implementation internal to the TableControl resp. TableControl_Impl,
// instead of something triggered externally.
void commitCellEventIfAccessibleAlive( sal_Int16 const i_eventID, const css::uno::Any& i_newValue, const css::uno::Any& i_oldValue );
void commitTableEventIfAccessibleAlive( sal_Int16 const i_eventID, const css::uno::Any& i_newValue, const css::uno::Any& i_oldValue );
// IAccessibleTable
virtual Rectangle GetWindowExtentsRelative( vcl::Window *pRelativeWindow ) const SAL_OVERRIDE;
virtual void GrabFocus() SAL_OVERRIDE;
virtual css::uno::Reference< css::accessibility::XAccessible > GetAccessible( bool bCreate = true ) SAL_OVERRIDE;
virtual vcl::Window* GetAccessibleParentWindow() const SAL_OVERRIDE;
virtual vcl::Window* GetWindowInstance() SAL_OVERRIDE;
virtual sal_Int32 GetAccessibleControlCount() const SAL_OVERRIDE;
virtual bool ConvertPointToControlIndex( sal_Int32& _rnIndex, const Point& _rPoint ) SAL_OVERRIDE;
virtual long GetRowCount() const SAL_OVERRIDE;
virtual long GetColumnCount() const SAL_OVERRIDE;
virtual bool HasRowHeader() const SAL_OVERRIDE;
virtual bool ConvertPointToCellAddress( sal_Int32& _rnRow, sal_Int32& _rnColPos, const Point& _rPoint ) SAL_OVERRIDE;
virtual Rectangle calcHeaderRect( bool _bIsColumnBar, bool _bOnScreen = true ) SAL_OVERRIDE;
virtual Rectangle calcHeaderCellRect( bool _bIsColumnBar, sal_Int32 nPos) SAL_OVERRIDE;
virtual Rectangle calcTableRect( bool _bOnScreen = true ) SAL_OVERRIDE;
virtual Rectangle calcCellRect( sal_Int32 _nRowPos, sal_Int32 _nColPos ) SAL_OVERRIDE;
virtual Rectangle GetFieldCharacterBounds(sal_Int32 _nRow,sal_Int32 _nColumnPos,sal_Int32 nIndex) SAL_OVERRIDE;
virtual sal_Int32 GetFieldIndexAtPoint(sal_Int32 _nRow,sal_Int32 _nColumnPos,const Point& _rPoint) SAL_OVERRIDE;
virtual void FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_Int32 _nRow, sal_uInt16 _nColumnPos ) const SAL_OVERRIDE;
virtual OUString GetRowDescription( sal_Int32 _nRow ) const SAL_OVERRIDE;
virtual OUString GetRowName(sal_Int32 _nIndex) const SAL_OVERRIDE;
virtual OUString GetColumnDescription( sal_uInt16 _nColumnPos ) const SAL_OVERRIDE;
virtual OUString GetColumnName( sal_Int32 _nIndex ) const SAL_OVERRIDE;
virtual css::uno::Any GetCellContent( sal_Int32 _nRowPos, sal_Int32 _nColPos) const SAL_OVERRIDE;
virtual bool HasRowHeader() SAL_OVERRIDE;
virtual bool HasColHeader() SAL_OVERRIDE;
virtual OUString GetAccessibleCellText(sal_Int32 _nRowPos, sal_Int32 _nColPos) const SAL_OVERRIDE;
virtual sal_Int32 GetSelectedRowCount() const SAL_OVERRIDE;
virtual sal_Int32 GetSelectedRowIndex( sal_Int32 const i_selectionIndex ) const SAL_OVERRIDE;
virtual bool IsRowSelected( sal_Int32 const i_rowIndex ) const SAL_OVERRIDE;
virtual void SelectRow( sal_Int32 const i_rowIndex, bool const i_select ) SAL_OVERRIDE;
virtual void SelectAllRows( bool const i_select ) SAL_OVERRIDE;
private:
DECL_DLLPRIVATE_LINK( ImplSelectHdl, void* );
private:
TableControl( const TableControl& ) SAL_DELETED_FUNCTION;
TableControl& operator=( const TableControl& ) SAL_DELETED_FUNCTION;
};
} } // namespace svt::table
#endif // INCLUDED_SVTOOLS_INC_TABLE_TABLECONTROL_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */