Files
libreoffice/svx/source/inc/fmpgeimp.hxx
Stephan Bergmann 3ead3ad52f Gradually typed Link
Turn the Link class into a template abstracting over the link's argument and
return types, but provide default template arguments that keep the generic,
unsafe "void* in, sal_IntPtr out" behvior.  That way, individual uses of the
Link class can be updated over time.

All the related macros are duplicated with ..._TYPED counterparts, that
additionally take the RetType (except for LINK_TYPED, which manages to infer the
relevant types from the supplied Member).

(It would have been attractive to change the "untyped" LinkStubs from taking a
void* to a properly typed ArgType parameter, too, but that would cause
-fsanitize=function to flag uses of "untyped" Link::Call.)

Change-Id: I3b0140378bad99abbf240140ebb4a46a05d2d2f8
2015-04-30 10:20:00 +02:00

157 lines
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_SOURCE_INC_FMPGEIMP_HXX
#define INCLUDED_SVX_SOURCE_INC_FMPGEIMP_HXX
#include <com/sun/star/sdbc/XDataSource.hpp>
#include <com/sun/star/container/XNameAccess.hpp>
#include <com/sun/star/form/XFormComponent.hpp>
#include <com/sun/star/form/XForm.hpp>
#include <com/sun/star/form/XForms.hpp>
#include <com/sun/star/container/XNameContainer.hpp>
#include <com/sun/star/frame/XModel.hpp>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/container/XMap.hpp>
#include <tools/link.hxx>
#include <comphelper/uno3.hxx>
#include <cppuhelper/weakref.hxx>
#include "svx/svxdllapi.h"
#include <map>
class FmFormObj;
class FmFormPage;
class SdrObject;
// FmFormPageImpl
// lauscht an allen Containern, um festzustellen, wann Objecte
// eingefuegt worden sind und wann diese entfernt wurden
class SVX_DLLPRIVATE FmFormPageImpl
{
::std::map< ::com::sun::star::uno::Reference< ::com::sun::star::form::XFormComponent >,SdrObject* > m_aComponentMap;
::com::sun::star::uno::Reference< ::com::sun::star::form::XForm > xCurrentForm;
::com::sun::star::uno::Reference< ::com::sun::star::form::XForms > m_xForms;
::com::sun::star::uno::WeakReference< ::com::sun::star::container::XMap > m_aControlShapeMap;
FmFormPage& m_rPage;
Link<> m_aFormsCreationHdl;
bool m_bFirstActivation;
bool m_bAttemptedFormCreation;
bool m_bInFind;
protected:
void Init();
public:
explicit FmFormPageImpl( FmFormPage& _rPage );
~FmFormPageImpl();
void initFrom( FmFormPageImpl& i_foreignImpl );
// nur wichtig fuer den DesignMode
void setCurForm(::com::sun::star::uno::Reference< ::com::sun::star::form::XForm> xForm);
::com::sun::star::uno::Reference< ::com::sun::star::form::XForm> getDefaultForm();
/** finds a place in the form component hierarchy where to insert the given component
Note that no actual insertion happens, this is the responsibility of the caller (as
the caller might decide on a suitable place where in the returned container the insertion
should happen).
*/
::com::sun::star::uno::Reference< ::com::sun::star::form::XForm> findPlaceInFormComponentHierarchy(
const ::com::sun::star::uno::Reference< ::com::sun::star::form::XFormComponent>& rContent,
const ::com::sun::star::uno::Reference< ::com::sun::star::sdbc::XDataSource>& rDatabase = ::com::sun::star::uno::Reference< ::com::sun::star::sdbc::XDataSource>(),
const OUString& rDBTitle = OUString(),
const OUString& rCursorSource = OUString(),
sal_Int32 nCommandType = 0
);
// activation handling
inline bool hasEverBeenActivated( ) const { return !m_bFirstActivation; }
inline void setHasBeenActivated( ) { m_bFirstActivation = false; }
const ::com::sun::star::uno::Reference< ::com::sun::star::form::XForms>& getForms( bool _bForceCreate = true );
void SetFormsCreationHdl( const Link<>& _rFormsCreationHdl ) { m_aFormsCreationHdl = _rFormsCreationHdl; }
const Link<>& GetFormsCreationHdl() const { return m_aFormsCreationHdl; }
protected:
/** finds a form with a given data source signature
@param rForm
the form to start the search with. This form, including all possible sub forms,
will be examined
@param rDatabase
the data source which to which the found form must be bound
@param rCommand
the desired Command property value of the sought-after form
@param nCommandType
the desired CommandType property value of the sought-after form
*/
::com::sun::star::uno::Reference< ::com::sun::star::form::XForm> findFormForDataSource(
const ::com::sun::star::uno::Reference< ::com::sun::star::form::XForm>& rForm,
const ::com::sun::star::uno::Reference< ::com::sun::star::sdbc::XDataSource>& rDatabase,
const OUString& rCommand,
sal_Int32 nCommandType
);
public:
static OUString setUniqueName(const ::com::sun::star::uno::Reference< ::com::sun::star::form::XFormComponent>& xFormComponent, const ::com::sun::star::uno::Reference< ::com::sun::star::form::XForm>& xControls);
void formObjectInserted( const FmFormObj& _object );
void formObjectRemoved( const FmFormObj& _object );
void formModelAssigned( const FmFormObj& _object );
/** returns an object mapping from control models to drawing shapes.
*/
SVX_DLLPUBLIC ::com::sun::star::uno::Reference< ::com::sun::star::container::XMap > getControlToShapeMap();
private:
/** validates whether <member>xCurrentForm</member> is still valid and to be used
There are situations where our current form becomes invalid, without us noticing this. Thus,
every method which accesses <member>xCurrentForm</member> should beforehand validate the current
form by calling this method.
If <member>xCurrentForm</member> is not valid anymore, it is reset to <NULL/>.
@return
<TRUE/> if and only if xCurrentForm is valid.
@since #i40086#
*/
bool validateCurForm();
::com::sun::star::uno::Reference< ::com::sun::star::container::XMap >
impl_createControlShapeMap_nothrow();
private:
FmFormPageImpl( const FmFormPageImpl& ) SAL_DELETED_FUNCTION;
FmFormPageImpl& operator=( const FmFormPageImpl& ) SAL_DELETED_FUNCTION;
};
#endif // INCLUDED_SVX_SOURCE_INC_FMPGEIMP_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */